FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/SW58rHpf"]
[Date "2021.08.03"]
[White "adiosko67"]
[Black "A74680578Noe"]
[Result "0-1"]
[GameId "SW58rHpf"]
[UTCDate "2021.08.03"]
[UTCTime "19:38:28"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "-242"]
[BlackRatingDiff "+246"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Qf3?? { (Mate in 15 → -6.25) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxh7 Rxh7 6. Na3 Bxa3) 2... d6?? { (-6.25 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } (2... Ba3 3. bxa3 Qh4 4. Qxf7 Kxf7 5. Ne2 Qxh2 6. Rxh2 Kg6 7. Rxh7 Rxh7 8. Nf4 exf4 9. Ba6) 3. Qxf7 Kxf7 4. Be2?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. g4 was best. } (4. g4 Bxg4 5. d4 exd4 6. e5 dxe5 7. Nf3 Bxf3 8. Bb5 Bxh1 9. f3 Bxf3 10. Be3 dxe3) 4... d5?? { (Mate in 13 → 7.90) Lost forced checkmate sequence. Bg4 was best. } (4... Bg4 5. Bxg4 Qc8 6. Bxc8 a5 7. Bxb7 Nd7 8. Bxa8 c6 9. Bxc6 Nh6 10. Bxd7 d5 11. exd5) 5. exd5 Qxd5 6. Bc4?? { (6.40 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (6. Ba6) 6... Qxc4?? { (Mate in 13 → -3.69) Lost forced checkmate sequence. Qxd2 was best. } (6... Qxd2 7. Bxf7 Qxe1 8. Bxg8 Qxf2 9. Bxh7 Qxc2 10. Bxc2 Rxh2 11. Rxh2 e4 12. Bxe4 Bd7 13. Bxb7) 7. d3?? { (-3.69 → Mate in 13) Checkmate is now unavoidable. Kd1 was best. } (7. Kd1 Qxa2) 7... Qxd3 8. cxd3 Bh3?? { (Mate in 12 → -1.12) Lost forced checkmate sequence. e4 was best. } (8... e4 9. dxe4 Ba3 10. bxa3 g5 11. Bxg5 Nh6 12. Bxh6 Kg7 13. Bxg7 Nc6 14. Bxh8 Ne5 15. Bxe5) 9. gxh3?? { (-1.12 → Mate in 14) Checkmate is now unavoidable. Nxh3 was best. } (9. Nxh3 Ba3 10. bxa3 e4 11. dxe4 g6 12. Nf4 Nh6 13. Nxg6 Kxg6 14. Bxh6 Kxh6 15. Nd2 c5) 9... Ba3 10. bxa3 Nc6?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. g5 was best. } (10... g5 11. Bxg5 Nh6 12. Bxh6 Kg7 13. Bxg7 Rg8 14. Bxe5 Rxg1 15. Bxc7 Rxh1 16. Bxb8 Rxe1 17. Bxa7) 11. d4 exd4 12. Nc3 dxc3 13. Bb2 cxb2 14. f4?? { (Mate in 9 → Mate in 18) Lost forced checkmate sequence. Rc1 was best. } (14. Rc1 bxc1=N 15. Kd2 Nxa2 16. Kc3 Nxc3 17. Ne2 Nxe2 18. Rg1 Nxg1 19. a4 Nxh3 20. f4 Nxf4) 14... bxa1=K?? { (Mate in 18 → Mate in 7) Lost forced checkmate sequence. bxa1=N was best. } (14... bxa1=N 15. f5 Nf6 16. Ke2 Raf8 17. Kf1 h6 18. h4 h5 19. Kf2 a5) 15. f5 Kxa2 16. f6?? { (Mate in 7 → -9.71) Lost forced checkmate sequence. Nf3 was best. } (16. Nf3 Kxa3 17. Nd4 Nxd4 18. h4 Nxf5 19. Ke2 Nxh4 20. Kf3 Nxf3 21. Rd1 Nxh2 22. Rf1 Nxf1#) 16... Kxf6?? { (-9.71 → -3.03) Blunder. Kxa3 was best. } (16... Kxa3) 17. Ne2?! { (-3.03 → -4.42) Inaccuracy. Nf3 was best. } (17. Nf3) 17... Kxa3 18. Rf1?? { (-1.80 → Mate in 10) Checkmate is now unavoidable. Nd4 was best. } (18. Nd4) 18... Nd4 19. Rxf6 Nxf6 20. Nxd4 c6?? { (Mate in 9 → -3.04) Lost forced checkmate sequence. Kb3 was best. } (20... Kb3 21. Nxb3 c5 22. Nxc5 a5 23. Nxb7 Rac8 24. Nxa5 Rc6 25. Nxc6 Rd8 26. Nxd8 Ng4 27. hxg4) 21. Nxc6 bxc6 22. h4 g5 23. hxg5 Rhg8?? { (-5.37 → -1.01) Blunder. Rhe8 was best. } (23... Rhe8) 24. gxf6 Rg7?? { (-1.01 → 0.85) Blunder. Kb3 was best. } (24... Kb3 25. Kf2) 25. fxg7 Rh8?? { (1.21 → Mate in 12) Checkmate is now unavoidable. a5 was best. } (25... a5 26. h4 Ra6 27. h5 Kb4 28. Kd1 a4 29. Kc2 Rb6 30. h6 Ra6 31. Kd3 a3 32. Ke4) 26. gxh8=Q?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. gxh8=B was best. } (26. gxh8=B Ka4 27. Kd2 Kb5 28. Kc3 Kb6 29. Be5 a6 30. h4 Kc7 31. Bxc7 c5 32. Be5 c4) 26... c5 27. Qxh7 c4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Kb2 was best. } (27... Kb2 28. Qxa7 Kb3 29. Qxc5 Kc3 30. Qxc3#) 28. Qxa7 c3 29. Qxa3 c2 30. Qh3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Qf8 was best. } (30. Qf8 c1=K 31. Kd1 Kxd1 32. h4 Ke2 33. Qf1 Kxf1 34. h5 Ke2 35. h6 Kf1 36. h7 Kg2) 30... c1=K 31. Kd1 Kxd1 32. Qg4 Ke2 33. Qxe2# { Game ends by variant rule. } 0-1