lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/SdkLWwLs"] [Date "2020.04.09"] [White "SergeiUrevich29"] [Black "cramim"] [Result "0-1"] [UTCDate "2020.04.09"] [UTCTime "14:08:26"] [WhiteElo "1837"] [BlackElo "1321"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+85"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?? { (0.15 → -2.49) Blunder. e3 was best. } (1. e3 b5) 1... Nf6?? { (-2.49 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (1... e6) 2. e4 Nxe4 3. Ba6?? { (Mate in 15 → 4.94) Lost forced checkmate sequence. Qg4 was best. } (3. Qg4 Nxd2 4. Qxg7 Bxg7 5. Nxd2 Bxa1 6. Ba6 bxa6 7. Bb2 Bxb2 8. c3 Bxc3 9. Nc4 Bxe1) 3... bxa6?? { (4.94 → Mate in 14) Checkmate is now unavoidable. Nxf2 was best. } (3... Nxf2 4. Kxf2) 4. Qh5?? { (Mate in 14 → 5.01) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Nxf2 5. Qxg7 Bxg7 6. Kxf2 Bxa1 7. d4 Bxd4 8. h3 Bxf2 9. Rh2 Bxg1 10. a4 Bxh2) 4... Nxd2 5. Bxd2? { (5.08 → 3.09) Mistake. Qxh7 was best. } (5. Qxh7 Rxh7) 5... g6 6. Qxg6 hxg6 7. Bh6 Rxh6 8. Na3?? { (4.68 → 0.41) Blunder. a4 was best. } (8. a4 Rxh2) 8... Rxh2 9. Rxh2 Bh6 10. Rxh6 f6?? { (0.51 → 4.00) Blunder. f5 was best. } (10... f5 11. Rxg6 f4 12. Rxa6 Bxa6 13. f3 Bc4 14. Nxc4 e5 15. Nxe5 Qc8 16. Nxd7 Kxd7 17. Kd2) 11. Rxg6 Kf7 12. Rxf6 Kxf6 13. Nb5? { (4.14 → 2.06) Mistake. g4 was best. } (13. g4 Kf7) 13... axb5 14. a4?? { (1.79 → -0.62) Blunder. Nh3 was best. } (14. Nh3 Kf7) 14... bxa4 15. Rxa4?? { (-0.63 → -4.18) Blunder. bxa4 was best. } (15. bxa4) 15... Ke6? { (-4.18 → -2.27) Mistake. Qg8 was best. } (15... Qg8 16. Rxa7) 16. Rxa7 Rxa7 17. Nh3 Ra4?? { (-2.61 → -0.11) Blunder. Kf6 was best. } (17... Kf6 18. Kd2) 18. bxa4 Na6?? { (-0.39 → 2.16) Blunder. Qe8 was best. } (18... Qe8) 19. Ng5?? { (2.16 → Mate in 6) Checkmate is now unavoidable. c4 was best. } (19. c4) 19... Kf7 20. Nxf7 d5 21. Nxd8 Be6 22. Nxe6 Nc5 23. Nxc7 Nxa4 24. Nxd5 Nb2 25. Nxe7 Nd3 26. cxd3# { Game ends by variant rule. } 0-1