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[Event "Rated Antichess game"] [Site "https://lichess.org/VbDPYWDs"] [Date "2023.01.05"] [White "kometenflocke"] [Black "Wong-Xunior"] [Result "0-1"] [UTCDate "2023.01.05"] [UTCTime "12:43:12"] [WhiteElo "1832"] [BlackElo "1551"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+24"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 h5?? { (1.30 → 6.14) Blunder. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Qxh5 Rxh5 3. Ba6 Rxh2?! { (6.44 → 9.22) Inaccuracy. Nxa6 was best. } (3... Nxa6 4. b4 Nxb4 5. a4 Nxc2 6. e4 Nxa1 7. e5 Rxh2 8. Rxh2) 4. Rxh2 Nxa6 5. Rh6 gxh6 6. b4?? { (9.96 → 2.10) Blunder. e4 was best. } (6. e4 Nb8 7. e5 c6 8. e6 fxe6 9. Na3 Qa5 10. b3 Qxa3) 6... Nxb4 7. a4 Nxc2 8. e4 Nxa1 9. a5?? { (1.59 → -0.61) Blunder. Na3 was best. } (9. Na3 Nc2) 9... f5?? { (-0.61 → Mate in 14) Checkmate is now unavoidable. b5 was best. } (9... b5) 10. exf5 e6 11. fxe6 dxe6 12. d4 Qxd4 13. Bxh6 Qxf2 14. Kxf2 Bxh6 15. a6 bxa6 16. Nd2?? { (Mate in 4 → -1.92) Lost forced checkmate sequence. Ke3 was best. } (16. Ke3 Bxe3 17. Nc3 Bxg1 18. Nd5 exd5 19. g4 Bxg4#) 16... Bxd2 17. Ke3 Bxe3 18. g4 Bxg1 19. g5 Nf6?? { (-2.42 → 0.00) Blunder. Nh6 was best. } (19... Nh6) 20. gxf6 Ke7 21. fxe7 Rb8?? { (-0.12 → Mate in 4) Checkmate is now unavoidable. e5 was best. } (21... e5 22. e8=B Bd7 23. Bxd7 Rc8 24. Bxc8 e4 25. Bxa6 e3 26. Bd3 Nb3 27. Bc2 a5 28. Bxb3) 22. e8=K?? { (Mate in 4 → Mate in 23) Lost forced checkmate sequence. e8=Q was best. } (22. e8=Q Bb7 23. Qxb8 c5 24. Qxa7 c4 25. Qxa6 Bxa6#) 22... Bd7 23. Kxd7 e5 24. Kxc7 e4 25. Kxb8 e3?? { (Mate in 21 → -0.65) Lost forced checkmate sequence. Bh2 was best. } (25... Bh2 26. Kxa7 Bc7 27. Kxa6 Ba5 28. Kxa5 Nb3 29. Kb6 Na5 30. Kxa5 e3 31. Kb5 e2 32. Kb4) 26. Kxa7 Nb3?! { (-0.62 → 0.00) Inaccuracy. e2 was best. } (26... e2 27. Kxa6 Ba7 28. Kxa7 Nb3 29. Kb7 e1=R 30. Kc7 Rg1 31. Kd7 Rg5 32. Kc7 Rh5 33. Kb7) 27. Kxa6 Na5 28. Kxa5 Bh2 29. Kb4 e2 30. Kc3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Kc5 was best. } (30. Kc5 Bd6 31. Kxd6 e1=B 32. Kd5 Ba5 33. Ke5 Be1 34. Kd5) 30... e1=R 31. Kc2 Rc1?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Re5 was best. } (31... Re5 32. Kd1 Ra5 33. Kc2 Bd6 34. Kd3 Rf5 35. Kd2 Rf4 36. Kc2 Bc5 37. Kb1 Rf3 38. Ka1) 32. Kxc1 Bd6 33. Kd2 Be7 34. Kd3 Bd6 35. Ke2 Be5 36. Kd1?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Ke1 was best. } (36. Ke1 Ba1 37. Kf2 Bg7 38. Kg3 Bc3 39. Kf3 Bf6 40. Ke2 Be5 41. Ke1) 36... Bd4 37. Ke1 Bf2 38. Kxf2# { Game ends by variant rule. } 0-1