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[Event "Rated Antichess game"] [Site "https://lichess.org/RKkdScp9"] [Date "2016.12.05"] [White "Vadim321"] [Black "serbog"] [Result "0-1"] [UTCDate "2016.12.05"] [UTCTime "09:14:17"] [WhiteElo "1423"] [BlackElo "1485"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+66"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 b5 2. cxb5 Na6?? { (-0.41 → 2.95) Blunder. d6 was best. } (2... d6) 3. bxa6 Bxa6 4. a4?? { (3.68 → -1.02) Blunder. Qc2 was best. } (4. Qc2) 4... Bxe2 5. Bxe2 Qc8?? { (-1.24 → 5.84) Blunder. h5 was best. } (5... h5) 6. Ba6 Qxa6 7. Kf1?? { (4.63 → Mate in 13) Checkmate is now unavoidable. Qc2 was best. } (7. Qc2) 7... Qxa4 8. Rxa4 Rb8?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Rd8 was best. } (8... Rd8 9. Rxa7 g5 10. Rxc7 Rb8 11. Rxd7 Rxb2 12. Bxb2 Kxd7 13. Bxh8 e5 14. Bxe5 Bg7 15. Bxg7) 9. Rxa7 Rxb2 10. Rxc7 Rxd2 11. Rxd7?? { (0.79 → Mate in 10) Checkmate is now unavoidable. Nxd2 was best. } (11. Nxd2 Nf6) 11... Kxd7?? { (Mate in 10 → 2.35) Lost forced checkmate sequence. Rxf2 was best. } (11... Rxf2 12. Kxf2 Kxd7 13. Qxd7 g5 14. Bxg5 Bh6 15. Bxh6 Nxh6 16. Qxe7 Nf5 17. Qxf7 h6 18. Qxf5) 12. Bxd2?? { (2.35 → Mate in 9) Checkmate is now unavoidable. Nxd2 was best. } (12. Nxd2 Kc6) 12... g5 13. Bxg5 Nf6?? { (Mate in 8 → 3.85) Lost forced checkmate sequence. e5 was best. } (13... e5 14. Qxd7 Nf6 15. Bxf6 Bh6 16. Qxf7 Rc8 17. Qxh7 Bc1 18. Bxe5 Be3 19. fxe3 Rh8 20. Bxh8#) 14. Qxd7 Nxd7 15. Bxe7 Bxe7 16. Na3?! { (2.86 → 2.00) Inaccuracy. Nc3 was best. } (16. Nc3) 16... Bxa3 17. Ke2 f6?? { (0.66 → 3.32) Blunder. Rd8 was best. } (17... Rd8 18. Kd2) 18. h4?! { (3.32 → 2.31) Inaccuracy. Kd2 was best. } (18. Kd2) 18... h6?? { (2.31 → 4.73) Blunder. Ra8 was best. } (18... Ra8 19. h5) 19. Nh3?? { (4.73 → Mate in 5) Checkmate is now unavoidable. Ke1 was best. } (19. Ke1) 19... Bf8?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Bc1 was best. } (19... Bc1 20. Rxc1 Rc8 21. Rxc8 Nf8 22. Rxf8 h5 23. Rxf6#) 20. Ng5?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. h5 was best. } (20. h5 Bc5 21. Ng5 Bxf2 22. Kxf2 hxg5 23. Re1 Rxh5 24. Rh1 Rxh1 25. Kg1 Rxg1 26. g3 Rxg3#) 20... fxg5 21. hxg5 hxg5 22. Rxh8 Nb8 23. Rxf8 g4 24. Rxb8 g3 25. fxg3# { Game ends by variant rule. } 0-1