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[Event "Rated Antichess game"] [Site "https://lichess.org/XUhDOcS7"] [Date "2018.01.04"] [White "MeepMonster"] [Black "WindexChugger"] [Result "1-0"] [UTCDate "2018.01.04"] [UTCTime "15:47:04"] [WhiteElo "1272"] [BlackElo "1263"] [WhiteRatingDiff "+47"] [BlackRatingDiff "-56"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Na3?? { (0.15 → -1.52) Blunder. e3 was best. } (1. e3) 1... c5?? { (-1.52 → Mate in 14) Checkmate is now unavoidable. b5 was best. } (1... b5) 2. Nb5?? { (Mate in 14 → -0.72) Lost forced checkmate sequence. b4 was best. } (2. b4 cxb4 3. Bb2 bxa3 4. Bxg7 Bxg7 5. Qb1 Bxa1 6. Qxb7 Bxb7 7. g4 Bxh1 8. e4 Bxe4) 2... Qa5 3. Nxa7 Qxd2?? { (-1.55 → Mate in 15) Checkmate is now unavoidable. Qxa2 was best. } (3... Qxa2 4. Rxa2 Rxa7 5. Rxa7 b6 6. Rxd7 Bxd7 7. g4 Bxg4 8. Bh3 Bxh3 9. Nxh3 e6 10. Rf1) 4. Qxd2?! { (Mate in 15 → 12.23) Lost forced checkmate sequence. Bxd2 was best. } (4. Bxd2) 4... Rxa7 5. Qxd7 Rxa2 6. Rxa2?? { (10.09 → 2.04) Blunder. Qxe8 was best. } (6. Qxe8 Rxb2 7. Qxc8 Rxc2 8. Qxb8 Rxe2 9. Qxf8 Rxe1 10. Qxf7 Rxc1 11. Qxg7 Rxf1 12. Qxg8 Rxg8) 6... Kxd7 7. Bh6 Nxh6?? { (2.12 → Mate in 10) Checkmate is now unavoidable. gxh6 was best. } (7... gxh6) 8. Ra6?? { (Mate in 10 → -0.68) Lost forced checkmate sequence. g4 was best. } (8. g4 Nxg4 9. Ra8 Nxh2 10. Rxb8 Nxf1 11. Rxb7 Bxb7 12. Kxf1 Bxh1 13. b4 cxb4 14. e4 Bxe4) 8... bxa6 9. g4?? { (-0.04 → -2.65) Blunder. Kd2 was best. } (9. Kd2) 9... Nxg4 10. Kd1?? { (-2.34 → Mate in 16) Checkmate is now unavoidable. h3 was best. } (10. h3 Nxf2 11. Kxf2 c4 12. b4 cxb3 13. cxb3 g5 14. Ke3 e5 15. h4 gxh4 16. Rxh4 e4) 10... Nxh2 11. Rxh2 g6?? { (Mate in 15 → -2.87) Lost forced checkmate sequence. Nc6 was best. } (11... Nc6 12. Rxh7 Rxh7 13. b4 cxb4 14. c3 bxc3 15. Kd2 cxd2 16. f3 Rh3 17. Bxh3 Kd6 18. Bxc8) 12. Rxh7 Rxh7 13. Nh3?? { (-2.87 → Mate in 9) Checkmate is now unavoidable. b4 was best. } (13. b4 cxb4 14. Nh3 Rxh3 15. Bxh3 Kc6 16. Bxc8 Bg7 17. Bxa6 Nxa6 18. Ke1 Nc7 19. Kd1 Kc5) 13... Rxh3 14. Bxh3 Kc7?? { (Mate in 8 → -0.91) Lost forced checkmate sequence. Kd6 was best. } (14... Kd6 15. Bxc8 Nc6 16. Bxa6 c4 17. Bxc4 Bh6 18. Bxf7 Nd8 19. Bxg6 Be3 20. fxe3 Nf7 21. Bxf7) 15. Bxc8 Kxc8 16. b4 cxb4 17. c3 bxc3 18. Kd2?? { (-0.90 → -6.54) Blunder. e4 was best. } (18. e4) 18... cxd2 19. e4?! { (-5.07 → -7.10) Inaccuracy. f4 was best. } (19. f4 g5) 19... g5?? { (-7.10 → Mate in 3) Checkmate is now unavoidable. a5 was best. } (19... a5 20. e5) 20. f4 gxf4 21. e5 f6 22. exf6 exf6# { Game ends by variant rule. } 1-0