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[Event "Rated Crazyhouse game"] [Site "https://lichess.org/TMY31a6C"] [Date "2020.08.14"] [White "Bmoneyabq"] [Black "supersabioo"] [Result "1-0"] [UTCDate "2020.08.14"] [UTCTime "18:37:12"] [WhiteElo "1404"] [BlackElo "1403"] [WhiteRatingDiff "+63"] [BlackRatingDiff "-5"] [Variant "Crazyhouse"] [TimeControl "600+0"] [ECO "C40"] [Opening "King's Pawn Game: Busch-Gass Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 e5 2. Nf3 Bc5?? { (2.73 → 6.63) Blunder. Nc6 was best. } { C40 King's Pawn Game: Busch-Gass Gambit } (2... Nc6 3. Bc4 d6 4. d4 exd4 5. Nxd4 Qe7 6. Nxc6 Qxe4+ 7. N@e3) 3. Nxe5 Qf6?! { (5.20 → 8.84) Inaccuracy. Nc6 was best. } (3... Nc6 4. Nxf7 Qf6 5. d4 Bxd4 6. P@e3 Bxe3 7. Bxe3 Qxf7 8. Nd2) 4. Nd3?! { (8.84 → 5.23) Inaccuracy. d4 was best. } (4. d4) 4... d6 5. P@b4?? { (6.29 → -1.04) Blunder. Nxc5 was best. } (5. Nxc5 dxc5 6. Nc3 Ne7 7. d3 Nbc6 8. Be2 N@d4 9. O-O Nxe2+ 10. Nxe2 O-O 11. B@g5 Qg6) 5... Bb6 6. Qh5?? { (-0.56 → -3.60) Blunder. a4 was best. } (6. a4 a6 7. Be2 Nc6 8. a5 Ba7 9. O-O Qh4 10. Nc3 Nf6 11. Nd5 Nxd5 12. exd5 N@h3+) 6... Be6?! { (-3.60 → -2.34) Inaccuracy. Nc6 was best. } (6... Nc6 7. Nc3) 7. g3?? { (-2.34 → -7.36) Blunder. Be2 was best. } (7. Be2 Nc6) 7... Bc4?? { (-7.36 → -2.30) Blunder. Nc6 was best. } (7... Nc6 8. Kd1) 8. Nf4 Bxf1 9. Rxf1 B@g2?? { (-2.78 → 7.86) Blunder. Nc6 was best. } (9... Nc6 10. Nc3 Nd4 11. B@b3 O-O-O 12. d3 Kb8 13. Be3 B@e5 14. Ncd5 Bxf4 15. gxf4 Qh6 16. Qxh6) 10. Nxg2 g6 11. Qg4 Nc6 12. Ne3?? { (10.70 → 1.96) Blunder. B@d7+ was best. } (12. B@d7+) 12... Bxe3 13. dxe3 Nxb4 14. B@h3?? { (3.04 → -10.04) Blunder. B@a4+ was best. } (14. B@a4+ c6) 14... Nxc2+ 15. Kd2 Nxa1 16. Qd7+ Kf8 17. B@h6+ P@g7 18. B@g5?! { (-19.62 → Mate in 3) Checkmate is now unavoidable. Qxc7 was best. } (18. Qxc7 N@f3+ 19. Kd1 P@c2+ 20. Qxc2 Nxc2 21. P@e2 Nxh6 22. B@c3 Q@a4 23. b3 Qxe4 24. P@d3 Ncd4) 18... Qe6?! { (Mate in 3 → -22.19) Lost forced checkmate sequence. R@c2+ was best. } (18... R@c2+ 19. Kd1 P@e2+ 20. Ke1 N@d3#) 19. Bxe6?! { (-22.19 → Mate in 3) Checkmate is now unavoidable. Qxc7 was best. } (19. Qxc7 Qxh3 20. Bxg7+ Kxg7 21. P@f6+ Nxf6 22. Bxf6+ Kxf6 23. Qxd6+ N@e6 24. N@d4 R@c2+ 25. Ke1 Rxc1+) 19... fxe6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. R@c2+ was best. } (19... R@c2+ 20. Kd1 P@e2+ 21. Ke1 N@g2#) 20. Qxe6?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Q@f7# was best. } (20. Q@f7#) 20... gxh6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. R@c2+ was best. } (20... R@c2+ 21. Ke1 N@f3+ 22. Kd1 P@e2#) 21. Be7+ Nxe7 22. P@f6?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Q@f7# was best. } (22. Q@f7#) 22... Ke8?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. R@c2+ was best. } (22... R@c2+ 23. Kd3 N@b4+ 24. Kd4 c5#) 23. Q@g7?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Qxe7# was best. } (23. Qxe7#) 23... B@f7?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. R@c2+ was best. } (23... R@c2+ 24. Ke1 N@d3+ 25. Kd1 P@e2#) 24. Qexf7+ Kd7 25. fxe7?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Qxe7+ was best. } (25. Qxe7+ Kc6 26. Qxc7+ Kb5 27. Nc3+ Kb4 28. P@a3#) 25... B@b4+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. R@c2+ was best. } (25... R@c2+ 26. Kd3 N@b4+ 27. Kd4 c5#) 26. Kd3?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } (26. Ke2 P@d3+ 27. Kxd3 N@c5+ 28. Ke2 B@d3+ 29. Kd1 Bc2+ 30. Ke2) 26... B@b5+?? { (Mate in 7 → 11.91) Lost forced checkmate sequence. N@c5+ was best. } (26... N@c5+ 27. Ke2 B@d3+ 28. Kf3 Bxe4+ 29. Kf4 P@g5+ 30. Kg4 P@h5+ 31. Kh3 g4+ 32. Kh4 R@h3#) 27. Kd4?? { (11.91 → Mate in 1) Checkmate is now unavoidable. B@c4 was best. } (27. B@c4) 27... Bc5+ 28. Kc3 P@b4+ 29. Kd2 R@c2+ 30. Kd1 Bxf1?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Be2+ was best. } (30... Be2+ 31. Ke1 N@g2#) 31. N@d4?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. e8=Q# was best. } (31. e8=Q#) 31... Bxd4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Rxc1+ was best. } (31... Rxc1+ 32. Kxc1 N@d3+ 33. Kd1 R@e1+ 34. Kd2 B@c1#) 32. exd4?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. e8=Q# was best. } (32. e8=Q#) 32... N@d3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Be2+ was best. } (32... Be2+ 33. Ke1 N@g2#) 33. B@a4+ { Black left the game. } 1-0