FEN
[Event "Casual Atomic game"]
[Site "https://lichess.org/U9AMblA1"]
[Date "2024.03.29"]
[White "Khristofalina"]
[Black "Sinestra22"]
[Result "0-1"]
[UTCDate "2024.03.29"]
[UTCTime "06:06:45"]
[WhiteElo "1500"]
[BlackElo "1500"]
[BlackTitle "FM"]
[Variant "Atomic"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 c5?? { (1.64 → Mate in 3) Checkmate is now unavoidable. e6 was best. } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Nf3?! { (Mate in 3 → 10.12) Lost forced checkmate sequence. Qh5 was best. } (2. Qh5 g6 3. Qd5 e6 4. Qxd7#) 2... d5?! { (10.12 → Mate in 10) Checkmate is now unavoidable. d6 was best. } (2... d6) 3. e5?? { (Mate in 10 → 2.09) Lost forced checkmate sequence. Ng5 was best. } (3. Ng5 f6 4. Bb5+ Nc6 5. Nf7 Qa5 6. c3 Bd7 7. Qh5 g6 8. exd5 Bc6 9. Qd5 Bh6) 3... Bf5?? { (2.09 → 5.76) Blunder. Bg4 was best. } (3... Bg4) 4. d3?? { (5.76 → 2.62) Blunder. e6 was best. } (4. e6 f6 5. Nh4 Bg4 6. f3 g6 7. c3 Nc6 8. Nf5 Bxf5 9. d4 Bh6 10. Bf4 Ne5) 4... Nc6?! { (2.62 → 4.15) Inaccuracy. c4 was best. } (4... c4 5. Ng5) 5. Nc3?? { (4.15 → 1.78) Blunder. Ng5 was best. } (5. Ng5 f6 6. c3 c4 7. Qa4 e6 8. Nf7 Qc8 9. Bg5 Bc5 10. dxc4 Bxb1 11. Nxh8 Kf8) 5... d4?? { (1.78 → 17.46) Blunder. Bg4 was best. } (5... Bg4) 6. Ne2?? { (17.46 → -1.42) Blunder. Ng5 was best. } (6. Ng5 f6 7. Nd5 e6 8. Nc7+ Qxc7 9. Nxh7 Bg4 10. f3 Bh5 11. g4 f5 12. gxh5 g5) 6... Nb4?? { (-1.42 → 1.46) Blunder. Bg4 was best. } (6... Bg4 7. Nc3) 7. c3?? { (1.46 → -12.33) Blunder. e6 was best. } (7. e6 f6 8. Bf4 Qc7 9. Nh4 Bg4 10. f3 Nxc2 11. Bxc7 O-O-O 12. Nf5 Bxf5 13. Rc1 Kb8) 7... Nc2+ 8. Qxc2 dxc3 9. Ng5 f6 10. Nf3?! { (-15.00 → Mate in 6) Checkmate is now unavoidable. g3 was best. } (10. g3 c4) 10... Qa5+ 11. Nc3 Bxd3+?! { (Mate in 5 → -10.47) Lost forced checkmate sequence. Qb4 was best. } (11... Qb4 12. Kd1 O-O-O 13. Ng5 Bxd3+ 14. Ke2 Qd2+ 15. Kf3 Qxf2#) 12. Nd2?! { (-10.47 → Mate in 1) Checkmate is now unavoidable. b4 was best. } (12. b4 Qd8 13. Bd3 Nh6 14. g4 c4 15. O-O cxd3 16. Rad1 Qd2 17. Rxd2 Rc8 18. Nd2 Rc1) 12... Qxd2# { Game ends by variant rule. } 0-1