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[Event "Rated Antichess game"] [Site "https://lichess.org/VfOFTypC"] [Date "2023.04.10"] [White "aleksanderchess28"] [Black "mahkay"] [Result "1-0"] [UTCDate "2023.04.10"] [UTCTime "13:48:47"] [WhiteElo "1237"] [BlackElo "1149"] [WhiteRatingDiff "+61"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. Na3?? { (5.03 → -0.68) Blunder. a4 was best. } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Bxa3 4. bxa3 a5 5. Qe2?? { (0.13 → -4.58) Blunder. a4 was best. } (5. a4 Nh6 6. Qh5 Qg5 7. Qxg5 Ng4 8. Qxa5 Nxh2 9. Qxa7 Rxa7) 5... Ba6?! { (-4.58 → -3.61) Inaccuracy. a6 was best. } (5... a6) 6. Qxa6 Nxa6 7. Ne2?? { (-3.31 → Mate in 14) Checkmate is now unavoidable. Rb1 was best. } (7. Rb1 Rb8) 7... a4 8. Ng3 Nb4 9. axb4 a5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. a3 was best. } (9... a3 10. Bxa3 c5 11. bxc5 d6 12. cxd6 Qxd6 13. Bxd6 e5 14. Bxe5 Kd7 15. Bxg7 Ke6 16. Bxh8) 10. bxa5 Rxa5 11. Nf5?? { (Mate in 11 → -1.01) Lost forced checkmate sequence. Nh5 was best. } (11. Nh5 Rxh5 12. Rf1 Rxh2 13. d4 Rxg2 14. f4 Rxc2 15. Bb2 Rxb2 16. Rd1 Rxa2 17. Ra1 Rxa1) 11... Rxf5 12. Kd1 Rxf2 13. Ke2?? { (-1.25 → -5.62) Blunder. c4 was best. } (13. c4 Rxg2) 13... Rxg2?? { (-5.62 → Mate in 9) Checkmate is now unavoidable. Rxe2 was best. } (13... Rxe2) 14. Rf1?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. h3 was best. } (14. h3 Rxe2 15. Rg1 Rxe3 16. Rxg7 Rxh3 17. Rxf7 Kxf7 18. Ba3 Rxa3 19. Rb1 Rxa2 20. d4 Rxc2) 14... Rxe2?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Rxh2 was best. } (14... Rxh2 15. Rxf7 Rxe2 16. Rxd7 Kxd7 17. a3 Rxe3 18. dxe3 Qf8 19. c3 Qxa3 20. Rxa3 Nh6 21. Rxa4) 15. Rxf7 Rxd2 16. Rxg7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bxd2 was best. } (16. Bxd2 Kxf7 17. h4 Qxh4 18. Rh1 Qxh1 19. Bc1 Qxc1 20. e4 Qxc2 21. e5 Qxa2#) 16... Rxc2 17. Rxh7 Rxc1 18. Rxd7?? { (0.70 → Mate in 12) Checkmate is now unavoidable. Rxh8 was best. } (18. Rxh8) 18... Kxd7 19. Rxc1 Rxh2 20. Rxc7 Qxc7?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Rxa2 was best. } (20... Rxa2 21. Rxd7 Qxd7 22. e4 a3 23. e5 Qd6 24. exd6 Rf2 25. d7 a2 26. d8=K Ne7 27. Kxe7) 21. e4 Rxa2 22. e5 Qxe5# { Game ends by variant rule. } 1-0