FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/QMll3voD"]
[Date "2025.07.09"]
[White "FranciscoOro"]
[Black "SongRemainstTheSame"]
[Result "1-0"]
[GameId "QMll3voD"]
[UTCDate "2025.07.09"]
[UTCTime "14:56:51"]
[WhiteElo "1667"]
[BlackElo "2104"]
[WhiteRatingDiff "+32"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "30+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Nxd7? { (1.48 → 3.16) Mistake. Bxd7 was best. } { [%eval 3.16] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Nf3?? { (3.16 → 0.23) Blunder. b4 was best. } { [%eval 0.23] } (4. b4 Bxb4 5. e4 Bxd2 6. Kxd2 Qh4 7. e5 Nxe5 8. c4 Nxc4) 4... Ba3 { [%eval 0.84] } 5. bxa3 { [%eval 0.36] } 5... Ne5?! { (0.36 → 1.30) Inaccuracy. Ne7 was best. } { [%eval 1.3] } (5... Ne7 6. Ne5) 6. Nxe5 { [%eval 1.21] } 6... Qxd2 { [%eval 1.28] } 7. Nxf7 { [%eval 1.36] } 7... Kxf7?! { (1.36 → 2.30) Inaccuracy. Qxd1 was best. } { [%eval 2.3] } (7... Qxd1 8. Kxd1) 8. Bxd2 { [%eval 1.77] } 8... Ne7?? { (1.77 → 7.84) Blunder. h6 was best. } { [%eval 7.84] } (8... h6 9. Qh5) 9. Nc3 { [%eval 5.47] } 9... Rd8 { [%eval 6.05] } 10. Nd5?? { (6.05 → 2.26) Blunder. Qh5 was best. } { [%eval 2.26] } (10. Qh5) 10... Nxd5?? { (2.26 → Mate in 11) Checkmate is now unavoidable. Rxd5 was best. } { [%eval #11] } (10... Rxd5 11. Qh5 Rxd2 12. Qxf7 Rxf2 13. Qxe7 Rxc2 14. Qxc7 Rxg2 15. Qxa7 Rxa7 16. Rf1) 11. Qg4?? { (Mate in 11 → -1.05) Lost forced checkmate sequence. Ke2 was best. } { [%eval -1.05] } (11. Ke2 Nxe3 12. Bxe3 Rxd1 13. Bxa7 Rxa1 14. Rxa1 Rxa7 15. Rd1 Rxa3 16. Rd4 Rxa2) 11... Nxe3 { [%eval -0.82] } 12. Qxe6 { [%eval -1.07] } 12... Bxe6?? { (-1.07 → 2.07) Blunder. Kxe6 was best. } { [%eval 2.07] } (12... Kxe6 13. fxe3) 13. fxe3 { [%eval 1.25] } 13... Bxa2?! { (1.25 → 1.92) Inaccuracy. Rxd2 was best. } { [%eval 1.92] } (13... Rxd2 14. Kxd2) 14. Rxa2 { [%eval 1.17] } 14... Rxd2 { [%eval 1.69] } 15. Kxd2 { [%eval 1.23] } 15... g5?! { (1.23 → 1.88) Inaccuracy. h5 was best. } { [%eval 1.88] } (15... h5 16. Rd1) 16. Rd1?! { (1.88 → 1.13) Inaccuracy. Kd3 was best. } { [%eval 1.13] } (16. Kd3) 16... g4?? { (1.13 → 3.84) Blunder. Kg8 was best. } { [%eval 3.84] } (16... Kg8 17. g3) 17. g3?? { (3.84 → 1.69) Blunder. Rb1 was best. } { [%eval 1.69] } (17. Rb1 g3 18. hxg3 Rb8 19. Rxb8 Ke7 20. Kd3 a5 21. g4 c5 22. Re8 Kxe8) 17... Kg6?? { (1.69 → 4.76) Blunder. h5 was best. } { [%eval 4.76] } (17... h5 18. h3 gxh3 19. Rb2 Rb8 20. Rxb8 h2 21. Rg1 hxg1=K 22. Rb3 Ke6 23. e4) 18. h3?! { (4.76 → 3.41) Inaccuracy. Rb2 was best. } { [%eval 3.41] } (18. Rb2 Rb8) 18... gxh3 { [%eval 2.52] } 19. Rg1?? { (2.52 → -0.36) Blunder. Ke2 was best. } { [%eval -0.36] } (19. Ke2 Rd8) 19... Kg5?? { (-0.36 → 2.45) Blunder. h2 was best. } { [%eval 2.45] } (19... h2 20. Kd3) 20. Rb2 { [%eval 2.0] } 20... Kf4?? { (2.00 → 8.71) Blunder. Rb8 was best. } { [%eval 8.71] } (20... Rb8 21. Rxb8) 21. exf4 { [%eval 8.91] } 21... Rb8 { [%eval 9.37] } 22. Rxb8 { [%eval 8.12] } 22... a5? { (8.12 → Mate in 11) Checkmate is now unavoidable. h2 was best. } { [%eval #11] } (22... h2) 23. a4 { [%eval #11] } 23... c5 { [%eval #9] } 24. Rb4?? { (Mate in 9 → 2.39) Lost forced checkmate sequence. c4 was best. } { [%eval 2.39] } (24. c4 h6 25. Ke2 h5 26. g4 hxg4 27. Rxg4 h2 28. Rb7 h1=N 29. Rg3 Nxg3) 24... cxb4?! { (2.39 → 3.30) Inaccuracy. axb4 was best. } { [%eval 3.3] } (24... axb4) 25. Ke3? { (3.30 → 1.46) Mistake. Rf1 was best. } { [%eval 1.46] } (25. Rf1 h5) 25... h5?! { (1.46 → 2.50) Inaccuracy. h2 was best. } { [%eval 2.5] } (25... h2 26. g4) 26. c3 { [%eval 2.18] } 26... bxc3 { [%eval 2.2] } 27. Kd2?? { (2.20 → -2.52) Blunder. Re1 was best. } { [%eval -2.52] } (27. Re1 h2) 27... cxd2 { [%eval -1.26] } 28. Re1? { (-1.26 → -2.52) Mistake. Rd1 was best. } { [%eval -2.52] } (28. Rd1 h2) 28... dxe1=R { [%eval -2.19] } 29. g4 { [%eval -2.91] } 29... hxg4 { [%eval -4.51] } 30. f5 { [%eval -4.51] } 30... h2 { [%eval -4.51] } 31. f6 { [%eval -4.52] } 31... h1=R { [%eval -4.39] } 32. f7 { [%eval -4.74] } 32... Rh5 { [%eval -5.03] } 33. f8=R?? { (-5.03 → Mate in 10) Checkmate is now unavoidable. f8=K was best. } { [%eval #-10] } (33. f8=K Rb1) 33... Rb5?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. Rf5 was best. } { [%eval #14] } (33... Rf5 34. Rxf5 Rb1 35. Rxa5 g3 36. Rh5 g2 37. Ra5 Rb3 38. Rh5 Rh3 39. Rxh3) 34. axb5 { [%eval #14] } 34... g3 { [%eval #13] } 35. Rf1?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Rf6 was best. } { [%eval 0.0] } (35. Rf6 Ra1 36. b6 Ra3 37. Rh6 Ra4 38. b7 Rh4 39. Rxh4 a4 40. Rxa4 g2) 35... Rxf1 { [%eval 0.0] } 36. b6 { [%eval 0.0] } 36... Rf2?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Rc1 was best. } { [%eval #8] } (36... Rc1 37. b7 Rc3 38. b8=B Rc7 39. Bxc7 g2 40. Bxa5 g1=K 41. Bb4 Kg2 42. Bd2) 37. b7 { [%eval #8] } 37... a4 { [%eval #4] } 38. b8=R { [%eval #4] } 38... Rb2 { [%eval #3] } 39. Rxb2 { [%eval #3] } 39... g2 { [%eval #2] } 40. Rxg2 { [%eval #2] } 40... a3 { [%eval #1] } 41. Rb2 { [%eval #1] } 41... axb2# { Game ends by variant rule. } 1-0