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[Event "Antichess Revolution #2"] [Site "https://lichess.org/TEuG8LV3"] [Date "2023.01.14"] [White "Leosv2011"] [Black "melkumyan_robert"] [Result "0-1"] [UTCDate "2023.01.14"] [UTCTime "13:38:10"] [WhiteElo "1746"] [BlackElo "1746"] [WhiteRatingDiff "-187"] [BlackRatingDiff "+191"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Bc4 Qxd2 4. Qxd2?? { (-0.36 → Mate in 13) Checkmate is now unavoidable. Bxf7 was best. } (4. Bxf7 Kxf7 5. Nxd2 Bh3 6. gxh3 h6 7. Kf1 Nd7 8. Kg2 Rh7) 4... Kd8?? { (Mate in 13 → 5.65) Lost forced checkmate sequence. g5 was best. } (4... g5 5. Qxg5 Nh6 6. Qxe7 Bxe7 7. Bxf7 Kxf7 8. Bxh6 Kg7 9. Bxg7) 5. Bxf7 Bh3?? { (5.13 → Mate in 13) Checkmate is now unavoidable. c5 was best. } (5... c5 6. Bxg8) 6. Bxg8 Rxg8 7. gxh3?? { (Mate in 12 → 2.50) Lost forced checkmate sequence. Qxd8 was best. } (7. Qxd8 Bxg2 8. Qxc7 Bxh1 9. Qxe7 Bxe7 10. Bg5 Bxg5 11. Nf3 Bxf3 12. Kd1 Bxd1 13. Nc3 Bxc2) 7... g6?? { (2.50 → Mate in 16) Checkmate is now unavoidable. Kd7 was best. } (7... Kd7 8. Qxd7) 8. Qxd8 Rg7 9. Qxb8 Rxb8 10. Nf3?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Bh6 was best. } (10. Bh6 Rg8 11. Bxf8 Rgxf8 12. f4 Rxf4 13. Nf3 Rxf3 14. Nd2 Rxh3 15. Rf1 Rxh2 16. Ke2 Rxe2) 10... e5?? { (Mate in 9 → 2.71) Lost forced checkmate sequence. h6 was best. } (10... h6 11. Bxh6 Rf7 12. Bxf8 Rxf3 13. Bxe7 Rxf2 14. Kxf2 Rf8 15. Bxf8 c5 16. Bxc5 g5 17. Bxa7) 11. Nxe5 Ba3 12. bxa3 Rd7?? { (1.30 → 7.00) Blunder. Re8 was best. } (12... Re8) 13. Nxd7?? { (7.00 → Mate in 5) Checkmate is now unavoidable. Nxg6 was best. } (13. Nxg6 hxg6 14. Nd2 Rxd2 15. Kxd2 a5 16. Bb2 Rh8 17. Bxh8 a4 18. h4 g5 19. hxg5 c5) 13... h6 14. Nxb8 b6 15. Bxh6 g5 16. Bxg5 a6 17. Nxa6 b5 18. Nxc7 b4 19. axb4# { Game ends by variant rule. } 0-1