FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/U76udRHS"]
[Date "2025.04.22"]
[White "Mon-Mov62"]
[Black "NoPebblesLeft"]
[Result "1-0"]
[GameId "U76udRHS"]
[UTCDate "2025.04.22"]
[UTCTime "19:11:48"]
[WhiteElo "1757"]
[BlackElo "2281"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nh6?! { (1.19 → 2.23) Inaccuracy. e6 was best. } { [%eval 2.23] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.07] } 3... Nxd7 { [%eval 0.94] } 4. Qg4 { [%eval 1.53] } 4... Nxg4 { [%eval 3.12] } 5. Na3?? { (3.12 → -0.75) Blunder. b3 was best. } { [%eval -0.75] } (5. b3 Nxh2 6. Rxh2 h5 7. Rxh5 Rxh5 8. Nh3 Rxh3 9. gxh3 g5) 5... Nxh2 { [%eval -0.9] } 6. Rxh2 { [%eval -0.23] } 6... g6?? { (-0.23 → 3.63) Blunder. e5 was best. } { [%eval 3.63] } (6... e5 7. Rxh7 Bxa3 8. bxa3 Rxh7 9. a4 Rh3 10. gxh3 Nf8 11. Ba3) 7. Rxh7 { [%eval 3.32] } 7... Rxh7 { [%eval 2.61] } 8. Nh3?? { (2.61 → 0.23) Blunder. c4 was best. } { [%eval 0.23] } (8. c4 Rh3 9. Nxh3 c5 10. Ng1 Rb8 11. Kf1 Rxb2 12. Bxb2 Nf6 13. Bxf6 Qxd2) 8... Rxh3 { [%eval 0.3] } 9. gxh3 { [%eval 0.38] } 9... Bh6?? { (0.38 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (9... g5 10. h4) 10. Nb5 { [%eval #14] } 10... Bxe3 { [%eval #13] } 11. dxe3 { [%eval #13] } 11... a6 { [%eval #10] } 12. Nxc7 { [%eval #10] } 12... Qxc7 { [%eval #9] } 13. e4?? { (Mate in 9 → 1.05) Lost forced checkmate sequence. Bd2 was best. } { [%eval 1.05] } (13. Bd2 Qxc2 14. Kf1 Qxd2 15. f3 Qxb2 16. a4 Qxa1 17. Kf2 Qxa4 18. h4 Qxh4) 13... Qxc2 { [%eval 1.93] } 14. e5 { [%eval 1.8] } 14... Qxb2 { [%eval 1.65] } 15. Bxb2 { [%eval 1.22] } 15... Nxe5 { [%eval 1.22] } 16. Bxe5 { [%eval 1.51] } 16... Bxh3 { [%eval 1.3] } 17. Bb8? { (1.30 → 0.00) Mistake. Bf6 was best. } { [%eval 0.0] } (17. Bf6 exf6) 17... Rxb8 { [%eval 0.19] } 18. Rb1 { [%eval -0.13] } 18... Rxb1 { [%eval -0.37] } 19. Kf1?? { (-0.37 → Mate in 14) Checkmate is now unavoidable. f4 was best. } { [%eval #-14] } (19. f4) 19... Bxf1 { [%eval #-14] } 20. a4 { [%eval #-10] } 20... Kd8 { [%eval #-11] } 21. f4 { [%eval #-10] } 21... g5?? { (Mate in 10 → -0.10) Lost forced checkmate sequence. f5 was best. } { [%eval -0.1] } (21... f5 22. a5 g5 23. fxg5 Be2 24. g6 Bf3 25. g7 Bh5 26. g8=B e6 27. Bxe6) 22. fxg5 { [%eval 0.0] } 22... f6 { [%eval 0.0] } 23. gxf6 { [%eval 0.0] } 23... exf6 { [%eval 0.0] } 24. a5 { [%eval 0.0] } 24... Rb6 { [%eval 0.0] } 25. axb6 { [%eval 0.0] } 25... Kd7 { [%eval 0.0] } 26. b7 { [%eval 0.0] } 26... f5?? { (0.00 → Mate in 5) Checkmate is now unavoidable. a5 was best. } { [%eval #5] } (26... a5 27. b8=B Kc7 28. Bxc7 f5 29. Bxa5 f4 30. Be1 f3 31. Bc3 Bd3 32. Ba5) 27. b8=K?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. b8=R was best. } { [%eval 0.0] } (27. b8=R Kd8 28. Rxd8 Bd3 29. Rxd3 a5 30. Re3 f4 31. Rg3 fxg3#) 27... Ke6?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Kc8 was best. } { [%eval #7] } (27... Kc8 28. Kxc8 a5 29. Kd7 Bd3 30. Kd6 f4 31. Kd5 Be4 32. Kxe4 a4 33. Kxf4) 28. Kc7 { [%eval #7] } 28... Kf6 { [%eval #2] } 29. Kc6 { [%eval #2] } 29... Bb5 { [%eval #1] } 30. Kxb5 { [%eval #1] } 30... axb5# { Game ends by variant rule. } 1-0
