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[Event "Rated Antichess game"] [Site "https://lichess.org/TTc9LiYx"] [Date "2023.03.16"] [White "BGS3c1_DTBMinh"] [Black "Fooktherook"] [Result "1-0"] [UTCDate "2023.03.16"] [UTCTime "09:32:17"] [WhiteElo "1741"] [BlackElo "2048"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "30+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Nxa6 3. a3?? { (2.34 → Mate in 16) Checkmate is now unavoidable. b4 was best. } (3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 h6) 3... Bxa3 4. Nxa3 b5 5. Nxb5 Nb4?? { (Mate in 14 → -1.37) Lost forced checkmate sequence. Rb8 was best. } (5... Rb8 6. Rxa6 Rxb5 7. Rxe6 Rxb2 8. Rxe8 Qxe8 9. Bxb2 Qxe3 10. dxe3 Ne7 11. Bxg7 Ba6 12. Qxd7) 6. Nxc7? { (-1.37 → -3.15) Mistake. Nxa7 was best. } (6. Nxa7 Rxa7) 6... Nxc2? { (-3.15 → -1.43) Mistake. Qxc7 was best. } (6... Qxc7 7. Rxa7 Qxh2 8. Rxh2 Nxc2 9. Qxc2 Rxa7 10. Qxc8 f5 11. Rxh7 Rxh7 12. Qxd7 Kxd7 13. e4) 7. Qxc2 Qxc7 8. Qxh7?? { (-1.08 → Mate in 11) Checkmate is now unavoidable. Qxc7 was best. } (8. Qxc7 Nh6) 8... Rxh7 9. Rxa7 Rxa7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qxc1 was best. } (9... Qxc1 10. Rxa8 Rxh2 11. Rxh2 Qxe1 12. Rxc8 Qxg1 13. Rxe8 Qxg2 14. Rxg8 Qxf2 15. Rxg7 Qxd2 16. Rxf7) 10. h4?? { (Mate in 10 → -1.04) Lost forced checkmate sequence. d3 was best. } (10. d3 Qxc1 11. f4 Qxe1 12. Nf3 Qxh1 13. e4 Qxg2 14. Ng1 Qxb2 15. d4 Qxd4 16. e5 Rxh2) 10... Rxh4 11. Rxh4 Qxc1 12. Rh6?? { (-0.28 → Mate in 9) Checkmate is now unavoidable. Kf1 was best. } (12. Kf1 Qxd2 13. Ra4 Qxb2 14. Rxa7 Qxf2 15. Kxf2 Ne7 16. Rxd7 Bxd7 17. Ne2 Ba4 18. Ke1 Bb5) 12... Qxe1 13. Rxe6 Qxf2 14. Rxe8 Qxg1?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Qxg2 was best. } (14... Qxg2 15. Rxc8 Qxd2 16. Rxg8 Qxb2 17. Rxg7 Qxg7 18. e4 Qxg1 19. e5 d6 20. exd6 Re7 21. dxe7) 15. Rxg8 Qxg2 16. Rxg7?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rxc8 was best. } (16. Rxc8 Qxd2 17. b3 Qxe3 18. Rd8 Qxb3 19. Rxd7 Rxd7#) 16... Qxd2 17. Rxf7 Qxe3?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Qxb2 was best. } (17... Qxb2 18. Rxd7 Bxd7 19. e4 Bf5 20. exf5 Qd2 21. f6 Re7 22. fxe7 Qd8 23. exd8=K#) 18. Rxd7 Bxd7 19. b3 Qxb3# { Game ends by variant rule. } 1-0