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[Event "Rated Antichess game"] [Site "https://lichess.org/Psn32ace"] [Date "2018.03.22"] [White "silveer"] [Black "Swafit123"] [Result "0-1"] [UTCDate "2018.03.22"] [UTCTime "15:50:25"] [WhiteElo "1789"] [BlackElo "1415"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+74"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6? { (0.87 → 2.14) Mistake. e6 was best. } (2... e6) 3. Bxd7 Kxd7?? { (1.59 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } (3... Nxd7 4. d3) 4. Kf1?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. c4 was best. } (4. c4 Bxc4 5. Qf3 Bxa2 6. Qxf7 Bxb1 7. Rxa7 Rxa7 8. Qxg8 Rxg8 9. e4 Bxe4 10. Ne2 Bxg2) 4... Bxf1 5. Qxf1 Na6 6. Qxa6 Qc8?? { (Mate in 12 → 0.55) Lost forced checkmate sequence. Rb8 was best. } (6... Rb8 7. Qxa7 Rxb2 8. Bxb2 g5 9. Bxh8 Bg7 10. Bxg7 Qa8 11. Qxc7 Qxg2 12. Qxd7 Qxh2 13. Rxh2) 7. Qxc8 Rxc8 8. c4? { (0.67 → -0.63) Mistake. Nc3 was best. } (8. Nc3) 8... e6 9. f4?? { (0.35 → Mate in 12) Checkmate is now unavoidable. a4 was best. } (9. a4 Kc6) 9... Ba3?? { (Mate in 12 → -0.74) Lost forced checkmate sequence. g5 was best. } (9... g5 10. fxg5 Nf6 11. gxf6 Bg7 12. fxg7 Kd8 13. gxh8=B f6 14. Bxf6 Rb8 15. Bxd8 Rxb2 16. Bxb2) 10. bxa3 g5 11. fxg5 Nf6?? { (-2.26 → 1.43) Blunder. h6 was best. } (11... h6) 12. gxf6 Ke7?? { (0.39 → 7.27) Blunder. Rhd8 was best. } (12... Rhd8 13. c5) 13. fxe7 Rhf8 14. exf8=Q Rxf8 15. Ne2 Rg8? { (7.95 → Mate in 11) Checkmate is now unavoidable. c6 was best. } (15... c6 16. Nbc3) 16. Bb2? { (Mate in 11 → 9.62) Lost forced checkmate sequence. g4 was best. } (16. g4 Rxg4 17. Rf1 Rxc4 18. Rxf7 Rxc1 19. Rxh7 Rxb1 20. Rxc7 Rxa1 21. Rxa7 Rxa2 22. Rh7 Rxd2) 16... Rxg2 17. Rc1 Rxe2 18. Nc3 Rxe3 19. dxe3 e5 20. Rg1?! { (7.02 → 5.21) Inaccuracy. c5 was best. } (20. c5 a5 21. a4 e4 22. Nxe4 f6 23. Bxf6 h5 24. Bd4 c6 25. Rab1 h4 26. Rg1 h3) 20... e4?! { (5.21 → 7.99) Inaccuracy. c5 was best. } (20... c5) 21. Nxe4 f6 22. Nxf6 c5 23. Nxh7 a5 24. Bd4?? { (2.80 → Mate in 2) Checkmate is now unavoidable. e4 was best. } (24. e4) 24... cxd4 25. exd4 a4 26. Rgc1# { Game ends by variant rule. } 0-1