FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/RKwDvfMZ"]
[Date "2022.11.14"]
[White "TheCheessGuy"]
[Black "Asyareli04"]
[Result "1-0"]
[GameId "RKwDvfMZ"]
[UTCDate "2022.11.14"]
[UTCTime "03:53:51"]
[WhiteElo "1028"]
[BlackElo "1180"]
[WhiteRatingDiff "+36"]
[BlackRatingDiff "-27"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6?? { (-4.09 → 5.30) Blunder. e5 was best. } { [%eval 5.3] } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. b3?? { (5.30 → -0.60) Blunder. d3 was best. } { [%eval -0.6] } (2. d3 h6 3. Bxh6 Nxh6 4. Nf3 f5 5. g4 Nxg4 6. Nh4 Rxh4) 2... e6? { (-0.60 → 0.81) Mistake. d6 was best. } { [%eval 0.81] } (2... d6 3. b4) 3. c4? { (0.81 → -0.40) Mistake. Qc2 was best. } { [%eval -0.4] } (3. Qc2 Bb4 4. Qxh7 Rxh7 5. cxb4 Rxh2 6. Rxh2 c5 7. bxc5 Qa5 8. c6 Nxc6 9. f4 Qxa2) 3... Ba3?! { (-0.40 → 0.35) Inaccuracy. Ne7 was best. } { [%eval 0.35] } (3... Ne7 4. d3) 4. Nxa3 { [%eval 0.3] } 4... b5 { [%eval 0.61] } 5. cxb5 { [%eval 0.59] } 5... Na6?? { (0.59 → 2.78) Blunder. d6 was best. } { [%eval 2.78] } (5... d6 6. Qc2) 6. bxa6 { [%eval 2.52] } 6... Bxa6 { [%eval 1.85] } 7. Nc4? { (1.85 → 0.23) Mistake. d3 was best. } { [%eval 0.23] } (7. d3 Bxd3) 7... Bxc4 { [%eval 0.08] } 8. bxc4 { [%eval -0.29] } 8... d5 { [%eval -0.22] } 9. cxd5 { [%eval 0.53] } 9... Qxd5 { [%eval 0.15] } 10. d4?? { (0.15 → Mate in 10) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-10] } (10. Qc2 Qxg2 11. Qxc7 Qxf1 12. Qxa7 Qxg1 13. Qxg7 Qxh1 14. Qxh7 Rxa2 15. Rxa2 Qxe1 16. Qxg8 Rxg8) 10... Qxd4?? { (Mate in 10 → 3.29) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 3.29] } (10... Qxg2 11. Bxg2 f5 12. Bxa8 f4 13. Bxf4 a5 14. Bxc7 a4 15. Qxa4 Kd8 16. Bxd8 g5 17. Bxg5) 11. Qxd4 { [%eval 1.85] } 11... Rb8?? { (1.85 → Mate in 11) Checkmate is now unavoidable. c5 was best. } { [%eval #11] } (11... c5 12. Qxf6) 12. Qxf6 { [%eval #11] } 12... gxf6 { [%eval #9] } 13. Bg5 { [%eval #10] } 13... fxg5 { [%eval #9] } 14. f4 { [%eval #9] } 14... gxf4 { [%eval #8] } 15. e3 { [%eval #8] } 15... fxe3 { [%eval #7] } 16. Kd2 { [%eval #7] } 16... exd2 { [%eval #6] } 17. Re1?? { (Mate in 6 → Mate in 14) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-14] } (17. Rb1 Rxb1 18. a4 Rxf1 19. Ne2 Rxh1 20. a5 Rxh2 21. Nc1 dxc1=K 22. a6 Rxg2#) 17... dxe1=K?? { (Mate in 14 → Mate in 6) Lost forced checkmate sequence. dxe1=B was best. } { [%eval #6] } (17... dxe1=B 18. Bb5 Rxb5 19. h3 Ba5 20. g4 Rb3 21. axb3 h5 22. gxh5 Rxh5 23. b4 Bxb4 24. Rh2) 18. g3?? { (Mate in 6 → -8.86) Lost forced checkmate sequence. Bb5 was best. } { [%eval -8.86] } (18. Bb5 Rxb5 19. Ne2 Kxe2 20. Rf1 Kxf1 21. a4 Kxg2 22. axb5 Kxh2 23. b6 cxb6#) 18... Kxf1 { [%eval -8.2] } 19. h4? { (-8.20 → Mate in 17) Checkmate is now unavoidable. h3 was best. } { [%eval #-17] } (19. h3 Kxg1) 19... Kxg1 { [%eval #-17] } 20. Rxg1 { [%eval #-16] } 20... Rb1?? { (Mate in 16 → -4.34) Lost forced checkmate sequence. Rd8 was best. } { [%eval -4.34] } (20... Rd8 21. Rd1 Rxd1 22. g4 Kf7 23. g5 Nh6 24. gxh6 Rb8 25. a3 c5 26. a4 Rdb1 27. a5) 21. Rxb1 { [%eval -5.7] } 21... Ne7 { [%eval -6.43] } 22. Rb6 { [%eval -5.47] } 22... axb6 { [%eval #-18] } 23. g4 { [%eval #-12] } 23... Rf8 { [%eval #-12] } 24. g5 { [%eval #-11] } 24... h6 { [%eval #-11] } 25. gxh6 { [%eval #-10] } 25... Rf1 { [%eval #-10] } 26. h7 { [%eval #-7] } 26... Ng8?? { (Mate in 7 → -3.07) Lost forced checkmate sequence. Kd7 was best. } { [%eval -3.07] } (26... Kd7 27. a4 Ng8 28. hxg8=K Rf7 29. Kxf7 Kd8 30. Kxe6 Kd7 31. Kxd7 c6 32. Kxc6 b5 33. axb5#) 27. hxg8=K { [%eval -3.14] } 27... Kf7? { (-3.14 → -1.29) Mistake. c5 was best. } { [%eval -1.29] } (27... c5 28. h5) 28. Kxf7 { [%eval -1.5] } 28... Rxf7 { [%eval -1.84] } 29. h5 { [%eval -1.48] } 29... Rf1 { [%eval -1.34] } 30. a3 { [%eval -1.65] } 30... c5? { (-1.65 → -0.29) Mistake. Rf6 was best. } { [%eval -0.29] } (30... Rf6 31. a4) 31. a4 { [%eval -0.62] } 31... b5 { [%eval -1.36] } 32. axb5 { [%eval -1.18] } 32... Ra1 { [%eval -0.7] } 33. h6 { [%eval -0.69] } 33... c4 { [%eval -1.62] } 34. h7 { [%eval -1.21] } 34... c3 { [%eval -0.98] } 35. h8=R?! { (-0.98 → -1.81) Inaccuracy. b6 was best. } { [%eval -1.81] } (35. b6 Ra5) 35... Ra8?? { (-1.81 → Mate in 9) Checkmate is now unavoidable. c2 was best. } { [%eval #9] } (35... c2 36. b6) 36. Rxa8 { [%eval #9] } 36... c2 { [%eval #8] } 37. Ra1 { [%eval #8] } 37... e5 { [%eval #7] } 38. Rb1?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. b6 was best. } { [%eval 0.0] } (38. b6 e4 39. b7 e3 40. b8=Q c1=K 41. Rxc1 e2 42. Rf1 exf1=K 43. Qd6 Ke2 44. Qd3 Kxd3#) 38... cxb1=N?? { (0.00 → Mate in 7) Checkmate is now unavoidable. cxb1=K was best. } { [%eval #7] } (38... cxb1=K 39. b6 Kb2 40. b7 Kc3 41. b8=K e4 42. Kc7 Kd2 43. Kc6 e3 44. Kc5 e2 45. Kd6) 39. b6 { [%eval #7] } 39... e4 { [%eval #6] } 40. b7 { [%eval #6] } 40... e3 { [%eval #5] } 41. b8=B { [%eval #5] } 41... e2 { [%eval #4] } 42. Bg3?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Ba7 was best. } { [%eval #-2] } (42. Ba7 Nc3 43. Bc5 e1=N 44. Be3 Na4 45. Bb6 Nxb6#) 42... Nc3?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. e1=K was best. } { [%eval #2] } (42... e1=K 43. Bxe1 Nd2 44. Bxd2#) 43. Be1 { [%eval #2] } 43... Nd5 { [%eval #1] } 44. Bc3 { [%eval #1] } 44... Nxc3# { Game ends by variant rule. } 1-0
