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[Event "miladmousavi chess academy Arena"] [Site "https://lichess.org/TA7PG4B8"] [Date "2024.01.19"] [White "ParhamRplayer"] [Black "Amiralieimani"] [Result "1-0"] [UTCDate "2024.01.19"] [UTCTime "17:34:36"] [WhiteElo "1134"] [BlackElo "1453"] [WhiteRatingDiff "+55"] [BlackRatingDiff "-39"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... d6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. d5?? { (Mate in 16 → -1.79) Lost forced checkmate sequence. g4 was best. } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Bxb1 7. Rxb1 Nxc6 8. Ra1 Nxd4) 2... Bh3 3. gxh3? { (-2.04 → -3.83) Mistake. Nxh3 was best. } (3. Nxh3 g5) 3... e6 4. dxe6 fxe6 5. Qxd6 Qxd6 6. Kd1?? { (-2.72 → Mate in 11) Checkmate is now unavoidable. Bh6 was best. } (6. Bh6 Nxh6) 6... Qxh2 7. Rxh2 Ba3 8. bxa3 Nf6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. g5 was best. } (8... g5 9. Bxg5 Kd8 10. Bxd8 a6 11. Bxc7 Ra7 12. Bxb8 Nf6 13. Bxa7 Rb8 14. Bxb8 Ng4 15. hxg4) 9. Bh6?? { (Mate in 13 → 1.85) Lost forced checkmate sequence. e4 was best. } (9. e4 Nxe4 10. Rg2 Nxf2 11. Rxg7 Nxh3 12. Rxc7 Nxg1 13. Rxh7 Rxh7 14. Bh3 Nxh3 15. Bf4 Nxf4) 9... gxh6 10. e4 Nxe4 11. Rh1 Nxf2 12. Nc3?? { (1.71 → Mate in 10) Checkmate is now unavoidable. Bb5 was best. } (12. Bb5 Nxh3) 12... Nxh3 13. Bxh3 b5 14. Bxe6 Nd7 15. Bxd7 Kxd7 16. Rxh6 Rae8 17. Rxh7 Rxh7 18. Nxb5 Re1?? { (Mate in 4 → -6.99) Lost forced checkmate sequence. Ke7 was best. } (18... Ke7 19. Nxa7 Rc8 20. Nxc8 Rh6 21. Nxe7 Rc6 22. Nxc6#) 19. Kxe1?? { (-6.99 → Mate in 4) Checkmate is now unavoidable. Nxc7 was best. } (19. Nxc7 Kxc7) 19... Ke8?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. c6 was best. } (19... c6 20. Nxa7 Ke7 21. Nxc6 Rh5 22. Nxe7 Rf5 23. Nxf5#) 20. Nxc7 Rxc7 21. c4 Rxc4 22. a4 Rxa4 23. Rc1 Rxa2 24. Rc2 Rxc2 25. Kd2 Rxd2 26. Ne2 Rxe2# { Game ends by variant rule. } 1-0