FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/Vtf0Yd8g"]
[Date "2024.04.10"]
[White "episometnal"]
[Black "MaksiKX"]
[Result "1-0"]
[UTCDate "2024.04.10"]
[UTCTime "15:36:39"]
[WhiteElo "1214"]
[BlackElo "1478"]
[WhiteRatingDiff "+46"]
[BlackRatingDiff "-17"]
[Variant "Three-check"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Napoleon Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 e5? { (1.77 → 3.18) Mistake. e6 was best. } (1... e6 2. Nc3 Nc6 3. Nf3 Bb4 4. a3 Ba5 5. b4 Bb6 6. d4) 2. Qf3? { (3.18 → 1.75) Mistake. Qh5 was best. } { C20 King's Pawn Game: Napoleon Attack } (2. Qh5 Qf6 3. Bc4 Nh6 4. Nf3 Nc6 5. Nc3 Qg6 6. Qxg6 hxg6) 2... Qf6?! { (1.75 → 2.97) Inaccuracy. Nh6 was best. } (2... Nh6 3. Nc3) 3. Qf5?? { (2.97 → -3.34) Blunder. Bc4 was best. } (3. Bc4 Qxf3) 3... Qxf5 4. exf5 d6?? { (-2.85 → 5.78) Blunder. Nf6 was best. } (4... Nf6 5. Nc3 Nc6 6. Nb5 Kd8 7. Be2 a6 8. Na3 d5 9. c3 Bxf5 10. d3 Kd7 11. Nf3) 5. Bb5+ Nc6?! { (5.85 → 8.84) Inaccuracy. c6 was best. } (5... c6 6. Bxc6+ bxc6 7. Ne2 d5 8. O-O Bd6 9. d4 Nd7 10. c4 Ngf6 11. c5 Nxc5 12. dxc5) 6. Bxc6+ bxc6 7. Nc3 Bxf5 8. Nh3 Nf6 9. f3 d5 10. O-O?? { (6.52 → 3.21) Blunder. b3 was best. } (10. b3 Bxc2) 10... Bc5+ 11. Kh1 Nh5 12. Nxd5?? { (3.17 → -3.03) Blunder. d3 was best. } (12. d3 Ng3+ 13. hxg3 O-O 14. Bd2 Rae8 15. Rae1 Bd6 16. g4 Bg6 17. f4 f5 18. fxe5 Bxe5) 12... cxd5 13. Re1?? { (-3.33 → -7.75) Blunder. d3 was best. } (13. d3 O-O) 13... O-O 14. Nf2?? { (-6.61 → Mate in 8) Checkmate is now unavoidable. b4 was best. } (14. b4) 14... Rae8 15. g4 Ng3+ 16. hxg3 Bxc2?! { (Mate in 4 → -43.62) Lost forced checkmate sequence. Re6 was best. } (16... Re6 17. Nh3 Rh6 18. Kg2 Rxh3 19. Kxh3 Bxg4#) 17. d3?! { (-43.62 → Mate in 7) Checkmate is now unavoidable. Nh3 was best. } (17. Nh3 e4) 17... Bxf2 18. Re2?! { (-47.15 → Mate in 4) Checkmate is now unavoidable. Bg5 was best. } (18. Bg5 Bxd3) 18... Re6 19. Kg2 Bxd3 20. Kxf2 Bxe2 21. Be3 d4 22. Bg5 f6 23. Rc1 fxg5 24. Ke1 Bxf3 25. Rxc7 Bxg4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Kh8 was best. } (25... Kh8 26. Rf7 Rxf7 27. a3 Bxg4 28. b3 Rf1#) 26. Rxg7# { Game ends by variant rule. } 1-0