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[Event "rated Antichess game"] [Site "https://lichess.org/RxoHYTbW"] [Date "2025.10.29"] [White "KorchevoySaveliy"] [Black "LitvinD"] [Result "1-0"] [GameId "RxoHYTbW"] [UTCDate "2025.10.29"] [UTCTime "08:41:35"] [WhiteElo "1511"] [BlackElo "1431"] [WhiteRatingDiff "+42"] [BlackRatingDiff "-41"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... bxa6 { [%eval 7.74] } 3. Nc3?? { (7.74 → -0.32) Blunder. Qh5 was best. } { [%eval -0.32] } (3. Qh5 Nh6 4. Qxf7 Kxf7 5. g4 Nxg4 6. Ne2 Nxf2 7. Kxf2 e5) 3... Bb7?? { (-0.32 → Mate in 14) Checkmate is now unavoidable. d5 was best. } { [%eval #14] } (3... d5 4. Nxd5) 4. g3 { [%eval #14] } 4... Bxh1 { [%eval #13] } 5. Qf3?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-15] } (5. Ne4 Bxe4 6. Qg4 Bxc2 7. Qxg7 Bxg7 8. b4 Bxa1 9. d3 Bxd3 10. e4 Bxe4) 5... Bxf3 { [%eval #-15] } 6. Nxf3 { [%eval #-14] } 6... d5?? { (Mate in 14 → -1.62) Lost forced checkmate sequence. e5 was best. } { [%eval -1.62] } (6... e5 7. Nxe5 Qh4 8. Nxd7 Kxd7 9. gxh4 g5 10. hxg5 Nf6 11. gxf6 Bg7 12. fxg7) 7. Nxd5 { [%eval -2.03] } 7... Qxd5 { [%eval -1.45] } 8. Ng5?! { (-1.45 → -2.12) Inaccuracy. a4 was best. } { [%eval -2.12] } (8. a4 Qxf3) 8... Qxd2?? { (-2.12 → 2.23) Blunder. Qxa2 was best. } { [%eval 2.23] } (8... Qxa2 9. Rxa2) 9. Nxh7?? { (2.23 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (9. Kxd2) 9... Qxc1?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #9] } (9... Qxc2 10. Nxf8 Qxb2 11. Bxb2 Rxh2 12. Bxg7 Rxf2 13. Kxf2 Kxf8 14. Bxf8 Nf6 15. Bxe7) 10. Rxc1 { [%eval #9] } 10... Rxh7 { [%eval #8] } 11. Rd1 { [%eval #8] } 11... Rxh2 { [%eval #7] } 12. Kd2 { [%eval #7] } 12... Rxf2 { [%eval #6] } 13. Rb1 { [%eval #6] } 13... Rxd2 { [%eval #5] } 14. Re1 { [%eval #5] } 14... Rxc2 { [%eval #4] } 15. g4 { [%eval #5] } 15... Rxb2 { [%eval #4] } 16. g5 { [%eval #4] } 16... Rxa2 { [%eval #3] } 17. g6 { [%eval #3] } 17... fxg6 { [%eval #2] } 18. Re2 { [%eval #2] } 18... Rxe2 { [%eval #1] } 19. e4 { [%eval #1] } 19... Rxe4# { Game ends by variant rule. } 1-0