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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/RTMjhTKC"] [Date "2024.11.10"] [White "JokubelisB"] [Black "D_B-ov"] [Result "1-0"] [GameId "RTMjhTKC"] [UTCDate "2024.11.10"] [UTCTime "07:48:51"] [WhiteElo "1339"] [BlackElo "1774"] [WhiteRatingDiff "+51"] [BlackRatingDiff "-37"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... a6?? { (Mate in 15 → 1.76) Lost forced checkmate sequence. b5 was best. } { [%eval 1.76] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7) 2. Bxa6 { [%eval 1.75] } 2... Rxa6?! { (1.75 → 2.92) Inaccuracy. bxa6 was best. } { [%eval 2.92] } (2... bxa6 3. e5) 3. Qh5 { [%eval 2.94] } 3... Rxa2 { [%eval 2.91] } 4. Qxh7?? { (2.91 → Mate in 14) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-14] } (4. Rxa2 h6) 4... Rxa1?? { (Mate in 14 → Mate in 17) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #17] } (4... Rxh7 5. Rxa2 Rxh2 6. Rxh2 f5 7. exf5 g6 8. fxg6 Kf7 9. gxf7 Nc6 10. fxg8=Q) 5. Qxg7?? { (Mate in 17 → 2.86) Lost forced checkmate sequence. Qxg8 was best. } { [%eval 2.86] } (5. Qxg8 Rxb1 6. Qxf7 Rxc1 7. Qxe8 Rxe1 8. Qxd8 Rxe4 9. Qxc7 Rxh2 10. Qxc8 Rxh1) 5... Rxb1 { [%eval 1.53] } 6. Qxf8 { [%eval 1.09] } 6... Rxb2 { [%eval 2.63] } 7. Qxg8 { [%eval 1.53] } 7... Rxg8 { [%eval 3.59] } 8. Bxb2 { [%eval 1.83] } 8... Rxg2 { [%eval 1.6] } 9. Bf6 { [%eval 2.51] } 9... exf6 { [%eval 3.99] } 10. e5 { [%eval 4.68] } 10... fxe5 { [%eval 5.34] } 11. d4 { [%eval 2.38] } 11... exd4 { [%eval 2.0] } 12. c3 { [%eval 1.51] } 12... dxc3?? { (1.51 → 4.20) Blunder. Rxf2 was best. } { [%eval 4.2] } (12... Rxf2 13. Kxf2 dxc3 14. h4 Qxh4 15. Rxh4 Na6 16. Rb4 Nxb4 17. Nf3 c2 18. Ke1) 13. Kd2?? { (4.20 → 1.07) Blunder. h4 was best. } { [%eval 1.07] } (13. h4) 13... Rxf2 { [%eval 1.12] } 14. Kxc3 { [%eval 1.26] } 14... Rxh2 { [%eval 1.23] } 15. Rxh2 { [%eval 0.96] } 15... f6?? { (0.96 → Mate in 4) Checkmate is now unavoidable. Qh4 was best. } { [%eval #4] } (15... Qh4 16. Rxh4 Na6 17. Rg4 Kf8 18. Rg8 Kxg8 19. Kd3 Kg7 20. Nf3 Kg6 21. Ng5) 16. Nf3 { [%eval #4] } 16... c6 { [%eval #3] } 17. Ne5 { [%eval #3] } 17... fxe5 { [%eval #2] } 18. Kd4 { [%eval #2] } 18... exd4 { [%eval #1] } 19. Rc2?? { (Mate in 1 → Mate in 7) Lost forced checkmate sequence. Rh4 was best. } { [%eval #-7] } (19. Rh4 Qxh4#) 19... d3?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. c5 was best. } { [%eval #1] } (19... c5 20. Rxc5 Qf6 21. Rxc8 Na6 22. Rxe8 Qe5 23. Rxe5 b5 24. Rxb5 Nb4 25. Rxb4) 20. Rxc6 { [%eval #1] } 20... bxc6# { Game ends by variant rule. } 1-0