- Blind mode tutorial
lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/W0FS2bQF"] [Date "2025.09.19"] [White "Madibas_chess"] [Black "Janeth_Rodriguez"] [Result "0-1"] [GameId "W0FS2bQF"] [UTCDate "2025.09.19"] [UTCTime "17:36:16"] [WhiteElo "1504"] [BlackElo "1222"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+23"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c6?? { (-1.80 → 0.40) Blunder. e5 was best. } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. Qb3?! { (0.40 → -0.40) Inaccuracy. e3 was best. } (2. e3 a6 3. Bxa6 Rxa6 4. Qh5 Rxa2 5. Rxa2 Qa5 6. Qxa5 b6) 2... d5?? { (-0.40 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Qxb7 Bxb7 4. a3 Bxa3 5. Nxa3 Ba6 6. Rb1 Bxe2 7. Nxe2) 3. Qxb7 Bxb7 4. c4?? { (Mate in 15 → 5.34) Lost forced checkmate sequence. e4 was best. } (4. e4) 4... dxc4 5. d4?? { (5.41 → Mate in 14) Checkmate is now unavoidable. Nc3 was best. } (5. Nc3 Qxd2) 5... cxd3 6. exd3 Qxd3 7. Bxd3 f5 8. Bxf5 e6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. c5 was best. } (8... c5 9. Bxh7 Bxg2 10. Bxg8 Rxh2 11. Rxh2 Bf1 12. Kxf1 Kf7 13. Bxf7 e6 14. Bxe6) 9. Bxh7 Rxh7 10. Nh3?? { (Mate in 11 → 0.91) Lost forced checkmate sequence. b4 was best. } (10. b4 Bxb4 11. h4 Bxe1 12. Ne2 Rxh4 13. Rxh4 Bxf2 14. Ng3 Bxg3 15. Na3 Bxh4) 10... Rxh3 11. gxh3 Ba3?? { (0.52 → Mate in 20) Checkmate is now unavoidable. g5 was best. } (11... g5) 12. bxa3?? { (Mate in 20 → -2.32) Lost forced checkmate sequence. Nxa3 was best. } (12. Nxa3 g5 13. Bxg5 Kd8 14. Bxd8 Nf6 15. Bxf6 e5 16. Bxe5 a6 17. Bxb8 Rxb8) 12... Nf6?? { (-2.32 → 0.13) Blunder. Na6 was best. } (12... Na6 13. Bg5) 13. Bh6? { (0.13 → -1.20) Mistake. h4 was best. } (13. h4) 13... gxh6 14. h4? { (-0.89 → -2.25) Mistake. a4 was best. } (14. a4) 14... Nh5?? { (-2.25 → 0.46) Blunder. h5 was best. } (14... h5 15. a4 Na6 16. Kd2 Bc8 17. Kc3 Kf7 18. Kb4 Nxb4 19. Rd1 Nxa2 20. Rxa2) 15. f4? { (0.46 → -0.74) Mistake. a4 was best. } (15. a4) 15... Nxf4 16. Ke2?? { (-0.21 → -4.71) Blunder. h3 was best. } (16. h3) 16... Nxe2 17. Rg1?! { (-4.10 → -5.96) Inaccuracy. Nc3 was best. } (17. Nc3 Nxc3) 17... Nxg1 18. h3 Nxh3 19. a4? { (-7.46 → Mate in 11) Checkmate is now unavoidable. Nd2 was best. } (19. Nd2 Nf2 20. Ne4 Nxe4 21. Rg1 Ng5 22. Rxg5 hxg5 23. hxg5 c5 24. a4 Na6) 19... c5 20. Na3 c4 21. Nxc4 e5 22. Nxe5 Kf7 23. Nxf7 Ng5 24. Nxg5 hxg5 25. hxg5 Nd7 26. Rh1 Bxh1 27. g6 Rf8 28. g7 Ne5?? { (Mate in 7 → -2.15) Lost forced checkmate sequence. Be4 was best. } (28... Be4 29. gxf8=K Nxf8 30. a5 Ne6 31. a3 Nd4 32. a6 Nb5 33. a4 Bg2 34. axb5) 29. gxf8=K?? { (-2.15 → Mate in 7) Checkmate is now unavoidable. gxf8=B was best. } (29. gxf8=B a5) 29... Nf7 30. Kxf7 a5 31. Kf6 Bf3 32. a3 Be2 33. Ke5 Bb5 34. axb5 a4 35. b6# { Game ends by variant rule. } 0-1