FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ViNi3XMF"]
[Date "2023.04.21"]
[White "valkopedalko"]
[Black "Dimchikk"]
[Result "1-0"]
[GameId "ViNi3XMF"]
[UTCDate "2023.04.21"]
[UTCTime "15:13:14"]
[WhiteElo "1141"]
[BlackElo "1500"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-673"]
[Variant "Antichess"]
[TimeControl "180+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 e5?? { (1.30 → 6.63) Blunder. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Qh5?? { (6.63 → -2.93) Blunder. Ba6 was best. } (2. Ba6 bxa6 3. a3 Bxa3 4. Nxa3 a5 5. b4 axb4 6. Nh3 bxa3) 2... Nf6?? { (-2.93 → Mate in 15) Checkmate is now unavoidable. b5 was best. } (2... b5) 3. Qxh7?! { (Mate in 15 → 25.25) Lost forced checkmate sequence. Qxf7 was best. } (3. Qxf7 Kxf7 4. b4 Bxb4 5. d3 Bxe1 6. Ba3 Bxf2 7. Nh3 Bxe3 8. Ng5 Bxg5 9. d4 exd4) 3... Nxh7?! { (25.25 → Mate in 14) Checkmate is now unavoidable. Rxh7 was best. } (3... Rxh7) 4. f4?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. d3 Bxe1 6. Ba3 Bxf2 7. Nh3 Bxe3 8. Nf2 Bxf2 9. Rg1 Bxg1 10. h4 Qxh4) 4... exf4 5. exf4 Bd6?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b5 was best. } (5... b5 6. Bxb5 Bb7 7. Bxd7 Bxg2 8. Bxe8 Bxh1 9. Bxf7 Qxd2 10. Nxd2 Ba3 11. bxa3 Rg8 12. Bxg8) 6. Kf2?? { (Mate in 12 → 1.32) Lost forced checkmate sequence. h3 was best. } (6. h3 Bxf4 7. d3 Bxc1 8. g3 Bxb2 9. Rh2 Bxa1 10. d4 Bxd4 11. Kd1 Bxg1 12. a4 Bxh2) 6... Bxf4 7. Ke3?? { (1.17 → Mate in 12) Checkmate is now unavoidable. Bd3 was best. } (7. Bd3 Bxd2) 7... Bxe3 8. dxe3 Qg5 9. Nd2 Qxe3?? { (Mate in 12 → -0.82) Lost forced checkmate sequence. Qxg2 was best. } (9... Qxg2 10. Bxg2 b5 11. Bxa8 d5 12. Bxd5 Kd8 13. Bxf7 Bh3 14. Nxh3 Ng5 15. Nxg5 Rxh2 16. Rxh2) 10. b3?? { (-0.82 → Mate in 10) Checkmate is now unavoidable. Ba6 was best. } (10. Ba6 bxa6) 10... Qxg1 11. Rxg1 d6?? { (Mate in 11 → -0.67) Lost forced checkmate sequence. b5 was best. } (11... b5 12. Bxb5 Ng5 13. Bxd7 Rxh2 14. Bxe8 Rxg2 15. Rxg2 Nd7 16. Rxg5 Nb6 17. Rxg7 a5 18. Rxf7) 12. Ne4?? { (-0.67 → Mate in 11) Checkmate is now unavoidable. Ba6 was best. } (12. Ba6 bxa6) 12... Nf6?? { (Mate in 11 → -2.94) Lost forced checkmate sequence. b5 was best. } (12... b5 13. Nxd6 cxd6 14. Bxb5 Nc6 15. Bxc6 Kd8 16. Bxa8 Bh3 17. gxh3 Re8 18. Rxg7 Nf6 19. Rxf7) 13. Nxd6 cxd6?? { (-4.06 → Mate in 8) Checkmate is now unavoidable. Rxh2 was best. } (13... Rxh2 14. Nxe8) 14. Bh6 Rxh6 15. g4?? { (Mate in 7 → Mate in 14) Lost forced checkmate sequence. g3 was best. } (15. g3 Rxh2 16. a3 Rxc2 17. Ba6 Nxa6 18. Rg2 Rxg2 19. a4 Rxg3 20. a5 Rxb3 21. Rb1 Rxb1#) 15... Rxh2?? { (Mate in 14 → Mate in 7) Lost forced checkmate sequence. Nxg4 was best. } (15... Nxg4 16. Rxg4 Rxh2 17. Rxg7 Rxc2 18. Rxf7 Rxa2 19. Rxa2 Kxf7 20. Rxa7 Rxa7 21. Bh3 Bxh3 22. b4) 16. Rh1?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. g5 was best. } (16. g5 Rxc2 17. gxf6 Rxa2 18. fxg7 Rxa1 19. Rg3 Rxf1 20. Rf3 Rxf3 21. g8=K Rxb3 22. Kxf7 Kxf7#) 16... Rxh1?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Bxg4 was best. } (16... Bxg4 17. Rxh2 b5 18. Bxb5 Nd5 19. Bxe8 Ne3 20. Bxf7 Nxc2 21. Rxc2 Nc6 22. Rxc6 Be2 23. Rxd6) 17. Ba6?? { (Mate in 6 → -5.14) Lost forced checkmate sequence. c4 was best. } (17. c4 Nxg4 18. c5 dxc5 19. b4 cxb4 20. Bd3 Rxa1 21. Bc2 Rxa2 22. Ba4 Rxa4#) 17... bxa6 18. Rxh1 Nxg4 19. Rh6 Nxh6 20. b4?? { (-5.48 → Mate in 15) Checkmate is now unavoidable. a4 was best. } (20. a4 f5) 20... Nc6?? { (Mate in 15 → Mate in 2) Lost forced checkmate sequence. a5 was best. } (20... a5 21. bxa5 Na6 22. c3 Ng4 23. c4 d5 24. cxd5 Rb8 25. d6 Ke7 26. dxe7 Rb1 27. a3) 21. b5?? { (Mate in 2 → -3.37) Lost forced checkmate sequence. a4 was best. } (21. a4 Nxb4 22. a5 Nxc2#) 21... axb5 22. c4?? { (-2.04 → Mate in 15) Checkmate is now unavoidable. a4 was best. } (22. a4) 22... bxc4 23. a4 Nd4?? { (Mate in 14 → Mate in 2) Lost forced checkmate sequence. Nd8 was best. } (23... Nd8 24. a5 Nb7 25. a6 Bd7 26. axb7 Ng4 27. bxa8=K Kf8 28. Kxa7 Nf6 29. Ka8 Nd5 30. Kb8) 24. a5 Ndf5 25. a6 Bxa6# { Game ends by variant rule. } 1-0