FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/WHA5fPAZ"]
[Date "2023.02.26"]
[White "Boga18"]
[Black "Miroslav1000"]
[Result "1-0"]
[GameId "WHA5fPAZ"]
[UTCDate "2023.02.26"]
[UTCTime "06:10:36"]
[WhiteElo "1566"]
[BlackElo "1649"]
[WhiteRatingDiff "+47"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Bb7?? { (1.23 → 4.33) Blunder. e6 was best. } { [%eval 4.33] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 5.72] } 3... Bxg2 { [%eval 5.65] } 4. Bxe8 { [%eval 5.72] } 4... Bxh1 { [%eval 4.55] } 5. Bxf7 { [%eval 4.09] } 5... Qxd2 { [%eval 4.56] } 6. Bxg8?? { (4.56 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Kxd2 { [%eval #-10] } 7... Bd5?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. h5 was best. } { [%eval #11] } (7... h5 8. Qxh5 Bd5 9. Qxd5 g6 10. Qxa8 e5 11. Qxb8 Be7 12. Qxc7) 8. e4?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. c4 was best. } { [%eval #-9] } (8. c4 Bxc4 9. Qc2 Bxa2 10. Qxc7 Bxb1 11. Qxe7 Bxe7 12. Rxa7 Rxa7) 8... Bxa2 { [%eval #-9] } 9. Rxa2 { [%eval #-8] } 9... Na6 { [%eval #-8] } 10. Rxa6 { [%eval #-7] } 10... Rb8?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Re8 was best. } { [%eval #11] } (10... Re8 11. Rxa7 g6 12. Rxc7 e6 13. Rxh7 Ba3 14. bxa3 Rg7 15. Rxg7 e5 16. Rxg6 Re6 17. Rxe6#) 11. Rxa7 { [%eval #11] } 11... Rxb2 { [%eval #10] } 12. Bxb2?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-6] } (12. Rxc7 Rxc2 13. Qxc2 g6 14. Rxe7 Bxe7 15. h4 Bxh4 16. Bb2 Bxf2 17. Qa4 Bxg1 18. Ke3 Bxe3) 12... e5 { [%eval #-6] } 13. Bxe5 { [%eval #-5] } 13... g6 { [%eval #-5] } 14. Rxc7 { [%eval #-4] } 14... Be7 { [%eval #-4] } 15. Rxe7 { [%eval #-3] } 15... Rg7 { [%eval #-3] } 16. Rxg7 { [%eval #-2] } 16... h5?? { (Mate in 2 → Mate in 13) Lost forced checkmate sequence. h6 was best. } { [%eval #13] } (16... h6 17. Rxg6 h5 18. Qxh5#) 17. Qxh5 { [%eval #13] } 17... gxh5 { [%eval #12] } 18. Rg4 { [%eval #33] } 18... hxg4 { [%eval 6.72] } 19. Nf3 { [%eval #33] } 19... gxf3 { [%eval #46] } 20. Ke2 { [%eval 5.61] } 20... fxe2 { [%eval #35] } 21. Nc3 { [%eval #27] } 21... e1=K { [%eval 152.65] } 22. Ne2?? { (152.65 → Mate in 11) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-11] } (22. Nd5) 22... Kxf2 { [%eval #-11] } 23. h4 { [%eval #-10] } 23... Kxe2 { [%eval #-10] } 24. c4 { [%eval #-9] } 24... Kf2 { [%eval #-9] } 25. Bg3 { [%eval #-6] } 25... Kxg3 { [%eval #-6] } 26. e5 { [%eval #-5] } 26... Kxh4 { [%eval #-5] } 27. e6 { [%eval #-4] } 27... Kg5 { [%eval #-4] } 28. e7 { [%eval #-3] } 28... Kg6 { [%eval #-6] } 29. e8=R { [%eval #-5] } 29... Kf6 { [%eval #-8] } 30. Rd8 { [%eval #-7] } 30... Ke6?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Kf7 was best. } { [%eval #2] } (30... Kf7 31. Rd5 Ke8 32. Ra5 Ke7 33. Rb5 Ke6 34. Rf5 Kxf5 35. c5 Ke6 36. c6 Kd7 37. cxd7#) 31. Rd6 { [%eval #2] } 31... Kxd6 { [%eval #1] } 32. c5 { [%eval #1] } 32... Kxc5# { Game ends by variant rule. } 1-0