lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/Vb4PcTlV"] [Date "2023.04.23"] [White "panagiotism9"] [Black "Danx05"] [Result "0-1"] [UTCDate "2023.04.23"] [UTCTime "13:14:01"] [WhiteElo "1531"] [BlackElo "1828"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+13"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C20"] [Opening "Bongcloud Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Ke2?? { (1.02 → Mate in 3) Checkmate is now unavoidable. f4 was best. } { C20 Bongcloud Attack } (2. f4 Nc6 3. Nc3 Bc5 4. Nf3 d6 5. Bb5 Nf6 6. Bxc6+ bxc6) 2... Nf6?? { (Mate in 3 → -0.87) Lost forced checkmate sequence. Qh4 was best. } (2... Qh4 3. f4 Qe1+ 4. Kf3 exf4) 3. Kd3?? { (-0.87 → -6.72) Blunder. c4 was best. } (3. c4 Nxe4 4. Nc3 Nc6 5. Nf3 f5 6. d4 d5 7. Be3 Nxc3+) 3... b6? { (-6.72 → -3.68) Mistake. d5 was best. } (3... d5 4. Ke2 dxe4 5. d3 Qd4 6. Ke1 Ke7 7. c4 Ke6 8. Ne2 Qd8 9. dxe4 Qxd1+ 10. Kxd1) 4. Nf3? { (-3.68 → -7.61) Mistake. c4 was best. } (4. c4 d5) 4... Ba6+?? { (-7.61 → -2.71) Blunder. d5 was best. } (4... d5 5. c3 dxe4+ 6. Kc2 exf3 7. Qxf3 e4 8. Qg3 Nc6 9. d4 Bf5 10. Bc4 b5 11. Bxb5) 5. Ke3?? { (-2.71 → Mate in 1) Checkmate is now unavoidable. c4 was best. } (5. c4) 5... Bc5+?? { (Mate in 1 → -4.52) Lost forced checkmate sequence. Ng4# was best. } (5... Ng4#) 6. d4 exd4+ 7. Nxd4 Qe7 8. Bxa6?? { (-4.25 → Mate in 7) Checkmate is now unavoidable. f3 was best. } (8. f3 Bb7 9. Nd2 Nd5+ 10. Ke2 Ba6+ 11. Nc4 Bxc4+ 12. Ke1 Bxf1 13. Nf5 Qf6 14. Kxf1 Ne7) 8... Qxe4+ 9. Kd2 Qxd4+ 10. Ke2 Nxa6?? { (Mate in 9 → -6.07) Lost forced checkmate sequence. Qxf2+ was best. } (10... Qxf2+ 11. Kd3 Qd4+ 12. Ke2 Qe4+ 13. Kf1 Ke7 14. Bc4 Qxc4+ 15. Ke1 Ke6 16. Bf4 Qe4+ 17. Kf1) 11. Qxd4 Bxd4 12. Kf3?! { (-6.38 → -9.98) Inaccuracy. Rd1 was best. } (12. Rd1 Bc5) 12... O-O-O 13. Ke2?! { (-7.09 → -15.15) Inaccuracy. Na3 was best. } (13. Na3 Rde8) 13... Rhe8+ 14. Kd3 c5 15. c3 Bxf2 16. Rf1 Bh4 17. Kc4 d5+ 18. Kd3 h6 19. b4 Re4 20. Nd2?! { (-26.68 → Mate in 7) Checkmate is now unavoidable. Bg5 was best. } (20. Bg5 Bxg5) 20... c4+ 21. Kc2 Re2 22. b5 Nc5 23. Rf4 Bg5 24. Rd4 Kd7 25. Kd1 Kd6?! { (Mate in 5 → -36.25) Lost forced checkmate sequence. Rxd2+ was best. } (25... Rxd2+ 26. Bxd2 Ke6 27. Bf4 Bxf4 28. Re4+ dxe4+ 29. Ke2 Ke5#) 26. Nf3 Rf2 27. Ke1 Rxf3 28. gxf3 Ke5# { Game ends by variant rule. } 0-1