FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/SkPHZbMT"]
[Date "2025.03.23"]
[White "yeeshong2"]
[Black "Acip"]
[Result "0-1"]
[GameId "SkPHZbMT"]
[UTCDate "2025.03.23"]
[UTCTime "09:16:05"]
[WhiteElo "2200"]
[BlackElo "1792"]
[WhiteRatingDiff "-589"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... h5?? { (2.49 → Mate in 25) Checkmate is now unavoidable. b5 was best. } { [%eval #25] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qxh5 { [%eval 0.95] } 2... Rxh5 { [%eval 1.28] } 3. Bb5?! { (1.28 → 0.44) Inaccuracy. Ba6 was best. } { [%eval 0.44] } (3. Ba6 Rxh2 4. Rxh2 Nxa6 5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1) 3... Rxb5 { [%eval 0.42] } 4. a4?? { (0.42 → Mate in 19) Checkmate is now unavoidable. Na3 was best. } { [%eval #-19] } (4. Na3 Rxb2 5. Bxb2 e5 6. Bxe5 Bxa3 7. Bxc7 Qxc7 8. Ke2 Qxh2) 4... Rxb2 { [%eval -8.09] } 5. Bxb2 { [%eval -5.39] } 5... e5 { [%eval #-19] } 6. Bxe5 { [%eval #-18] } 6... Qg5 { [%eval -12.3] } 7. Bxg7 { [%eval -6.52] } 7... Qxe3?? { (-6.52 → Mate in 11) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #11] } (7... Qxg2) 8. dxe3 { [%eval #11] } 8... Bxg7 { [%eval #10] } 9. Ne2?? { (Mate in 10 → -0.65) Lost forced checkmate sequence. g4 was best. } { [%eval -0.65] } (9. g4 Bxa1 10. Nc3 Bxc3 11. g5 Bxe1 12. Ne2 Bxf2 13. a5 Bxe3 14. Ra1 Bxg5) 9... Bxa1 { [%eval -0.75] } 10. Nbc3?? { (-0.75 → Mate in 9) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-9] } (10. Kd2 Na6) 10... Bxc3 { [%eval #-9] } 11. Nxc3 { [%eval #-8] } 11... d5 { [%eval #-8] } 12. Nxd5 { [%eval #-7] } 12... f5 { [%eval #-8] } 13. Nxc7 { [%eval #-7] } 13... Nh6?? { (Mate in 7 → -0.31) Lost forced checkmate sequence. Nc6 was best. } { [%eval -0.31] } (13... Nc6 14. Nxe8 Nf6 15. Nxf6 f4 16. exf4 Ne5 17. fxe5 b5 18. axb5 Ba6 19. bxa6) 14. Nxe8 { [%eval -0.26] } 14... f4 { [%eval -0.54] } 15. exf4 { [%eval -1.22] } 15... Bh3 { [%eval -1.24] } 16. gxh3 { [%eval -2.84] } 16... Ng4?? { (-2.84 → 5.07) Blunder. Ng8 was best. } { [%eval 5.07] } (16... Ng8 17. Nf6) 17. hxg4 { [%eval 3.66] } 17... b5?? { (3.66 → Mate in 10) Checkmate is now unavoidable. a6 was best. } { [%eval #10] } (17... a6 18. f5) 18. axb5 { [%eval #10] } 18... a6 { [%eval #9] } 19. bxa6 { [%eval #9] } 19... Rxa6 { [%eval #8] } 20. Nd6 { [%eval #8] } 20... Rxd6 { [%eval #7] } 21. Kd2 { [%eval #7] } 21... Rxd2 { [%eval #6] } 22. Ra1 { [%eval #12] } 22... Rxf2 { [%eval -2.87] } 23. h4?? { (-2.87 → Mate in 8) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-8] } (23. Rf1 Rxc2) 23... Rxc2 { [%eval #-8] } 24. Rc1 { [%eval #-6] } 24... Rxc1 { [%eval #-6] } 25. f5 { [%eval #-5] } 25... Rc7 { [%eval #-6] } 26. f6 { [%eval #-5] } 26... Rc1 { [%eval #-7] } 27. f7 { [%eval #-6] } 27... Re1 { [%eval #-8] } 28. f8=N { [%eval #-2] } 28... Nd7 { [%eval #-2] } 29. Nxd7 { [%eval #-1] } 29... Re5 { [%eval #-1] } 30. Nxe5# { Game ends by variant rule. } 0-1
