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[Event "LotRiosFarro Arena"] [Site "https://lichess.org/TsP7Z1GI"] [Date "2025.07.11"] [White "Lucasmeza"] [Black "Antonella_EGP"] [Result "1-0"] [GameId "TsP7Z1GI"] [UTCDate "2025.07.11"] [UTCTime "21:48:38"] [WhiteElo "1473"] [BlackElo "1029"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Qh5?? { (0.60 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxd2?? { (Mate in 15 → -0.18) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.18] } (3... Qxg2 4. Bxg2 Bg4 5. Bxb7 Bxh5 6. Bxa8 Nc6 7. Bxc6 Bg4 8. Bxe8) 4. Bxd2?! { (-0.18 → -1.02) Inaccuracy. Nxd2 was best. } { [%eval -1.02] } (4. Nxd2 Be6 5. Qxh7 Bxa2 6. Rxa2 Rxh7 7. Rxa7 Rxa7 8. Ba6 Rxh2) 4... e5?? { (-1.02 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } { [%eval #12] } (4... Bh3 5. Nxh3) 5. Qxf7 { [%eval #12] } 5... Kxf7 { [%eval #11] } 6. Bh6 { [%eval #12] } 6... gxh6 { [%eval #10] } 7. Ba6 { [%eval #11] } 7... bxa6 { [%eval #9] } 8. b4 { [%eval #9] } 8... Bxb4 { [%eval #8] } 9. Na3?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (9. a4 Bxe1 10. Ne2 Bxf2 11. g4 Bxg4 12. a5 Bxe2 13. Rg1 Bxg1 14. Ra4 Bxh2) 9... Bxa3?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Bxe1 was best. } { [%eval #8] } (9... Bxe1 10. Rxe1 Nf6 11. Rxe5 Nh5 12. Rxh5 Re8 13. Rxh6 a5 14. Rxh7 a4 15. Rxf7) 10. Rc1 { [%eval #8] } 10... Bxc1 { [%eval #7] } 11. Kd2 { [%eval #7] } 11... Bxd2 { [%eval #6] } 12. f4?? { (Mate in 6 → -11.61) Lost forced checkmate sequence. g4 was best. } { [%eval -11.61] } (12. g4 Bxg4 13. Nh3 Bxh3 14. Re1 Bxe1 15. c4 Bxf2 16. c5 Bxc5 17. a3 Bxa3#) 12... exf4 { [%eval -7.7] } 13. Ne2? { (-7.70 → Mate in 11) Checkmate is now unavoidable. h4 was best. } { [%eval #-11] } (13. h4 Bh3) 13... Bh3 { [%eval #-12] } 14. gxh3 { [%eval #-10] } 14... Kg6?? { (Mate in 10 → 0.09) Lost forced checkmate sequence. Be1 was best. } { [%eval 0.09] } (14... Be1 15. Nxf4 Nf6 16. Rxe1 Nh5 17. Nxh5 Kf6 18. Nxf6 Rf8 19. Nxh7 h5 20. Nxf8) 15. Nxf4 { [%eval 0.3] } 15... Bxf4 { [%eval 0.29] } 16. Rc1?? { (0.29 → -11.42) Blunder. Re1 was best. } { [%eval -11.42] } (16. Re1 Bxh2 17. Re5 Bxe5 18. c3 Bxc3 19. h4 h5 20. a4 Kg5 21. hxg5 Nh6) 16... Bxc1 { [%eval -7.72] } 17. a3? { (-7.72 → Mate in 18) Checkmate is now unavoidable. h4 was best. } { [%eval #-18] } (17. h4 Kf5) 17... Bxa3 { [%eval #-18] } 18. h4 { [%eval #-17] } 18... Kg5?? { (Mate in 17 → Mate in 5) Lost forced checkmate sequence. Kf6 was best. } { [%eval #5] } (18... Kf6 19. h5 c5 20. c3 Ke5 21. h3 Ke4 22. h4 Nc6 23. c4 Kd5 24. cxd5) 19. hxg5 { [%eval #5] } 19... hxg5 { [%eval #4] } 20. h4?? { (Mate in 4 → -3.49) Lost forced checkmate sequence. c4 was best. } { [%eval -3.49] } (20. c4 Bb2 21. c5 Ba3 22. c6 Nxc6 23. h4 gxh4#) 20... gxh4 { [%eval -2.0] } 21. c4 { [%eval -2.64] } 21... c5# { Game ends by variant rule. } 1-0