FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Xb6v0G2p"]
[Date "2024.07.05"]
[White "BarbaraPL"]
[Black "Malvich"]
[Result "1-0"]
[GameId "Xb6v0G2p"]
[UTCDate "2024.07.05"]
[UTCTime "11:06:12"]
[WhiteElo "1357"]
[BlackElo "1310"]
[WhiteRatingDiff "+52"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... f5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 { [%eval 0.04] } 2... b5 { [%eval 0.09] } 3. Bxb5 { [%eval 0.0] } 3... Na6?? { (0.00 → Mate in 21) Checkmate is now unavoidable. e6 was best. } { [%eval #21] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=B) 4. Bxa6 { [%eval 3.64] } 4... Bxa6 { [%eval 6.76] } 5. f6?? { (6.76 → 2.06) Blunder. c4 was best. } { [%eval 2.06] } (5. c4 Bxc4) 5... exf6?? { (2.06 → Mate in 14) Checkmate is now unavoidable. gxf6 was best. } { [%eval #14] } (5... gxf6 6. c4 Bxc4 7. Na3 Bxa2 8. Rxa2 Nh6 9. Qg4 Nxg4 10. Nh3 Nxf2 11. Nxf2) 6. c4 { [%eval #14] } 6... Bxc4 { [%eval #13] } 7. Qb3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (7. b4 Bxb4 8. Qg4 Bxa2 9. Qxg7 Bxb1 10. Qxh7 Rxh7 11. Rxa7 Rxa7 12. d4 Bxe1) 7... Bxb3 { [%eval #-13] } 8. axb3 { [%eval #-12] } 8... Ba3?? { (Mate in 12 → 1.37) Lost forced checkmate sequence. Qe7 was best. } { [%eval 1.37] } (8... Qe7 9. Rxa7 Qxe1 10. Rxa8 Qxf2 11. Rxe8 Qxg2 12. Rxf8 Qxh2 13. Rxh2 f5 14. Rxg8) 9. Rxa3?? { (1.37 → Mate in 11) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-11] } (9. bxa3 Qc8) 9... Rb8?? { (Mate in 11 → 1.38) Lost forced checkmate sequence. Qe7 was best. } { [%eval 1.38] } (9... Qe7 10. Rxa7 Qxe1 11. Rxc7 Qxg1 12. Rxd7 Qxg2 13. Rxg7 Qxh2 14. Rxh2 Ra5 15. Rhxh7) 10. Rxa7 { [%eval 0.84] } 10... Rxb3 { [%eval 0.59] } 11. Rxc7 { [%eval 0.22] } 11... Rxb2? { (0.22 → 1.88) Mistake. Qxc7 was best. } { [%eval 1.88] } (11... Qxc7 12. g3) 12. Rxd7?? { (1.88 → Mate in 7) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-7] } (12. Bxb2) 12... Rxd2?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Kxd7 was best. } { [%eval #9] } (12... Kxd7 13. Bxb2 f5 14. Bxg7 Kd6 15. Bxh8 Ke5 16. Bxe5 Qxd2 17. Nxd2 f4 18. Bxf4) 13. Nxd2?? { (Mate in 9 → 2.09) Lost forced checkmate sequence. Bxd2 was best. } { [%eval 2.09] } (13. Bxd2 Qxd7 14. Bg5 fxg5 15. g4 Qxg4 16. Nh3 Qxh3 17. Rg1 Qxh2 18. Rxg5 Qxf2) 13... Qxd7?! { (2.09 → 3.01) Inaccuracy. Kxd7 was best. } { [%eval 3.01] } (13... Kxd7) 14. g4?? { (3.01 → 0.49) Blunder. Ngf3 was best. } { [%eval 0.49] } (14. Ngf3) 14... Qxd2 { [%eval 0.39] } 15. Bxd2 { [%eval 0.37] } 15... Nh6?? { (0.37 → 7.63) Blunder. f5 was best. } { [%eval 7.63] } (15... f5 16. gxf5 h5 17. Bh6 Rxh6 18. f6 Nxf6 19. Kf1 Kf7 20. Ne2 Rh8 21. Kg2) 16. Bxh6 { [%eval #18] } 16... gxh6 { [%eval #20] } 17. g5 { [%eval 8.12] } 17... fxg5? { (8.12 → Mate in 10) Checkmate is now unavoidable. hxg5 was best. } { [%eval #10] } (17... hxg5 18. f4) 18. f4 { [%eval #11] } 18... gxf4 { [%eval #8] } 19. Nf3 { [%eval #8] } 19... h5 { [%eval #5] } 20. h4 { [%eval #5] } 20... Kf7 { [%eval #4] } 21. Rg1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-4] } (21. Kd2 Rd8 22. Nd4 Rxd4 23. Kd3 Rxd3 24. Rd1 Rxd1#) 21... Rg8?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Kg7 was best. } { [%eval #4] } (21... Kg7 22. Rxg7 Ra8 23. Rxh7 Rd8 24. Rxh5 Rd1 25. Kxd1#) 22. Rxg8 { [%eval #4] } 22... Kxg8 { [%eval #3] } 23. Kf2 { [%eval #3] } 23... Kf7 { [%eval #2] } 24. Kg3 { [%eval #2] } 24... fxg3 { [%eval #1] } 25. Nh2 { [%eval #1] } 25... gxh2# { Game ends by variant rule. } 1-0
