- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/QzhpSOYR"] [Date "2024.11.05"] [White "FritzFriedrich"] [Black "slaca"] [Result "1-0"] [GameId "QzhpSOYR"] [UTCDate "2024.11.05"] [UTCTime "10:02:20"] [WhiteElo "1644"] [BlackElo "1947"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... e6 { [%eval 0.54] } 3. Bxd7 { [%eval 0.33] } 3... Qxd7?? { (0.33 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. Nh3 Nh6 5. Ng5 Qxg5 6. Rf1 Qxg2 7. Qh5 Qxh2 8. Qxf7) 4. Qh5?? { (Mate in 18 → 0.74) Lost forced checkmate sequence. b4 was best. } { [%eval 0.74] } (4. b4 Qxd2 5. Nxd2 Bxb4 6. Qe2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8) 4... Qxd2 { [%eval 0.8] } 5. Qxf7? { (0.80 → -0.37) Mistake. Kxd2 was best. } { [%eval -0.37] } (5. Kxd2 Ba3 6. Qxh7 Rxh7 7. Nxa3 Rxh2 8. Rxh2 Nd7 9. Nb1 Ne7) 5... Kxf7? { (-0.37 → 0.73) Mistake. Qxe1 was best. } { [%eval 0.73] } (5... Qxe1 6. Qxe8 Qxf2 7. Qxf8 Qxg2 8. Qxg7 Qxh1 9. Qxh7 Qxg1 10. Qxg8) 6. Nxd2? { (0.73 → -0.83) Mistake. Kxd2 was best. } { [%eval -0.83] } (6. Kxd2 Ba3 7. Nxa3 Ne7 8. Ne2 Ke8 9. Rd1 Kd7 10. Nc3 Rd8) 6... Ba3 { [%eval -1.05] } 7. bxa3 { [%eval -1.21] } 7... Nc6 { [%eval -0.84] } 8. Bb2?? { (-0.84 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (8. a4 a5) 8... g6 { [%eval #-10] } 9. Bxh8 { [%eval #-9] } 9... Nd4 { [%eval #-10] } 10. Bxd4 { [%eval #-8] } 10... e5?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Rb8 was best. } { [%eval #12] } (10... Rb8 11. Bxa7 g5 12. Bxb8 Nh6 13. Bxc7 e5 14. Bxe5 Kf6 15. Bxf6 Bg4 16. Bxg5) 11. Bxa7 { [%eval #12] } 11... Rxa7 { [%eval #11] } 12. Rb1 { [%eval #11] } 12... Rxa3 { [%eval #10] } 13. e4 { [%eval #10] } 13... Rxa2 { [%eval #9] } 14. Rb2 { [%eval #9] } 14... Rxb2 { [%eval #8] } 15. Ne2 { [%eval #9] } 15... Rxc2 { [%eval #8] } 16. Kf1 { [%eval #8] } 16... Rxd2 { [%eval #7] } 17. Kg1 { [%eval #7] } 17... Rxe2 { [%eval #6] } 18. f4?? { (Mate in 6 → 0.39) Lost forced checkmate sequence. g4 was best. } { [%eval 0.39] } (18. g4 Bxg4 19. f3 Rxh2 20. Kxh2 Bxf3 21. Kh3 Bxe4 22. Kg4 Bxh1 23. Kf5 gxf5#) 18... Rxg2?? { (0.39 → Mate in 6) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #6] } (18... Rxe4) 19. Kxg2 { [%eval #6] } 19... exf4 { [%eval #5] } 20. Re1?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Kh3 was best. } { [%eval #-7] } (20. Kh3 Bxh3 21. Rf1 Bxf1 22. h3 Bxh3 23. e5 Ne7 24. e6 Bxe6#) 20... Kg7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. f3 was best. } { [%eval #5] } (20... f3 21. Kxf3 Bg4 22. Kxg4 g5 23. Kxg5 Nh6 24. Kxh6 Ke6 25. Kxh7 Kd5 26. exd5) 21. Kh3 { [%eval #5] } 21... Bxh3 { [%eval #4] } 22. Rf1?? { (Mate in 4 → -1.44) Lost forced checkmate sequence. Re3 was best. } { [%eval -1.44] } (22. Re3 fxe3 23. e5 Bf1 24. h3 Bxh3 25. e6 Bxe6#) 22... Bxf1 { [%eval -1.6] } 23. h3 { [%eval -1.76] } 23... Bxh3 { [%eval -1.79] } 24. e5 { [%eval -1.64] } 24... Bg2 { [%eval -1.63] } 25. e6 { [%eval -1.9] } 25... Kf7?! { (-1.90 → -0.98) Inaccuracy. Nf6 was best. } { [%eval -0.98] } (25... Nf6 26. e7 Nd7 27. e8=K g5 28. Kxd7 g4 29. Kxc7 Bb7 30. Kxb7 g3 31. Kc6) 26. exf7 { [%eval -1.21] } 26... h6?? { (-1.21 → Mate in 11) Checkmate is now unavoidable. Ne7 was best. } { [%eval #11] } (26... Ne7 27. f8=B c5 28. Bxe7 f3 29. Bxc5 g5 30. Bd6 g4 31. Bh2 h5 32. Bf4) 27. fxg8=K { [%eval #16] } 27... f3 { [%eval #15] } 28. Kf8 { [%eval #15] } 28... f2 { [%eval #13] } 29. Ke7 { [%eval #13] } { Black resigns. } 1-0