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[Event "Rated Antichess game"] [Site "https://lichess.org/UAXANs1K"] [Date "2022.03.11"] [White "totoarias"] [Black "Pr0methius"] [Result "0-1"] [UTCDate "2022.03.11"] [UTCTime "15:03:44"] [WhiteElo "1500"] [BlackElo "1563"] [WhiteRatingDiff "-205"] [BlackRatingDiff "+28"] [WhiteTitle "CM"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } (1. e3 c5) 1... e6 2. Na3?! { (-3.78 → -5.82) Inaccuracy. b4 was best. } (2. b4 Bxb4 3. cxb4 Ke7 4. b5 b6 5. Qc2 Na6 6. bxa6 Bxa6) 2... Bxa3 3. bxa3 Qh4 4. Rb1 Qxh2 5. Rxh2?! { (-2.95 → -4.16) Inaccuracy. Rxb7 was best. } (5. Rxb7 Bxb7) 5... h5 6. Rxh5 Rxh5 7. Rxb7 Bxb7 8. e4?? { (-3.38 → Mate in 13) Checkmate is now unavoidable. e3 was best. } (8. e3 Bxg2 9. Qxh5 Bxf1 10. Kxf1 Ne7 11. Qxf7 Kxf7 12. a4 a5 13. Ne2 Na6 14. c4 c5) 8... Bxe4 9. Qxh5 Bxg2 10. Qxf7 Kxf7 11. Bxg2 e5 12. Bxa8 e4 13. Bxe4 d5 14. Bxd5 Nc6?? { (Mate in 7 → 2.49) Lost forced checkmate sequence. g6 was best. } (14... g6 15. Bxf7 Nf6 16. Bxg6 Ne8 17. Bxe8 Nc6 18. Bxc6 a5 19. Bd5 c6 20. Bxc6 a4 21. Bxa4#) 15. Bxf7 Nb4?? { (2.75 → Mate in 17) Checkmate is now unavoidable. Nce7 was best. } (15... Nce7 16. Bxg8) 16. axb4?? { (Mate in 17 → 3.21) Lost forced checkmate sequence. Bxg8 was best. } (16. Bxg8 Nxa2 17. Bxa2 c6 18. c4 c5 19. Ne2 g6 20. Nf4 g5 21. Kf1 gxf4 22. Kg1 a6) 16... c5?? { (3.21 → Mate in 16) Checkmate is now unavoidable. a5 was best. } (16... a5) 17. bxc5 g5 18. Bxg8 g4 19. Nf3 gxf3 20. Ke2 fxe2 21. Bb2?? { (Mate in 11 → 0.21) Lost forced checkmate sequence. d4 was best. } (21. d4 a6 22. c6 a5 23. c4 a4 24. a3 e1=B 25. c7 Bxf2 26. Be6 Bxd4 27. c5 Bxc5) 21... a5?? { (0.21 → Mate in 10) Checkmate is now unavoidable. e1=B was best. } (21... e1=B 22. c6 Bxd2 23. Ba3 Bxc3 24. Bb2 Bxb2 25. a3 Bxa3 26. f4 a5 27. f5 a4 28. f6) 22. a3?? { (Mate in 10 → 0.99) Lost forced checkmate sequence. d3 was best. } (22. d3 e1=B 23. c4 Bxf2 24. Be5 Bxc5 25. a3 Bxa3 26. c5 Bxc5 27. d4 Bxd4 28. Bxd4 a4) 22... a4?? { (0.99 → Mate in 8) Checkmate is now unavoidable. e1=K was best. } (22... e1=K) 23. Bb3?? { (Mate in 8 → -1.20) Lost forced checkmate sequence. Bc1 was best. } (23. Bc1 e1=N 24. f3 Nxf3 25. Bb2 Nxd2 26. Bc4 Nxc4 27. Ba1 Nxa3 28. c4 Nxc4 29. Be5 Nxe5) 23... axb3 24. c6?? { (-1.38 → Mate in 15) Checkmate is now unavoidable. f4 was best. } (24. f4 e1=K 25. c6 Kxd2 26. Bc1 Kxc1 27. a4 Kc2 28. a5 Kxc3 29. a6 Kd4 30. f5 b2) 24... e1=K?? { (Mate in 15 → -1.74) Lost forced checkmate sequence. e1=R was best. } (24... e1=R 25. Ba1 Rxa1 26. c7 Rxa3 27. c8=B Ra7 28. Bd7 Rxd7 29. c4 Rxd2 30. c5 Rxf2 31. c6) 25. c7?? { (-1.74 → Mate in 5) Checkmate is now unavoidable. f4 was best. } (25. f4 Kxd2 26. Bc1 Kxc1 27. a4 Kc2 28. a5 Kxc3 29. a6 Kd4 30. f5 Kd5 31. a7 Kxc6) 25... Kxf2 26. d4 Kf3 27. d5 Kf4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ke3 was best. } (27... Ke3 28. Ba1 Kd4 29. cxd4 b2 30. Bxb2#) 28. d6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Bc1 was best. } (28. Bc1 Ke5 29. Bd2 Kxd5 30. c4 Kxc4 31. Bb4 Kxb4 32. axb4 b2 33. b5 b1=B 34. b6 Bd3) 28... Ke4 29. c4 Kd5 30. cxd5# { Game ends by variant rule. } 0-1