FEN
[Event "Torneo Mango Arena"]
[Site "https://lichess.org/TvK8inNY"]
[Date "2025.07.04"]
[White "MarceloETDA"]
[Black "Lucasmeza"]
[Result "0-1"]
[GameId "TvK8inNY"]
[UTCDate "2025.07.04"]
[UTCTime "23:02:55"]
[WhiteElo "1183"]
[BlackElo "1381"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "480+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → Mate in 27) Checkmate is now unavoidable. e3 was best. } { [%eval #-27] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 27 → Mate in 15) Lost forced checkmate sequence. d5 was best. } { [%eval #15] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. f4?? { (Mate in 15 → -0.50) Lost forced checkmate sequence. b4 was best. } { [%eval -0.5] } (2. b4 Bxb4 3. d3 Bxc3 4. Nf3 Bxe1 5. Nxe5 Bxf2 6. Nxf7 Kxf7) 2... exf4 { [%eval -0.46] } 3. g3?? { (-0.46 → Mate in 16) Checkmate is now unavoidable. b4 was best. } { [%eval #-16] } (3. b4 Bxb4 4. d4 Bxc3 5. Bxf4 Bxa1 6. Qxa1 c5 7. Bxb8 Rxb8) 3... fxg3 { [%eval #-16] } 4. hxg3 { [%eval #-15] } 4... Ba3 { [%eval #-15] } 5. Rxh7 { [%eval #-12] } 5... Rxh7 { [%eval #-12] } 6. bxa3 { [%eval #-11] } 6... Rh3 { [%eval #-11] } 7. Nxh3 { [%eval #-10] } 7... Qh4 { [%eval #-11] } 8. gxh4 { [%eval #-10] } 8... g5 { [%eval #-10] } 9. Nxg5 { [%eval #-9] } 9... Kd8 { [%eval #-9] } 10. Nxf7 { [%eval #-8] } 10... Nh6 { [%eval #-8] } 11. Nxd8 { [%eval #-7] } 11... Nf7?? { (Mate in 7 → 1.16) Lost forced checkmate sequence. b5 was best. } { [%eval 1.16] } (11... b5 12. Nxb5 a5 13. Nxc7 a4 14. Nxa8 Nf7 15. Nxf7 d6 16. Nxd6 Bh3 17. Bxh3) 12. Nxb7 { [%eval 1.07] } 12... Bxb7 { [%eval 1.44] } 13. Nd5 { [%eval 1.45] } 13... Bxd5 { [%eval 1.07] } 14. e4?? { (1.07 → Mate in 7) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-7] } (14. Rb1 Bxa2) 14... Bxe4?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Bxa2 was best. } { [%eval #9] } (14... Bxa2 15. Rxa2 d5 16. exd5 Na6 17. Bxa6 Rc8 18. Bxc8 c6 19. dxc6 a6 20. Bxa6) 15. Bg2?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-6] } (15. Qg4 Bxc2 16. Qxd7 Nxd7 17. a4 Bxa4 18. Kd1 Bxd1 19. Be2 Bxe2 20. d3 Bxd3) 15... Bxc2 { [%eval #-6] } 16. Bxa8 { [%eval #-5] } 16... Bxd1 { [%eval #-5] } 17. Kxd1 { [%eval #-4] } 17... Ng5 { [%eval #-6] } 18. hxg5 { [%eval #-5] } 18... d5 { [%eval #-5] } 19. Bxd5 { [%eval #-4] } 19... Nc6 { [%eval #-4] } 20. Bxc6 { [%eval #-3] } 20... a5 { [%eval #-3] } 21. a4# { Game ends by variant rule. } 0-1