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[Event "Casual Antichess game"] [Site "https://lichess.org/PrElReQz"] [Date "2018.02.27"] [White "Buric11"] [Black "lichess AI level 1"] [Result "1-0"] [UTCDate "2018.02.27"] [UTCTime "20:49:40"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6) 1... b6?? { (Mate in 15 → 1.59) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Kxd2 Rg8 7. Bxf7 Bg4 8. Bxg8) 2. Ba6 Nxa6? { (1.15 → 2.48) Mistake. Bxa6 was best. } (2... Bxa6 3. c4) 3. d4?? { (2.48 → Mate in 16) Checkmate is now unavoidable. Qh5 was best. } (3. Qh5 f5) 3... Nh6?? { (Mate in 16 → 1.25) Lost forced checkmate sequence. e5 was best. } (3... e5 4. dxe5 Qg5 5. Bxg5 Nf6 6. Bxf6 gxf6 7. exf6 Bg7 8. fxg7 b5 9. gxh8=R d6 10. Rxh7) 4. Bxh6 gxh6 5. Nd2?? { (1.38 → Mate in 15) Checkmate is now unavoidable. e5 was best. } (5. e5 e6) 5... h5?? { (Mate in 15 → 0.73) Lost forced checkmate sequence. e5 was best. } (5... e5 6. dxe5 Qf6 7. exf6 Ba3 8. bxa3 Ke7 9. fxe7 f5 10. exf5 h5 11. Qxh5 d6 12. Qxh7) 6. Qxh5 d6?? { (0.29 → Mate in 13) Checkmate is now unavoidable. e5 was best. } (6... e5 7. Qxe5 Qf6 8. Qxe8 Qxd4 9. Qxf8 Qxb2 10. Qxc8 Qxa2 11. Qxd7 Qxa1 12. Qxf7 Qxe1 13. Qxh7) 7. Qxf7 Kxf7 8. Ne2?? { (Mate in 12 → -1.22) Lost forced checkmate sequence. b4 was best. } (8. b4 Nxb4 9. Rd1 Nxc2 10. Kf1 Nxd4 11. e5 dxe5 12. Nb3 Nxb3 13. axb3 Qxd1 14. b4 Qxf1) 8... h5?? { (-1.22 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } (8... Bh3 9. gxh3) 9. g3?? { (Mate in 12 → -2.64) Lost forced checkmate sequence. b4 was best. } (9. b4 Nxb4 10. a4 Nxc2 11. Nf4 Nxa1 12. Nxh5 Rxh5 13. Rf1 Rxh2 14. d5 Rxg2 15. Ke2 Rxf2) 9... Nc5?? { (-2.64 → Mate in 13) Checkmate is now unavoidable. h4 was best. } (9... h4 10. gxh4) 10. dxc5 bxc5 11. Nd4 cxd4 12. c3? { (Mate in 10 → 8.55) Lost forced checkmate sequence. g4 was best. } (12. g4 hxg4 13. Nf3 gxf3 14. Rg1 Rxh2 15. Kd2 Rxf2 16. Kd3 Rxc2 17. Kxd4 Rxb2 18. Ke5 dxe5) 12... dxc3 13. bxc3 Bg4?? { (6.48 → Mate in 9) Checkmate is now unavoidable. Bf5 was best. } (13... Bf5 14. exf5 Kg6 15. fxg6 Rh7 16. gxh7 e5 17. Nf1 e4 18. h4 Qxh4 19. gxh4 d5 20. c4) 14. Rd1 Bxd1 15. Kxd1 Kf6 16. g4 hxg4 17. h3?? { (Mate in 7 → -1.07) Lost forced checkmate sequence. Re1 was best. } (17. Re1 Rxh2 18. Kc2 Rxf2 19. Kb3 Rxd2 20. Kc4 Rxa2 21. Kc5 dxc5 22. Re2 Rxe2 23. c4 Rxe4#) 17... Rxh3 18. Rxh3 gxh3 19. Nb1 e5 20. a3?! { (-1.93 → -3.01) Inaccuracy. a4 was best. } (20. a4 Qc8) 20... Bh6?? { (-3.01 → -0.08) Blunder. Be7 was best. } (20... Be7 21. a4) 21. c4?? { (-0.08 → -2.61) Blunder. Kc1 was best. } (21. Kc1 Bxc1 22. Nd2 Bxa3 23. f4 exf4 24. e5 Kxe5 25. Ne4 Kxe4 26. c4 Kd5 27. cxd5 c5) 21... Bd2?! { (-2.61 → -1.44) Inaccuracy. Be3 was best. } (21... Be3 22. fxe3) 22. Nxd2?? { (-1.44 → Mate in 8) Checkmate is now unavoidable. Kxd2 was best. } (22. Kxd2 d5) 22... h2?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. d5 was best. } (22... d5 23. exd5 Qxd5 24. cxd5 e4 25. Nxe4 Kg5 26. Nxg5 Rb8 27. Nxh3 c6 28. dxc6 Rb4 29. axb4) 23. a4?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. c5 was best. } (23. c5 dxc5 24. Nf3 Qxd1 25. Nxe5 Kxe5 26. f4 Kxe4 27. f5 Kxf5 28. a4 Qxa4#) 23... Qh8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. d5 was best. } (23... d5 24. cxd5 Qxd5 25. exd5 e4 26. Nxe4 Rg8 27. Nxf6 Rg4 28. Nxg4 a5 29. Nxh2 c6 30. dxc6#) 24. f4?? { (Mate in 7 → -2.15) Lost forced checkmate sequence. c5 was best. } (24. c5 dxc5 25. Nf3 Qg7 26. Nxe5 Kxe5 27. Kd2 Kxe4 28. Kc3 Qxc3 29. a5 Qxa5 30. f3 Kxf3#) 24... exf4 25. Nb3?? { (-1.39 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } (25. Ke2 d5) 25... Qh4?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Kf5 was best. } (25... Kf5 26. exf5 Qd4 27. Nxd4 d5 28. cxd5 c5 29. dxc6 f3 30. Nxf3 Rb8 31. Nxh2 Rb5 32. axb5) 26. a5?? { (Mate in 4 → -1.82) Lost forced checkmate sequence. Nc5 was best. } (26. Nc5 dxc5 27. Ke1 Qxe1 28. a5 Qxe4 29. a6 Qxc4#) 26... c5?? { (-1.82 → Mate in 3) Checkmate is now unavoidable. Qe1 was best. } (26... Qe1 27. Kxe1) 27. Nxc5 dxc5 28. Ke2?? { (Mate in 2 → -5.15) Lost forced checkmate sequence. Ke1 was best. } (28. Ke1 Qxe1 29. a6 Qxe4#) 28... Rd8?? { (-5.15 → Mate in 2) Checkmate is now unavoidable. Qe1 was best. } (28... Qe1 29. Kxe1) 29. Kd3 Rxd3 30. e5 Kxe5 31. a6 Rb3# { Game ends by variant rule. } 1-0