lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/UOoSavHh"] [Date "2017.08.07"] [White "latexglove"] [Black "DDOS_IS"] [Result "0-1"] [UTCDate "2017.08.07"] [UTCTime "18:10:09"] [WhiteElo "1560"] [BlackElo "1397"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+99"] [Variant "Antichess"] [TimeControl "180+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6? { (0.59 → 1.93) Mistake. e6 was best. } (2... e6) 3. Bxa6 Nxa6 4. b4?! { (1.55 → 0.45) Inaccuracy. a4 was best. } (4. a4 c5) 4... Nxb4 5. Qf3?? { (1.00 → -6.42) Blunder. a4 was best. } (5. a4 Nxc2) 5... Nxa2 6. Qxf7?? { (-5.57 → Mate in 25) Checkmate is now unavoidable. Qxa8 was best. } (6. Qxa8 Qxa8) 6... Kxf7 7. Rxa2 Rc8? { (-8.90 → -4.31) Mistake. Rb8 was best. } (7... Rb8 8. Rxa7) 8. Rxa7 Ra8?? { (-4.02 → 3.63) Blunder. Rb8 was best. } (8... Rb8) 9. Rxc7 Qxc7 10. h3?? { (2.96 → -0.51) Blunder. h4 was best. } (10. h4 Qxc2) 10... Qxc2 11. Ba3?? { (-0.20 → Mate in 11) Checkmate is now unavoidable. f3 was best. } (11. f3 Qxd2 12. Nxd2 Ra3 13. Bxa3 d5 14. Bxe7 Kxe7 15. Ne2 Ke6 16. e4 dxe4 17. fxe4 Kd7) 11... Qxd2?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Qxb1 was best. } (11... Qxb1 12. Bxe7 Qxe1 13. Bxf8 Qxf2 14. Bxg7 Qxg2 15. Bxh8 Qxg1 16. Rxg1 Kg7 17. Rxg7 Ra5 18. Rxg8) 12. Nxd2 Rxa3 13. Nb3 Rxb3 14. f3?? { (Mate in 8 → -3.87) Lost forced checkmate sequence. f4 was best. } (14. f4 Rxe3 15. h4 Rxe1 16. Nh3 Rxh1 17. Nf2 Rxh4 18. Ng4 Rxg4 19. f5 Rxg2 20. f6 gxf6#) 14... Rxe3 15. g3?? { (-1.41 → Mate in 9) Checkmate is now unavoidable. Kf2 was best. } (15. Kf2 Rxf3) 15... Rxf3 16. Nxf3 e5 17. Nxe5 d6?? { (Mate in 7 → 0.42) Lost forced checkmate sequence. h5 was best. } (17... h5 18. Nxd7 Ke6 19. Nxf8 Nh6 20. Nxe6 g5 21. Nxg5 Ng4 22. hxg4 hxg4 23. Rxh8#) 18. Nxf7 d5 19. Nxh8 g6 20. Nxg6 hxg6 21. Kd2?? { (1.72 → -0.92) Blunder. h4 was best. } (21. h4) 21... Nf6?! { (-0.92 → 0.00) Inaccuracy. Ne7 was best. } (21... Ne7) 22. g4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rg1 was best. } (22. Rg1 Ne8 23. g4 d4 24. Kc2 Nd6 25. Kb2 Bg7 26. Rb1 Bf8 27. Ra1 Ne8 28. Rh1 Nd6) 22... Nxg4 23. hxg4 Bh6 24. Rxh6 d4 25. Rxg6 d3 26. Kxd3# { Game ends by variant rule. } 0-1