FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/W2e4Z7Ft"]
[Date "2025.06.14"]
[White "Anupam_2025"]
[Black "KGB1288"]
[Result "1-0"]
[GameId "W2e4Z7Ft"]
[UTCDate "2025.06.14"]
[UTCTime "03:45:04"]
[WhiteElo "1371"]
[BlackElo "1730"]
[WhiteRatingDiff "+404"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c4?? { (Mate in 15 → 0.85) Lost forced checkmate sequence. e4 was best. } { [%eval 0.85] } (2. e4 dxe4 3. Qg4 Bxg4 4. Kd1 Bxd1 5. a4 Bxc2 6. Na3 Bxa4) 2... dxc4 { [%eval #21] } 3. Qb3?? { (Mate in 21 → -5.70) Lost forced checkmate sequence. g4 was best. } { [%eval -5.7] } (3. g4 Bxg4 4. Qa4 Bxe2 5. Nxe2 Qxd2 6. Kxd2 Nc6 7. Qxc6 bxc6) 3... cxb3 { [%eval -5.14] } 4. axb3 { [%eval -6.09] } 4... Qxd2 { [%eval -5.79] } 5. Rxa7 { [%eval -5.39] } 5... Rxa7 { [%eval -6.37] } 6. Nxd2 { [%eval -4.94] } 6... Ra3?? { (-4.94 → -1.73) Blunder. Kd8 was best. } { [%eval -1.73] } (6... Kd8 7. h4 Nd7 8. Bg2 g5 9. Bxb7 Bxb7 10. hxg5 Bxh1 11. Nb1 Bf3 12. exf3) 7. bxa3 { [%eval -1.28] } 7... e5?? { (-1.28 → Mate in 12) Checkmate is now unavoidable. e6 was best. } { [%eval #12] } (7... e6 8. Bg2 Bxa3 9. Bxb7 Bxc1 10. Bxc8 Bxd2 11. Kxd2 f5 12. Bxe6 f4 13. gxf4) 8. f4?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Ngf3 was best. } { [%eval #-10] } (8. Ngf3 Bxa3 9. Nxe5 Bxc1 10. Nxf7 Kxf7 11. Bh3 Bxh3 12. Kf1 Bxd2 13. Kg2 Bxg2) 8... exf4 { [%eval #-10] } 9. gxf4 { [%eval #-9] } 9... Bxa3 { [%eval #-9] } 10. Bxa3 { [%eval #-8] } 10... g5 { [%eval #-8] } 11. fxg5 { [%eval #-7] } 11... f6?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Nh6 was best. } { [%eval #9] } (11... Nh6 12. gxh6 Ke7 13. Bxe7 f6 14. Bxf6 Bd7 15. Bxh8 Ba4 16. bxa4 b5 17. axb5) 12. gxf6 { [%eval #9] } 12... Nxf6 { [%eval #8] } 13. Ne4 { [%eval #8] } 13... Nxe4 { [%eval #7] } 14. Kf2?? { (Mate in 7 → -1.82) Lost forced checkmate sequence. Bc5 was best. } { [%eval -1.82] } (14. Bc5 Nxc5 15. h4 Nxb3 16. Kd2 Nxd2 17. h5 Nxf1 18. Nh3 Bxh3 19. Rxf1 Bxf1) 14... Nxf2 { [%eval -1.6] } 15. Nf3?! { (-1.60 → -2.80) Inaccuracy. e4 was best. } { [%eval -2.8] } (15. e4 Nxh1) 15... Nxh1 { [%eval -4.17] } 16. Be7?! { (-4.17 → -6.37) Inaccuracy. Bf8 was best. } { [%eval -6.37] } (16. Bf8) 16... Kxe7 { [%eval -5.4] } 17. Bh3 { [%eval -5.3] } 17... Bxh3 { [%eval -5.15] } 18. e3 { [%eval -6.38] } 18... Ng3?! { (-6.38 → -4.47) Inaccuracy. Nd7 was best. } { [%eval -4.47] } (18... Nd7 19. Ne1) 19. hxg3 { [%eval -4.99] } 19... Bf1?! { (-4.99 → -3.40) Inaccuracy. Bg4 was best. } { [%eval -3.4] } (19... Bg4 20. e4) 20. b4 { [%eval -3.77] } 20... b5 { [%eval -3.69] } 21. Nd4?? { (-3.69 → Mate in 7) Checkmate is now unavoidable. e4 was best. } { [%eval #-7] } (21. e4 Kf7) 21... Bg2 { [%eval #-7] } 22. Nxb5 { [%eval #-6] } 22... Ke6 { [%eval #-7] } 23. Nxc7 { [%eval #-6] } 23... Rf8 { [%eval #-6] } 24. Nxe6 { [%eval #-5] } 24... Nd7 { [%eval #-8] } 25. Nxf8 { [%eval #-7] } 25... Nxf8 { [%eval #-7] } 26. e4 { [%eval #-6] } 26... Bxe4 { [%eval #-6] } 27. b5 { [%eval #-5] } 27... Bc6 { [%eval #-5] } 28. bxc6 { [%eval #-4] } 28... Nd7?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Ng6 was best. } { [%eval #5] } (28... Ng6 29. g4 h5 30. gxh5 Nf8 31. h6 Nd7 32. cxd7#) 29. cxd7 { [%eval #5] } 29... h5 { [%eval #4] } 30. g4 { [%eval #4] } 30... hxg4 { [%eval #3] } 31. d8=Q { [%eval #3] } 31... g3 { [%eval #2] } 32. Qd1 { [%eval #2] } 32... g2 { [%eval #1] } 33. Qf1 { [%eval #1] } 33... gxf1=K# { Game ends by variant rule. } 1-0
