lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/VrpuIpbc"] [Date "2023.12.11"] [White "pixie_paris"] [Black "V17ram"] [Result "0-1"] [UTCDate "2023.12.11"] [UTCTime "17:24:06"] [WhiteElo "1225"] [BlackElo "1187"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+122"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 c5?! { (0.00 → 0.95) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. d4?? { (0.95 → -0.91) Blunder. Bh3 was best. } (2. Bh3 Qa5 3. Bxd7 Qxa2 4. Rxa2 Bxd7 5. Rxa7 Rxa7 6. b4 cxb4) 2... cxd4 3. Qxd4 e5?? { (-0.44 → Mate in 15) Checkmate is now unavoidable. Qa5 was best. } (3... Qa5 4. Qxa7 Qxe1 5. Qxb7 Rxa2 6. Qxb8 Rxa1 7. Qxc8 Qxf1 8. Qxd7) 4. Qxd7 Qxd7 5. Bd2?? { (Mate in 12 → -1.23) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. h4 Bxe1 7. h5 Bxf2 8. Rh2 Bxg3 9. e4 Bxh2 10. Ba3 Bxg1 11. Bc5 Bxc5) 5... Qxd2 6. Kxd2 Ba3 7. Nxa3?? { (-1.31 → Mate in 12) Checkmate is now unavoidable. bxa3 was best. } (7. bxa3 Be6) 7... b5 8. Nxb5 Bh3?? { (Mate in 11 → Mate in 18) Lost forced checkmate sequence. Be6 was best. } (8... Be6 9. Nxa7 Bxa2 10. Rxa2 Rxa7 11. Rxa7 Kd8 12. Rxf7 h5 13. Rxg7 Rh7 14. Rxh7 Kc8 15. Rxh5) 9. Nxa7?? { (Mate in 18 → 2.07) Lost forced checkmate sequence. Nxh3 was best. } (9. Nxh3 g5 10. Nxg5 Nc6 11. Nxa7 Rxa7 12. Nxf7 Rxa2 13. Nxh8 Rxb2 14. Ra6 Rxc2 15. Rxc6 Rxd2) 9... Bxf1?? { (2.07 → Mate in 11) Checkmate is now unavoidable. Rxa7 was best. } (9... Rxa7 10. Bxh3 Rxa2 11. Rxa2 Nd7 12. Bxd7 Kxd7 13. Ra6 g6 14. Rxg6 fxg6 15. e3 Ne7 16. Ne2) 10. Rxf1 Rxa7 11. a4 Rxa4 12. Ra1 Rxa1 13. Nf3?? { (Mate in 8 → -3.50) Lost forced checkmate sequence. Nh3 was best. } (13. Nh3 Rxh1 14. f3 Rxh2 15. e4 Rxd2 16. c3 Rxb2 17. Nf2 Rxf2 18. c4 Rxf3 19. c5 Rxg3) 13... Rxh1 14. Nxe5 Rxh2 15. Nxf7 Rxf2 16. Nxh8 Rxe2 17. Kxe2 Kf7?? { (-2.07 → 0.00) Blunder. Ne7 was best. } (17... Ne7 18. Ng6 Nxg6 19. g4 h5 20. gxh5 Nd7 21. hxg6 Ke7 22. c3 Nf6 23. Kd3 Ne8 24. Ke3) 18. Nxf7 g5 19. Nxg5 Ne7 20. Nxh7 Nd7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Ng6 was best. } (20... Ng6 21. Nf8 Nxf8 22. g4 Ng6 23. Kd3 Nd7 24. c4 Ndf8 25. g5 Ne7 26. c5 Ng8 27. g6) 21. Nf8?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Nf6 was best. } (21. Nf6 Nxf6 22. g4 Nxg4 23. Ke3 Nxe3 24. b3 Nxc2 25. b4 Nxb4#) 21... Nxf8 22. b3 Neg6 23. g4 Ne7 24. Kf2 Nf5 25. gxf5 Ne6 26. fxe6# { Game ends by variant rule. } 0-1