lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/WiFA1pGZ"] [Date "2023.12.28"] [White "katzjal"] [Black "Pierce1209"] [Result "1-0"] [UTCDate "2023.12.28"] [UTCTime "20:49:19"] [WhiteElo "1079"] [BlackElo "1102"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-61"] [Variant "Antichess"] [TimeControl "300+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... c5?? { (Mate in 16 → -4.09) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. dxc5 Qb6?? { (-5.12 → Mate in 22) Checkmate is now unavoidable. g5 was best. } (2... g5 3. Bxg5) 3. Qxd7?? { (Mate in 22 → -0.07) Lost forced checkmate sequence. cxb6 was best. } (3. cxb6 axb6 4. Qxd7 Nxd7 5. Bh6 Rxa2 6. Rxa2 Nxh6 7. Kd1 Nf5 8. g3 Nxg3 9. fxg3 h5) 3... Bxd7?? { (-0.07 → Mate in 15) Checkmate is now unavoidable. Qxc5 was best. } (3... Qxc5 4. Qxb7 Qxc2 5. Qxc8 Qxc1 6. Qxe8 Qxe1 7. Qxf7 Qxf1 8. Qxg8 Qxg2 9. Qxh8 Qxg1 10. Qxg7) 4. cxb6 axb6 5. Bh6 gxh6 6. e3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. a4 was best. } (6. a4 Bxa4 7. Rxa4 Rxa4 8. c4 Rxc4 9. e4 Rxe4 10. Na3 Rxe1 11. h4 Rxf1 12. Rh3 Rxg1) 6... Rxa2 7. Rxa2 Bh3 8. gxh3 Na6 9. Rxa6 bxa6 10. Bxa6 b5 11. Bxb5 Kd7?? { (Mate in 7 → 6.97) Lost forced checkmate sequence. e5 was best. } (11... e5 12. Bxe8 h5 13. Bxf7 Nh6 14. Bxh5 Nf7 15. Bxf7 Ba3 16. Nxa3 Rg8 17. Bxg8 e4 18. Bxh7#) 12. Bxd7 f5 13. Bxf5 e6 14. Bxh7 Rxh7 15. Nc3?? { (Mate in 9 → 3.14) Lost forced checkmate sequence. b4 was best. } (15. b4 Bxb4 16. e4 Bxe1 17. Ne2 Bxf2 18. h4 Bxh4 19. Re1 Bxe1 20. h4 Bxh4 21. Ng3 Bxg3) 15... Ba3 16. bxa3 e5?! { (3.70 → 4.81) Inaccuracy. h5 was best. } (16... h5 17. a4) 17. f4 exf4 18. exf4 h5 19. Nge2 Rg7 20. Rg1 Rxg1 21. Nxg1 Ne7 22. f5 Nxf5 23. h4 Nxh4 24. Nf3 Nxf3 25. a4 Nxe1 26. Na2?? { (Mate in 10 → Mate in 24) Lost forced checkmate sequence. a5 was best. } (26. a5 Nxc2 27. a6 Ne1 28. a7 h4 29. Nd5 Nc2 30. Nb4 Nxb4 31. h3 Nc2 32. a8=B Na1) 26... Nxc2 27. Nb4?? { (-1.03 → Mate in 11) Checkmate is now unavoidable. Nc1 was best. } (27. Nc1 h4) 27... Nxb4 28. h4 Na6?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Nd5 was best. } (28... Nd5 29. a5 Nb6 30. axb6#) 29. a5 Nc5 30. a6 Nxa6# { Game ends by variant rule. } 1-0