lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/UBtDXVd1"] [Date "2020.03.16"] [White "RelativisticlyGood"] [Black "GennadyBukin"] [Result "0-1"] [UTCDate "2020.03.16"] [UTCTime "09:24:22"] [WhiteElo "1764"] [BlackElo "1496"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+120"] [Variant "Antichess"] [TimeControl "0+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 d5?? { (0.06 → Mate in 16) Checkmate is now unavoidable. g6 was best. } (1... g6 2. b3) 2. c4?? { (Mate in 16 → 3.37) Lost forced checkmate sequence. e4 was best. } (2. e4 dxe4 3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nxe4 Bxe4 7. Bg2 Bxg2 8. d3 Qxd3) 2... dxc4 3. Qb3?? { (2.28 → -6.17) Blunder. Qa4 was best. } (3. Qa4 Qxd2) 3... cxb3 4. axb3 Qxd2 5. Rxa7 Rxa7?! { (-5.57 → -3.75) Inaccuracy. Qxc1 was best. } (5... Qxc1 6. Rxb7) 6. Bxd2?? { (-3.75 → Mate in 11) Checkmate is now unavoidable. Nxd2 was best. } (6. Nxd2 h5) 6... Ra5 7. Bxa5 Nc6 8. Bxc7 Na5 9. Bxa5 b6 10. Bxb6 Kd8 11. Bxd8 e6?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Bb7 was best. } (11... Bb7 12. Bxe7 Bxh1 13. Bxf8 Bb7 14. Bxg7 h5 15. Bxh8 h4 16. gxh4 Bg2 17. Bxg2 Nf6 18. Bxf6#) 12. Be7?? { (Mate in 11 → 3.25) Lost forced checkmate sequence. b4 was best. } (12. b4 Bxb4 13. h3 Bxe1 14. Na3 Bxf2 15. Rh2 Bxg3 16. Bg2 Bxh2 17. Bg5 Bxg1 18. Bd5 exd5) 12... Nxe7 13. b4 Nc6?? { (3.13 → Mate in 10) Checkmate is now unavoidable. f5 was best. } (13... f5) 14. Nd2?? { (Mate in 10 → 1.20) Lost forced checkmate sequence. Na3 was best. } (14. Na3 Nxb4 15. Nc2 Nxc2 16. f4 Nxe1 17. f5 exf5 18. Bg2 Nxg2 19. g4 fxg4 20. Nh3 gxh3) 14... Bxb4?? { (1.20 → Mate in 9) Checkmate is now unavoidable. Nxb4 was best. } (14... Nxb4 15. Kd1) 15. Ne4?? { (Mate in 9 → 0.43) Lost forced checkmate sequence. Nc4 was best. } (15. Nc4 Bxe1 16. h4 Bxf2 17. Nh3 Bxg3 18. b3 Bxh4 19. Ne5 Nxe5 20. Ng5 Bxg5 21. Rxh7 Rxh7) 15... Bxe1 16. h4?? { (0.33 → Mate in 7) Checkmate is now unavoidable. b4 was best. } (16. b4 Nxb4 17. g4 Bxf2 18. Nxf2 Bd7 19. Nd1 Nd3 20. exd3 f5 21. gxf5 exf5 22. Nf2 g5) 16... Bxf2 17. Nxf2 g5 18. hxg5 h6?? { (Mate in 5 → 1.49) Lost forced checkmate sequence. Rd8 was best. } (18... Rd8 19. Rxh7 Rd4 20. Rxf7 Rg4 21. Nxg4 Ne5 22. Nxe5 Bb7 23. Rxb7#) 19. gxh6?? { (1.49 → Mate in 5) Checkmate is now unavoidable. Rxh6 was best. } (19. Rxh6 Rxh6 20. gxh6 Ne7 21. b4 f5 22. Ne4 fxe4 23. h7 e3 24. h8=K Ng6 25. g4 Nxh8) 19... Rxh6 20. Rxh6 f6 21. Rxf6 Bb7 22. Rxe6 Ba6 23. Rxc6 Bxe2 24. Bxe2# { Game ends by variant rule. } 0-1