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[Event "Rated Antichess game"] [Site "https://lichess.org/Qu6TGlxf"] [Date "2024.02.14"] [White "jkawiotm"] [Black "SOHAMSEN_2012"] [Result "0-1"] [UTCDate "2024.02.14"] [UTCTime "16:40:05"] [WhiteElo "1053"] [BlackElo "779"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+192"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... c5?? { (Mate in 16 → -1.32) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. dxc5 Qb6?? { (-5.66 → 6.29) Blunder. g5 was best. } (2... g5 3. Bxg5) 3. Qxd7?? { (6.29 → -0.02) Blunder. cxb6 was best. } (3. cxb6 axb6 4. Qxd7 Nxd7 5. Bh6 Rxa2 6. Rxa2 Nxh6 7. Kd1 Nf5) 3... Bxd7?? { (-0.02 → Mate in 13) Checkmate is now unavoidable. Qxc5 was best. } (3... Qxc5) 4. cxb6 axb6 5. Bh6 Rxa2 6. Bxg7?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Rxa2 was best. } (6. Rxa2 Nxh6 7. Ra4 Bxa4 8. b4 Bxc2 9. Kd2 Bxb1 10. Kc2 Bxc2 11. e4 Bxe4 12. g3 Bxh1) 6... Rxb2 7. Bxf8 Rxb1 8. Bxe7 Rxe1?? { (Mate in 9 → -2.38) Lost forced checkmate sequence. Kxe7 was best. } (8... Kxe7 9. Rxb1 h5 10. Rxb6 Kd8 11. Rxb7 Bc8 12. Rxb8 Be6 13. Rxd8 Rh7 14. Rxg8 Bh3 15. Nxh3) 9. Rxe1 Nxe7 10. e3?? { (-1.72 → Mate in 9) Checkmate is now unavoidable. h4 was best. } (10. h4 Bh3) 10... Bh3 11. gxh3 Nec6?? { (Mate in 8 → -3.28) Lost forced checkmate sequence. b5 was best. } (11... b5 12. Bxb5 Ng8 13. Bxe8 h5 14. Bxf7 Nh6 15. Bxh5 Re8 16. Bxe8 b5 17. Bxb5 Nd7 18. Bxd7) 12. Ba6?! { (-3.28 → -4.66) Inaccuracy. Rc1 was best. } (12. Rc1 Kf8) 12... bxa6 13. c3?! { (-4.61 → -6.74) Inaccuracy. Rf1 was best. } (13. Rf1 Ke7 14. c4 Nd7 15. c5 bxc5 16. h4 Kf6 17. h5 Rg8 18. Rd1 Rxg1 19. Rxd7 Rxh1) 13... Nd4?? { (-6.74 → -3.22) Blunder. a5 was best. } (13... a5) 14. cxd4 f5?? { (-3.55 → 1.63) Blunder. a5 was best. } (14... a5) 15. e4?? { (1.63 → Mate in 7) Checkmate is now unavoidable. f4 was best. } (15. f4 Ke7) 15... fxe4 16. Rxe4 Rg8 17. Rxe8 Rxg1 18. Rxb8 Rxh1 19. Rxb6 Rxh2 20. Rxa6 Rxf2 21. Rf6 Rxf6 22. d5 Re6 23. dxe6 h5 24. e7 h4 25. e8=Q# { Game ends by variant rule. } 0-1