FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Rz2d3OQA"]
[Date "2025.11.04"]
[White "Mobilephone2"]
[Black "ConorMoore250"]
[Result "1-0"]
[GameId "Rz2d3OQA"]
[UTCDate "2025.11.04"]
[UTCTime "17:21:39"]
[WhiteElo "1766"]
[BlackElo "2158"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.25] } 2. h4 { [%eval 0.0] } 2... gxh4 { [%eval 0.25] } 3. Rxh4? { (0.25 → -0.89) Mistake. gxh4 was best. } { [%eval -0.89] } (3. gxh4 h5 4. Rh3 Rh6 5. c4 Ra6 6. Nc3 Rxa2 7. Nxa2 c6) 3... c5? { (-0.89 → 0.31) Mistake. e6 was best. } { [%eval 0.31] } (3... e6 4. Rxh7 Rxh7 5. b4 Bxb4 6. Bh3 Bxd2 7. Bxd2 Rxh3 8. Nxh3) 4. Rxh7 { [%eval 0.59] } 4... Rxh7 { [%eval 0.61] } 5. b4 { [%eval 0.69] } 5... cxb4 { [%eval 0.23] } 6. Na3?? { (0.23 → -1.53) Blunder. d3 was best. } { [%eval -1.53] } (6. d3 b3 7. cxb3 Qa5 8. Qc2 Qxa2 9. Qxc8 Qxb1 10. Qxb7 Qxb3 11. Qxa8 Qxd3) 6... bxa3 { [%eval -0.9] } 7. Bxa3 { [%eval -1.37] } 7... Rh3?! { (-1.37 → -0.71) Inaccuracy. e6 was best. } { [%eval -0.71] } (7... e6 8. Bxf8 Kxf8 9. Bh3 Rxh3 10. Nxh3 Na6 11. e3 Qg5 12. Nxg5 Ne7 13. Nxe6) 8. Bxh3 { [%eval -1.15] } 8... f5 { [%eval -0.82] } 9. Bxf5?! { (-0.82 → -1.76) Inaccuracy. Bxe7 was best. } { [%eval -1.76] } (9. Bxe7 Kxe7) 9... e6?? { (-1.76 → Mate in 17) Checkmate is now unavoidable. Qa5 was best. } { [%eval #17] } (9... Qa5) 10. Bxf8 { [%eval #18] } 10... Kxf8 { [%eval 10.0] } 11. Bxe6 { [%eval 6.28] } 11... dxe6 { [%eval 6.19] } 12. d4 { [%eval 5.79] } 12... Qxd4 { [%eval 5.12] } 13. Qxd4 { [%eval 3.69] } 13... Nc6 { [%eval 7.95] } 14. Qxa7 { [%eval 5.61] } 14... Nxa7 { [%eval 7.25] } 15. Kd2 { [%eval 3.71] } 15... Ne7?? { (3.71 → Mate in 11) Checkmate is now unavoidable. Ke7 was best. } { [%eval #11] } (15... Ke7 16. Kd3) 16. Nh3 { [%eval 8.21] } 16... Ng6? { (8.21 → Mate in 9) Checkmate is now unavoidable. b6 was best. } { [%eval #9] } (16... b6 17. Kc3) 17. f4 { [%eval #9] } 17... Nxf4 { [%eval #8] } 18. gxf4 { [%eval #8] } 18... Ke7 { [%eval #7] } 19. f5 { [%eval #7] } 19... exf5 { [%eval #6] } 20. e4 { [%eval #6] } 20... fxe4 { [%eval #5] } 21. Rf1 { [%eval #5] } 21... Bxh3 { [%eval #4] } 22. c4 { [%eval #4] } 22... Bxf1 { [%eval #3] } 23. Kc2 { [%eval #3] } 23... Bxc4 { [%eval #2] } 24. Kc1 { [%eval #2] } 24... Bxa2 { [%eval #1] } 25. Kb1 { [%eval #1] } 25... Bxb1# { Game ends by variant rule. } 1-0

