- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/RGmPLNRF"] [Date "2025.01.22"] [White "xandreeq"] [Black "VaibhavVN"] [Result "0-1"] [GameId "RGmPLNRF"] [UTCDate "2025.01.22"] [UTCTime "01:12:57"] [WhiteElo "1805"] [BlackElo "1364"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+57"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.22] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6 { [%eval 1.21] } 3. b4?! { (1.21 → 0.26) Inaccuracy. a4 was best. } { [%eval 0.26] } (3. a4 a5 4. c4 Nc6 5. e4 d5 6. cxd5 exd5 7. exd5 Qxd5) 3... Bxb4 { [%eval 4.67] } 4. Nc3?? { (4.67 → -4.51) Blunder. Qh5 was best. } { [%eval -4.51] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxc3 { [%eval -4.02] } 5. dxc3 { [%eval -4.85] } 5... Nf6?? { (-4.85 → -1.82) Blunder. Nc6 was best. } { [%eval -1.82] } (5... Nc6 6. Qxd7 Qxd7 7. Kd1 Qxd1 8. Ne2 Qxc2 9. Rd1 Qxe2 10. Rd6) 6. Qxd7 { [%eval -1.92] } 6... Kxd7?? { (-1.92 → Mate in 11) Checkmate is now unavoidable. Nfxd7 was best. } { [%eval #11] } (6... Nfxd7 7. c4 Qh4 8. c5 Nxc5 9. h3 Qxh3 10. gxh3 g5 11. Rb1 Nb3 12. cxb3) 7. e4 { [%eval #11] } 7... Nxe4 { [%eval #10] } 8. f4 { [%eval #10] } 8... Nxc3 { [%eval #9] } 9. Rb1 { [%eval #9] } 9... Nxb1 { [%eval #8] } 10. Ba3 { [%eval #8] } 10... Nxa3 { [%eval #7] } 11. Nf3 { [%eval #7] } 11... Nxc2 { [%eval #6] } 12. Nd4?? { (Mate in 6 → -5.52) Lost forced checkmate sequence. Ng1 was best. } { [%eval -5.52] } (12. Ng1 Nxe1 13. a4 Nxg2 14. a5 Nxf4 15. Nh3 Nxh3 16. Rg1 Nxg1 17. h4 Qxh4#) 12... Nxe1 { [%eval -6.38] } 13. Nxe6?? { (-6.38 → Mate in 12) Checkmate is now unavoidable. Rxe1 was best. } { [%eval #-12] } (13. Rxe1 Qg5 14. Nxe6 fxe6 15. fxg5 Rf8 16. Rxe6 Kxe6 17. h4 h6 18. gxh6 gxh6) 13... Kxe6 { [%eval #-12] } 14. Rxe1 { [%eval #-11] } 14... Ke5 { [%eval #-11] } 15. Rxe5 { [%eval #-9] } 15... Qd5 { [%eval #-9] } 16. Rxd5 { [%eval #-8] } 16... c5 { [%eval #-9] } 17. Rxc5 { [%eval #-8] } 17... Nc6 { [%eval #-8] } 18. Rxc6 { [%eval #-7] } 18... Bd7 { [%eval #-7] } 19. Rxa6 { [%eval #-6] } 19... Rac8 { [%eval #-6] } 20. Rxa7 { [%eval #-5] } 20... Rc7 { [%eval #-5] } 21. Rxc7 { [%eval #-4] } 21... Rb8 { [%eval #-4] } 22. Rxd7 { [%eval #-3] } 22... Re8 { [%eval #-4] } 23. Rxf7 { [%eval #-3] } 23... Rd8 { [%eval #-3] } 24. Rxg7 { [%eval #-2] } 24... Re8 { [%eval #-2] } 25. Rxh7 { [%eval #-1] } 25... Re7 { [%eval #-1] } 26. Rxe7# { Game ends by variant rule. } 0-1