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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/VzMTHXTv"] [Date "2023.04.12"] [White "LetsRockSomeFish"] [Black "JuNgLeBoOk11"] [Result "0-1"] [GameId "VzMTHXTv"] [UTCDate "2023.04.12"] [UTCTime "13:49:39"] [WhiteElo "2062"] [BlackElo "1565"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+16"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.01] } 1... b5 { [%eval -0.88] } 2. cxb5 { [%eval -0.4] } 2... c6?? { (-0.40 → 1.80) Blunder. d6 was best. } { [%eval 1.8] } (2... d6 3. g4 Bxg4 4. Qc2 Bxe2 5. Bxe2 h5 6. Bxh5 Rxh5 7. Qxc7) 3. bxc6 { [%eval 0.82] } 3... dxc6?? { (0.82 → Mate in 16) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #16] } (3... Nxc6 4. b4 Nxb4 5. Qc2 Nxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7) 4. g4 { [%eval #16] } 4... Qxd2 { [%eval #13] } 5. Qxd2 { [%eval #14] } 5... Bxg4 { [%eval #13] } 6. Qg5?? { (Mate in 13 → 3.62) Lost forced checkmate sequence. Qd5 was best. } { [%eval 3.62] } (6. Qd5 Bxe2 7. Bxe2 cxd5 8. Ba6 Nxa6 9. b4 Nxb4 10. Be3 Nxa2 11. Bxa7 Rxa7 12. Rxa2 Rxa2) 6... Bxe2 { [%eval 3.23] } 7. Nxe2 { [%eval 2.94] } 7... g6 { [%eval 2.32] } 8. Qxe7 { [%eval 2.36] } 8... Kxe7 { [%eval 2.9] } 9. Bh6 { [%eval 2.44] } 9... Nxh6 { [%eval 2.95] } 10. Nbc3?? { (2.95 → 0.61) Blunder. Bh3 was best. } { [%eval 0.61] } (10. Bh3 Na6) 10... Nd7?? { (0.61 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (10... f5 11. Ne4) 11. Rd1 { [%eval #12] } 11... Kf6 { [%eval #11] } 12. Rxd7 { [%eval #11] } 12... Rb8 { [%eval #10] } 13. Rxf7 { [%eval #10] } 13... Rxb2 { [%eval #9] } 14. Rxf6?? { (Mate in 9 → 4.40) Lost forced checkmate sequence. Rxh7 was best. } { [%eval 4.4] } (14. Rxh7 Rxh7 15. a3 Bxa3 16. Kd2 Rxd2 17. Ng3 Rxf2 18. Bg2 Rxg2 19. h4 Rxg3 20. h5 Rxc3) 14... Rxa2 { [%eval 4.53] } 15. Rxf8 { [%eval 3.94] } 15... Rxf8 { [%eval 4.61] } 16. Nxa2 { [%eval 4.08] } 16... Rxf2 { [%eval 4.53] } 17. Kxf2 { [%eval 5.17] } 17... Nf7 { [%eval 4.85] } 18. Nac3 { [%eval 5.34] } 18... Nd8?? { (5.34 → Mate in 11) Checkmate is now unavoidable. a6 was best. } { [%eval #11] } (18... a6 19. Kg3) 19. Ng3?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-6] } (19. Bh3 Ne6 20. Bxe6 a5 21. Bf5 gxf5 22. Ne4 fxe4 23. Kf3 exf3 24. h4 fxe2 25. h5 e1=K) 19... h5?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. a6 was best. } { [%eval #8] } (19... a6 20. Bxa6 Nb7 21. Bxb7 g5 22. Bxc6 h5 23. Nxh5 g4 24. Bd7 g3 25. hxg3#) 20. Nxh5 { [%eval #8] } 20... gxh5 { [%eval #7] } 21. h4 { [%eval #16] } 21... a6 { [%eval #11] } 22. Bxa6 { [%eval #11] } 22... Nb7 { [%eval #7] } 23. Bxb7 { [%eval #7] } 23... c5 { [%eval #6] } 24. Nd5 { [%eval #7] } 24... c4 { [%eval #6] } 25. Nf4?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Ne3 was best. } { [%eval 0.0] } (25. Ne3 c3 26. Nc4 c2 27. Rd1 cxd1=K 28. Nd2 Kxd2 29. Ke3 Kxe3 30. Bf3 Kxf3#) 25... c3 { [%eval 0.0] } 26. Nxh5 { [%eval 0.0] } 26... c2 { [%eval 0.0] } 27. Rd1?? { (0.00 → -11.94) Blunder. Rh3 was best. } { [%eval -11.94] } (27. Rh3 c1=B 28. Nf4 Bxf4 29. Rh2 Bxh2 30. Kg3 Bxg3 31. Bc6 Bxh4 32. Bh1 Be1 33. Bg2 Bd2) 27... cxd1=N?? { (-11.94 → Mate in 4) Checkmate is now unavoidable. cxd1=K was best. } { [%eval #4] } (27... cxd1=K 28. Kg3) 28. Nf4 { [%eval #11] } 28... Nxf2 { [%eval #10] } 29. Nh3 { [%eval #12] } 29... Nxh3 { [%eval #11] } 30. Bg2?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. h5 was best. } { [%eval #-1] } (30. h5 Ng5 31. Bf3 Nxf3 32. h6 Ne5 33. h7 Nd7 34. h8=N Nf6 35. Ng6 Ne4 36. Ne7 Nc5) 30... Ng1?? { (Mate in 1 → Mate in 8) Lost forced checkmate sequence. Ng5 was best. } { [%eval #8] } (30... Ng5 31. hxg5#) 31. h5?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-1] } (31. Bh3 Nxh3 32. h5 Nf4 33. h6 Nd5 34. h7 Ne7 35. h8=B Nc8 36. Bb2 Nb6 37. Be5 Na4) 31... Nh3 { [%eval #-1] } 32. Bxh3# { Game ends by variant rule. } 0-1