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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/UmeTdM41"] [Date "2022.10.30"] [White "Arisha_1"] [Black "fajar_robby"] [Result "0-1"] [UTCDate "2022.10.30"] [UTCTime "07:18:32"] [WhiteElo "1710"] [BlackElo "1529"] [WhiteRatingDiff "-165"] [BlackRatingDiff "+29"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Nf3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... Qh4 3. Nxh4 Ba3 4. bxa3 d5?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Bxb5 d6 6. Bxe8 Ba6 7. Bxf7 Nh6 8. Bxe6 Bc4 9. Bxc4 Na6 10. Bxa6 d5 11. exd5) 5. exd5 exd5 6. Ng6 fxg6 7. Ba6 bxa6 8. Qh5 gxh5 9. Nc3?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. c4 was best. } (9. c4 dxc4 10. d3 cxd3 11. Ke2 dxe2 12. Rf1 exf1=N 13. Nc3 Nxh2 14. g4 hxg4 15. Nb5 axb5) 9... Bh3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Nd7 was best. } (9... Nd7 10. Nxd5 a5 11. Nxc7 Rb8 12. Nxe8 a4 13. Nxg7 a5 14. Nxh5 Rb1 15. Rxb1 Bb7 16. Rxb7) 10. gxh3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Nxd5 was best. } (10. Nxd5 Bxg2 11. Nxc7 Bxh1 12. Nxa6 Nxa6 13. f3 Bxf3 14. Kd1 Bxd1 15. a4 Bxc2 16. Ba3 Bxa4) 10... Nd7 11. Nxd5 Ne5 12. Nxc7 Nd3?? { (Mate in 9 → -4.47) Lost forced checkmate sequence. Kd7 was best. } (12... Kd7 13. Nxa6 Kc7 14. Nxc7 Re8 15. Nxe8 h6 16. Nxg7 Nc4 17. Nxh5 Nxa3 18. Bxa3 Ne7 19. Bxe7) 13. cxd3 Nh6?? { (-3.62 → Mate in 11) Checkmate is now unavoidable. Kd8 was best. } (13... Kd8 14. Nxa8) 14. Nxe8 Rhxe8 15. Ke2?? { (Mate in 10 → -1.06) Lost forced checkmate sequence. Bb2 was best. } (15. Bb2 Rxe1 16. Bxg7 Rxa1 17. Bxh6 Rxa2 18. Bg7 Rxd2 19. a4 Rxf2 20. Re1 Rxh2 21. Bd4 Rxh3) 15... Rxe2 16. Bb2?? { (-0.50 → Mate in 6) Checkmate is now unavoidable. Rd1 was best. } (16. Rd1 Rxd2) 16... Rxf2 17. Bxg7 Rxh2 18. Rxh2 Ng4 19. hxg4 hxg4 20. Rxh7 Rf8 21. Bxf8 g3 22. Rxa7 g2 23. Rxa6 g1=R 24. Rxg1# { Game ends by variant rule. } 0-1