FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/RNdURYPz"]
[Date "2025.04.19"]
[White "Nikolay196720191905"]
[Black "Alfonso1983"]
[Result "1-0"]
[GameId "RNdURYPz"]
[UTCDate "2025.04.19"]
[UTCTime "14:36:26"]
[WhiteElo "1798"]
[BlackElo "1962"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (1.22 → Mate in 16) Checkmate is now unavoidable. b3 was best. } { [%eval #-16] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... d6?? { (Mate in 16 → 0.01) Lost forced checkmate sequence. Bb7 was best. } { [%eval 0.01] } (2... Bb7 3. Bxd7 Bxh1 4. Bxe8 Qxd2 5. Bxf7 Qxe1 6. Qxe1 Bf3 7. Bxg8) 3. Bxc8 { [%eval 0.38] } 3... Qxc8 { [%eval 0.01] } 4. Nh3 { [%eval -0.32] } 4... Qxh3 { [%eval -1.23] } 5. Kf1 { [%eval -1.59] } 5... Qxf1?! { (-1.59 → -0.78) Inaccuracy. Qxh2 was best. } { [%eval -0.78] } (5... Qxh2) 6. Qxf1 { [%eval -0.68] } 6... g6 { [%eval -0.76] } 7. b3 { [%eval -0.76] } 7... Bh6?! { (-0.76 → -0.15) Inaccuracy. Nd7 was best. } { [%eval -0.15] } (7... Nd7 8. Ba3 Bh6 9. Bxd6 Bxd2 10. Nxd2 cxd6 11. Qe1 e5 12. f4 exf4 13. gxf4) 8. Ba3? { (-0.15 → -1.45) Mistake. Qh3 was best. } { [%eval -1.45] } (8. Qh3 Bxd2) 8... Bxd2 { [%eval -1.27] } 9. Bxd6 { [%eval -1.76] } 9... exd6?! { (-1.76 → -0.89) Inaccuracy. cxd6 was best. } { [%eval -0.89] } (9... cxd6 10. Nxd2 e5 11. Nb1 Ne7 12. Rg1 Nd7 13. Qe1 b5 14. Qb4 h6 15. Qxb5) 10. Nxd2 { [%eval -0.6] } 10... Nd7 { [%eval -1.07] } 11. Nc4? { (-1.07 → -2.85) Mistake. Qc1 was best. } { [%eval -2.85] } (11. Qc1 Rd8 12. Nf3 Nh6 13. Qxh6 Ke7 14. Qxh7 Rxh7 15. Rhg1 Rxh2 16. Nxh2 Ke6) 11... Nc5 { [%eval -2.48] } 12. Nxd6 { [%eval -2.27] } 12... Nxb3 { [%eval -2.23] } 13. axb3?? { (-2.23 → -5.10) Blunder. cxb3 was best. } { [%eval -5.1] } (13. cxb3 cxd6) 13... cxd6 { [%eval -5.05] } 14. Rxa7 { [%eval -5.07] } 14... Rxa7 { [%eval -5.47] } 15. Qa1 { [%eval -4.91] } 15... Rxa1 { [%eval -5.13] } 16. Rxa1 { [%eval -4.76] } 16... b5?! { (-4.76 → -3.51) Inaccuracy. Kd7 was best. } { [%eval -3.51] } (16... Kd7 17. e3) 17. b4? { (-3.51 → -5.75) Mistake. h4 was best. } { [%eval -5.75] } (17. h4 g5) 17... Ne7 { [%eval -6.15] } 18. c4 { [%eval -6.46] } 18... bxc4 { [%eval -5.69] } 19. b5 { [%eval -5.79] } 19... Nc6?? { (-5.79 → -2.72) Blunder. Kd7 was best. } { [%eval -2.72] } (19... Kd7) 20. bxc6 { [%eval -3.35] } 20... Ke7 { [%eval -2.92] } 21. c7?! { (-2.92 → -4.22) Inaccuracy. Rg1 was best. } { [%eval -4.22] } (21. Rg1 c3) 21... Ra8?? { (-4.22 → 0.38) Blunder. Kd7 was best. } { [%eval 0.38] } (21... Kd7) 22. Rxa8 { [%eval 0.87] } 22... Kf8 { [%eval 0.81] } 23. Rxf8 { [%eval 0.85] } 23... f6 { [%eval 0.43] } 24. Rxf6 { [%eval 0.0] } 24... h6 { [%eval 0.0] } 25. Rxg6 { [%eval 0.0] } 25... c3 { [%eval 0.0] } 26. Rxh6?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rxd6 was best. } { [%eval #-4] } (26. Rxd6 c2 27. Rxh6 c1=K 28. f4 Kc2 29. e4 Kc3 30. e5 Kc4 31. c8=K Kb4) 26... c2 { [%eval #-4] } 27. Rxd6 { [%eval #-3] } 27... c1=R?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. c1=B was best. } { [%eval #6] } (27... c1=B 28. Rd2 Bxd2 29. c8=K Be3 30. fxe3#) 28. Rg6 { [%eval #6] } 28... Rxc7 { [%eval #5] } 29. Rg7 { [%eval #5] } 29... Rxg7 { [%eval #4] } 30. g4 { [%eval #4] } 30... Rxg4 { [%eval #3] } 31. h4 { [%eval #3] } 31... Rxh4 { [%eval #2] } 32. f4 { [%eval #2] } 32... Rxf4 { [%eval #1] } 33. e4 { [%eval #1] } 33... Rxe4# { Game ends by variant rule. } 1-0