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[Event "rated Antichess game"] [Site "https://lichess.org/WnoVMB1I"] [Date "2025.09.15"] [White "Boga18"] [Black "Francothefalcon"] [Result "0-1"] [GameId "WnoVMB1I"] [UTCDate "2025.09.15"] [UTCTime "15:38:54"] [WhiteElo "1534"] [BlackElo "1568"] [WhiteRatingDiff "-56"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bd5 { [%eval 5.72] } 7. Bxg8 { [%eval 5.72] } 7... Bxa2 { [%eval 5.02] } 8. Rxa2 { [%eval 2.9] } 8... Rxg8 { [%eval 3.05] } 9. Rxa7 { [%eval 2.92] } 9... Rxa7 { [%eval 2.62] } 10. Na3?? { (2.62 → Mate in 7) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-7] } (10. Qe1) 10... Rxa3 { [%eval #-7] } 11. bxa3 { [%eval #-6] } 11... Nd7?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. h5 was best. } { [%eval #11] } (11... h5 12. Qxh5 Rh8 13. Qxh8 g5 14. Qxf8 Na6 15. Qxe7 c6 16. Qxg5 Nc5 17. Qxc5#) 12. Qe1?? { (Mate in 11 → 3.23) Lost forced checkmate sequence. Qg4 was best. } { [%eval 3.23] } (12. Qg4 g6 13. Qxg6 hxg6 14. h4 Bg7 15. Bb2 Bxb2 16. e4 Bxa3 17. h5 gxh5) 12... e5?? { (3.23 → Mate in 9) Checkmate is now unavoidable. Rh8 was best. } { [%eval #9] } (12... Rh8 13. Kd3) 13. e4?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-7] } (13. Bb2 Bxa3 14. Bxe5 Nxe5 15. c4 Nxc4 16. Qa1 Nxd2 17. Qxg7 Rxg7 18. Nf3 Nxf3) 13... Bxa3 { [%eval #-7] } 14. Bxa3 { [%eval #-6] } 14... Nc5 { [%eval #-6] } 15. Bxc5 { [%eval #-5] } 15... Rf8 { [%eval #-5] } 16. Bxf8 { [%eval #-4] } 16... c5?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. h6 was best. } { [%eval #14] } (16... h6 17. Bxg7 h5 18. Bxe5 h4 19. Bxc7 h3 20. Nxh3#) 17. Bxg7 { [%eval #14] } 17... h6 { [%eval #13] } 18. Bxh6?? { (Mate in 13 → 1.67) Lost forced checkmate sequence. Bxe5 was best. } { [%eval 1.67] } (18. Bxe5 h5 19. Ne2 h4 20. Qg1 h3 21. c3 c4 22. Kd3 cxd3 23. Qg8 dxe2) 18... c4 { [%eval 1.65] } 19. Kd3?? { (1.65 → Mate in 1) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-1] } (19. Bf4 exf4 20. Nh3 c3 21. Kxc3 f3 22. Qe2 fxe2 23. Ng1 e1=K 24. h4 Kxf2) 19... cxd3 { [%eval #-1] } 20. cxd3# { Game ends by variant rule. } 0-1