FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/SPTD65Hk"]
[Date "2024.12.17"]
[White "inkwizytorkuba"]
[Black "Pro_438"]
[Result "0-1"]
[GameId "SPTD65Hk"]
[UTCDate "2024.12.17"]
[UTCTime "13:43:10"]
[WhiteElo "1284"]
[BlackElo "1238"]
[WhiteRatingDiff "-56"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 g5 2. Nxg5 f5?? { (-0.35 → Mate in 16) Checkmate is now unavoidable. Bg7 was best. } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 Rxh7 4. g4?? { (Mate in 15 → 0.16) Lost forced checkmate sequence. e4 was best. } (4. e4 Rxh2 5. Rxh2 fxe4 6. Rh6 Nxh6 7. Qg4 Nxg4 8. Kd1 Nxf2 9. b4 Nxd1) 4... Rxh2?! { (0.16 → 0.83) Inaccuracy. fxg4 was best. } (4... fxg4 5. Bh3) 5. gxf5?! { (0.83 → 0.23) Inaccuracy. Rxh2 was best. } (5. Rxh2 fxg4) 5... Rxf2 6. Kxf2 e6?? { (1.07 → Mate in 12) Checkmate is now unavoidable. Kf7 was best. } (6... Kf7 7. Kg3 Kg6 8. fxg6 Bh6 9. Rxh6 Nxh6 10. Qe1 Nf7 11. gxf7 Qe8 12. fxe8=B) 7. fxe6 dxe6 8. Rh4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Bg2 was best. } (8. Bg2 Qxd2 9. Bxb7 Qxc2 10. Qxc2 Bxb7 11. Qxc7 Bxh1 12. Qxb8 Rxb8 13. b4 Rxb4) 8... Qxd2 9. Qxd2 Nh6?? { (Mate in 11 → 2.94) Lost forced checkmate sequence. Kd8 was best. } (9... Kd8 10. Qxd8 c5 11. Qxc8 c4 12. Rxc4 Bb4 13. Rxb4 Nd7 14. Qxg8 Rxg8 15. Rxb7) 10. Qxh6 Bxh6 11. Rxh6?? { (1.88 → Mate in 7) Checkmate is now unavoidable. Bxh6 was best. } (11. Bxh6 Nd7) 11... b5?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Nd7 was best. } (11... Nd7 12. Rxe6 Nc5 13. Rxe8 Bd7 14. Rxa8 b5 15. Rxa7 b4 16. Rxc7 Bc6 17. Rxc6) 12. Rxe6 Bxe6 13. c4?? { (Mate in 9 → 2.05) Lost forced checkmate sequence. e3 was best. } (13. e3 Bxa2 14. Bxb5 Bxb1 15. Bxe8 Bxc2 16. Rxa7 Rxa7 17. e4 Bxe4 18. Ba4 Rxa4) 13... bxc4?? { (2.05 → Mate in 8) Checkmate is now unavoidable. Bxc4 was best. } (13... Bxc4 14. Be3 Bxe2 15. Bxa7 Rxa7 16. Kxe2 Rxa2 17. Rxa2 Kf7 18. Kd3 Nd7 19. Be2) 14. Bh3 Bxh3 15. Kg2 Bxg2 16. e4 Bxe4 17. b3?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. Bf4 was best. } (17. Bf4 Bxb1 18. Bxc7 Bxa2 19. Bxb8 Rxb8 20. Rxa2 Rxb2 21. Rxb2 a5 22. Rb4 axb4#) 17... Bxb1 18. bxc4 Bxa2 19. Rxa2 Na6 20. Rxa6 Rd8 21. Rxa7 Rd3 22. Rxc7 Ke7 23. Rxe7 Re3 24. Rxe3# { Game ends by variant rule. } 0-1