lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/SBYhEpoi"] [Date "2022.01.29"] [White "Boruga12"] [Black "ValerioBrusamolin"] [Result "0-1"] [UTCDate "2022.01.29"] [UTCTime "03:06:32"] [WhiteElo "1194"] [BlackElo "1351"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } (1. e3 c5) 1... c6?? { (-4.09 → 0.39) Blunder. e5 was best. } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. Qb3?! { (0.39 → -0.35) Inaccuracy. Qc2 was best. } (2. Qc2 f5 3. Qxf5 e6 4. Qxh7 Rxh7 5. a3 Rxh2 6. Rxh2 Bxa3) 2... e6 3. Qxb7 Bxb7 4. Na3?? { (-0.67 → -5.20) Blunder. h4 was best. } (4. h4 Qxh4) 4... Bxa3 5. bxa3 Na6 6. g3?? { (-4.16 → Mate in 15) Checkmate is now unavoidable. a4 was best. } (6. a4) 6... Nb4?? { (Mate in 15 → -2.20) Lost forced checkmate sequence. Qa5 was best. } (6... Qa5 7. Rb1 Qxc3 8. Rxb7 Qxa3 9. Bxa3 d6 10. Bxd6 e5 11. Bxe5 Kd7 12. Rxd7 h5 13. Bxg7) 7. cxb4 c5?? { (-2.07 → Mate in 12) Checkmate is now unavoidable. Bc8 was best. } (7... Bc8 8. b5 cxb5 9. Nh3 Ke7 10. d3 b4 11. axb4 Kd6 12. Bh6 gxh6 13. a4 Qh4 14. gxh4) 8. bxc5 Bxh1 9. Bg2 Bxg2 10. Kf1 Bxf1 11. Nf3 Bxe2 12. Rb1 Bxf3 13. g4 Bxg4 14. f3 Bxf3 15. c6 Bxc6 16. a4 Bxa4 17. Rb6 axb6 18. h3?? { (Mate in 4 → Mate in 16) Lost forced checkmate sequence. h4 was best. } (18. h4 Qxh4 19. d4 Qxd4 20. Be3 Qxe3 21. a3 Qxa3#) 18... Bb3 19. axb3 Ra4?? { (Mate in 18 → -5.82) Lost forced checkmate sequence. Ra3 was best. } (19... Ra3 20. Bxa3 Qe7 21. Bxe7 Nxe7 22. d3 d5 23. d4 h5 24. h4 Rh6 25. b4 g6 26. b5) 20. bxa4 b5 21. axb5 Nf6?? { (-3.48 → Mate in 4) Checkmate is now unavoidable. Qc8 was best. } (21... Qc8 22. b6) 22. h4?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. b6 was best. } (22. b6 Qxb6 23. d4 Qxd4 24. h4 Qxh4 25. Bg5 Qxg5#) 22... g5 23. hxg5 Qa8 24. gxf6 Ke7 25. fxe7 Qa3 26. Bxa3 d6 27. Bxd6 e5 28. Bxe5 h5 29. Bxh8 f6 30. Bxf6 h4 31. Bxh4# { Game ends by variant rule. } 0-1