lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Tyehoz7p"] [Date "2023.09.05"] [White "Arout16"] [Black "Nakamora007"] [Result "1-0"] [UTCDate "2023.09.05"] [UTCTime "11:37:04"] [WhiteElo "1298"] [BlackElo "1500"] [WhiteRatingDiff "+24"] [BlackRatingDiff "-427"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g4 Bxg4 3. Bh3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bb2 was best. } (3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1 7. d4 Bxd4 8. Qa3 Bxf2 9. Qxa7 Bxg1) 3... Bxe2 4. Nxe2 f5?? { (Mate in 14 → 0.80) Lost forced checkmate sequence. Qc8 was best. } (4... Qc8 5. Bxc8 h6 6. Bxb7 Nd7 7. Bxa8 c6 8. Bxc6 Nb6 9. Bxe8 Rh7 10. Bxf7 a5 11. Bxg8) 5. Bxf5 e6?? { (1.40 → Mate in 13) Checkmate is now unavoidable. h6 was best. } (5... h6 6. Bh7) 6. Bxh7 Rxh7 7. Rg1 Rxh2 8. Rxg7 Rxf2 9. Rxc7?? { (Mate in 10 → 2.45) Lost forced checkmate sequence. Kxf2 was best. } (9. Kxf2 Bxg7 10. Na3 Bxa1 11. Nd4 Bxd4 12. b4 Bxf2 13. Qg1 Bxg1 14. d4 Bxd4 15. Bh6 Nxh6) 9... Rxe2 10. Rxb7?? { (4.43 → -2.90) Blunder. Kxe2 was best. } (10. Kxe2) 10... Rxe1 11. Rxb8?? { (-2.72 → Mate in 9) Checkmate is now unavoidable. Qxe1 was best. } (11. Qxe1 Kf7) 11... Rxd1?? { (Mate in 9 → -3.06) Lost forced checkmate sequence. Qxb8 was best. } (11... Qxb8 12. Qxe1 Qxb3 13. axb3 d5 14. Qxe6 d4 15. Qxg8 Kd8 16. Qxf8 Ke7 17. Rxa7 Kxf8 18. Rxa8) 12. Rxa8?? { (-3.06 → Mate in 8) Checkmate is now unavoidable. Rxd8 was best. } (12. Rxd8 Rxc1) 12... Rxc1 13. Rxa7 Rxc2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxb1 was best. } (13... Rxb1 14. Rxb1 Qa8 15. Rxa8 Be7 16. Rxe8 Nf6 17. Rxe7 Ng4 18. Rxe6 Nf2 19. Rxd6 Nd3 20. cxd3#) 14. Rd7?? { (Mate in 6 → -3.40) Lost forced checkmate sequence. Rg7 was best. } (14. Rg7 Bxg7 15. d4 Bxd4 16. Nc3 Rxc3 17. a4 Rxb3 18. Ra3 Rxa3 19. a5 Qxa5#) 14... Rxa2?? { (-3.40 → Mate in 5) Checkmate is now unavoidable. Kxd7 was best. } (14... Kxd7) 15. Rxd6?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxa2 was best. } (15. Rxa2 Kxd7 16. Ra5 Qxa5 17. b4 Qxb4 18. d4 Qxd4 19. Nc3 Qxc3#) 15... Rxd2?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Bxd6 was best. } (15... Bxd6 16. Rxa2 Qa8 17. Rxa8 Nh6 18. Rxe8 Be7 19. Rxe7 e5 20. Rxe5 Nf5 21. Rxf5#) 16. Rxe6?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Nxd2 was best. } (16. Nxd2 Bxd6 17. b4 Bxb4 18. Rc1 Bxd2 19. Rc3 Bxc3#) 16... Qb6?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qc7 was best. } (16... Qc7 17. Rxe8 Be7 18. Rxe7 Nxe7 19. Nxd2 Qc1 20. Rxc1 Nc6 21. Rxc6#) 17. Rxe8 Qxb3 18. Rxf8 Qxb1 19. Rxg8 Qxa1 20. Rg1 Qxg1# { Game ends by variant rule. } 1-0