FEN
[Event "Lesenok1321 Arena"]
[Site "https://lichess.org/XbcQDf9W"]
[Date "2025.10.22"]
[White "EvaKyrko"]
[Black "Pavlo_Nesterov"]
[Result "0-1"]
[GameId "XbcQDf9W"]
[UTCDate "2025.10.22"]
[UTCTime "17:51:58"]
[WhiteElo "1178"]
[BlackElo "1443"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "360+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. d4?? { (Mate in 16 → -10.33) Lost forced checkmate sequence. b4 was best. } { [%eval -10.33] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... exd4 { [%eval #-21] } 3. Qxd4 { [%eval -0.92] } 3... c5?? { (-0.92 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (3... b5 4. Bxb5 Qe7 5. Bxd7 Nxd7 6. Qxa7 Qxe4 7. Qxa8 Qxc2 8. Qxc8) 4. Qxc5 { [%eval #17] } 4... Bxc5 { [%eval #15] } 5. Bh6?? { (Mate in 15 → 1.60) Lost forced checkmate sequence. Kd1 was best. } { [%eval 1.6] } (5. Kd1 Bxf2 6. Ba6 Nxa6 7. h4 Bxh4 8. Rxh4 Qxh4 9. Bf4 Qxf4 10. e5 Qxe5) 5... gxh6?? { (1.60 → Mate in 15) Checkmate is now unavoidable. Bxf2 was best. } { [%eval #15] } (5... Bxf2 6. Kxf2) 6. Ba6?? { (Mate in 15 → 2.61) Lost forced checkmate sequence. Kd2 was best. } { [%eval 2.61] } (6. Kd2 Bxf2 7. h4 Bxg1 8. Rxg1 Qxh4 9. Na3 Qxe4 10. Nb5 Qxc2 11. Kxc2 Na6) 6... bxa6?! { (2.61 → 3.34) Inaccuracy. Bxf2 was best. } { [%eval 3.34] } (6... Bxf2 7. Bxb7 Bxb7 8. Kxf2 Bxe4 9. Nd2 Bxg2 10. Kxg2 d6 11. Ne2 Ne7 12. a4) 7. b4?? { (3.34 → Mate in 16) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-16] } (7. Kd2 Bxf2) 7... Bxb4?? { (Mate in 16 → Mate in 9) Lost forced checkmate sequence. Bxf2 was best. } { [%eval #9] } (7... Bxf2 8. Kxf2 Qa5 9. bxa5 d5 10. exd5 Nc6 11. dxc6 Bb7 12. cxb7 Rc8 13. bxc8=B) 8. c3?? { (Mate in 9 → 0.14) Lost forced checkmate sequence. h3 was best. } { [%eval 0.14] } (8. h3 Bxe1 9. Rh2 Bxf2 10. a4 Bxg1 11. Na3 Bxh2 12. h4 Qxh4 13. a5 Qxe4) 8... Bxc3 { [%eval 0.46] } 9. Nxc3 { [%eval 0.66] } 9... d5? { (0.66 → 2.21) Mistake. a5 was best. } { [%eval 2.21] } (9... a5 10. e5 Ke7 11. e6 Kxe6 12. Ke2 Nc6 13. Na4 Kd5 14. Kd3 Ke4 15. Kxe4) 10. exd5 { [%eval 2.82] } 10... Qxd5 { [%eval 1.96] } 11. Nxd5 { [%eval 2.52] } 11... Bh3 { [%eval 2.75] } 12. gxh3?? { (2.75 → -0.76) Blunder. Nxh3 was best. } { [%eval -0.76] } (12. Nxh3 Ne7) 12... Nf6 { [%eval -0.69] } 13. Nxf6 { [%eval -0.75] } 13... Rg8?? { (-0.75 → 5.88) Blunder. Ke7 was best. } { [%eval 5.88] } (13... Ke7 14. Nxh7 Rxh7 15. Nf3 Kf6 16. Ng5 Kxg5 17. Ke2 Kf5 18. h4 h5 19. Kf3) 14. Nxh7?? { (5.88 → -1.14) Blunder. Nxe8 was best. } { [%eval -1.14] } (14. Nxe8 Rxg1) 14... Rxg1 { [%eval -1.12] } 15. Rxg1 { [%eval -1.26] } 15... Nc6?! { (-1.26 → -0.61) Inaccuracy. h5 was best. } { [%eval -0.61] } (15... h5 16. Nf8 Kxf8 17. Rg4 hxg4 18. hxg4 Nd7 19. Ke2 Ke7 20. g5 f5 21. gxf6) 16. Rg6 { [%eval -0.29] } 16... fxg6 { [%eval -0.15] } 17. h4? { (-0.15 → -1.36) Mistake. Ke2 was best. } { [%eval -1.36] } (17. Ke2 a5) 17... g5?! { (-1.36 → -0.38) Inaccuracy. h5 was best. } { [%eval -0.38] } (17... h5) 18. Nxg5 { [%eval -0.54] } 18... hxg5 { [%eval -0.15] } 19. hxg5 { [%eval -0.31] } 19... Ke7 { [%eval 0.0] } 20. f4 { [%eval 0.0] } 20... Ne5?? { (0.00 → 2.65) Blunder. Rb8 was best. } { [%eval 2.65] } (20... Rb8 21. Rb1 Rxb1 22. Kf1 Rxf1 23. g6 Rxf4 24. h4 Rxh4 25. a4 Rxa4 26. g7) 21. fxe5 { [%eval 1.69] } 21... Kd6? { (1.69 → 3.00) Mistake. Kd7 was best. } { [%eval 3.0] } (21... Kd7 22. Kf2) 22. exd6 { [%eval 2.92] } 22... Re8?? { (2.92 → Mate in 6) Checkmate is now unavoidable. Rb8 was best. } { [%eval #6] } (22... Rb8 23. Rc1 a5 24. Rc3 a4 25. Rb3 axb3 26. axb3 Rxb3 27. g6 a5 28. Kd2) 23. g6?? { (Mate in 6 → 3.21) Lost forced checkmate sequence. Ke2 was best. } { [%eval 3.21] } (23. Ke2 Rxe2 24. Rd1 Rxa2 25. d7 Rxh2 26. Rd2 Rxd2 27. g6 Rxd7 28. g7 Rxg7#) 23... Rxe1 { [%eval 3.37] } 24. Rxe1 { [%eval 3.61] } 24... a5 { [%eval 2.38] } 25. g7 { [%eval 2.04] } 25... a4 { [%eval 2.04] } 26. g8=Q { [%eval 2.0] } 26... a3 { [%eval 2.28] } 27. Qg2?! { (2.28 → 1.58) Inaccuracy. d7 was best. } { [%eval 1.58] } (27. d7 a5 28. Qd5 a4 29. Qb3 axb3 30. axb3 a2 31. Re2 a1=K 32. Re5 Kb2) 27... a5 { [%eval 1.67] } 28. Qb2?! { (1.67 → 1.04) Inaccuracy. d7 was best. } { [%eval 1.04] } (28. d7 a4) 28... axb2 { [%eval 0.0] } 29. Re4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. d7 was best. } { [%eval #-7] } (29. d7 a4 30. d8=R b1=K 31. Rxb1 a3 32. Rb2 axb2 33. Rd4 b1=N 34. Rf4 Na3) 29... a4 { [%eval #-7] } 30. Rxa4 { [%eval #-6] } 30... b1=N?? { (Mate in 6 → 2.90) Lost forced checkmate sequence. b1=R was best. } { [%eval 2.9] } (30... b1=R 31. Rb4 Rxb4 32. h4 Rxh4 33. d7 Rh6 34. d8=K Rb6 35. Kc7 Rb3 36. axb3#) 31. Rh4 { [%eval 2.72] } 31... Nc3 { [%eval 3.14] } 32. d7 { [%eval 0.47] } 32... Nxa2 { [%eval 0.0] } 33. d8=Q?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rh8 was best. } { [%eval #-1] } (33. Rh8 Nc3 34. Rf8 Nb5 35. Rf1 Na3 36. Rf8) 33... Nb4 { [%eval #-1] } 34. Rxb4# { Game ends by variant rule. } 0-1