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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/TjzpCLTD"] [Date "2024.11.09"] [White "hossam71991"] [Black "SentierPerdu"] [Result "0-1"] [GameId "TjzpCLTD"] [UTCDate "2024.11.09"] [UTCTime "13:00:08"] [WhiteElo "1665"] [BlackElo "1722"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+56"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval -0.19] } 1... g5 { [%eval -0.08] } 2. Nxg5 { [%eval -0.1] } 2... f6?? { (-0.10 → 3.12) Blunder. h6 was best. } { [%eval 3.12] } (2... h6 3. Nxf7 Kxf7 4. g4 Qe8 5. g5 hxg5 6. Bh3 Rxh3 7. Rg1) 3. Nxh7 { [%eval 2.2] } 3... Rxh7 { [%eval 1.83] } 4. Rg1? { (1.83 → 0.59) Mistake. f4 was best. } { [%eval 0.59] } (4. f4 Rxh2) 4... Rxh2 { [%eval 0.76] } 5. g3 { [%eval 0.31] } 5... Rxf2 { [%eval 0.3] } 6. Kxf2 { [%eval 0.39] } 6... Bh6 { [%eval 0.52] } 7. Ke3?? { (0.52 → -5.94) Blunder. Rh1 was best. } { [%eval -5.94] } (7. Rh1 Bxd2) 7... Bxe3 { [%eval -5.99] } 8. dxe3 { [%eval -4.89] } 8... b6? { (-4.89 → -2.66) Mistake. e5 was best. } { [%eval -2.66] } (8... e5 9. Qxd7 Kxd7 10. Na3 Ne7 11. Nb1 e4 12. Na3 Ng6 13. Nb5 Na6 14. Nxa7) 9. Qxd7 { [%eval -2.3] } 9... Kxd7 { [%eval -2.23] } 10. Nd2? { (-2.23 → -4.04) Mistake. c4 was best. } { [%eval -4.04] } (10. c4 b5 11. cxb5 Ke6 12. b6 cxb6 13. Bd2 Qxd2 14. Nxd2 Nd7 15. Re1 Kd6) 10... Ba6?? { (-4.04 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #10] } (10... f5) 11. Nc4?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-14] } (11. Bh3 Bxe2 12. Bxd7 Qxd7 13. Nf3 Bxf3 14. Rh1 Bxh1 15. e4 Bxe4 16. a3 Bxc2) 11... Bxc4 { [%eval #-14] } 12. Bh3 { [%eval #-10] } 12... Bxa2 { [%eval #-10] } 13. Bxd7 { [%eval #-9] } 13... Qxd7 { [%eval #-10] } 14. Rxa2 { [%eval #-9] } 14... Na6 { [%eval #-9] } 15. Rxa6 { [%eval #-8] } 15... Qd4?? { (Mate in 8 → -2.21) Lost forced checkmate sequence. Qa4 was best. } { [%eval -2.21] } (15... Qa4 16. Rxb6 Qxc2 17. Rxf6 Qxc1 18. Rxc1 exf6 19. Rxc7 Rf8 20. Rxa7 Rf7 21. Rxf7) 16. Rxb6?? { (-2.21 → Mate in 7) Checkmate is now unavoidable. exd4 was best. } { [%eval #-7] } (16. exd4 f5) 16... axb6 { [%eval #-7] } 17. exd4 { [%eval #-6] } 17... Nh6 { [%eval #-6] } 18. Bxh6 { [%eval #-5] } 18... Rf8 { [%eval #-5] } 19. Bxf8 { [%eval #-4] } 19... b5 { [%eval #-5] } 20. Bxe7 { [%eval #-4] } 20... c6 { [%eval #-4] } 21. Bxf6 { [%eval #-3] } 21... c5 { [%eval #-3] } 22. dxc5 { [%eval #-2] } 22... b4 { [%eval #-2] } 23. Bh8 { [%eval #-1] } 23... b3 { [%eval #-1] } 24. cxb3# { Game ends by variant rule. } 0-1