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[Event "rated Antichess game"] [Site "https://lichess.org/PmOVC2AO"] [Date "2019.09.05"] [White "Tow96"] [Black "valeta1999"] [Result "1-0"] [GameId "PmOVC2AO"] [UTCDate "2019.09.05"] [UTCTime "20:43:40"] [WhiteElo "1298"] [BlackElo "1323"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-46"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.27] } 1... d6?? { (1.27 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (1... b5) 2. Ba6 { [%eval #14] } 2... bxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #12] } 4. Nh3?? { (Mate in 12 → -2.23) Lost forced checkmate sequence. Kd1 was best. } { [%eval -2.23] } (4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Nh3 Bxg2 8. Rg1 Bxh3 9. Rxg7 Bxg7 10. b3 Bxa1) 4... Bxh3 { [%eval -1.65] } 5. gxh3 { [%eval -2.07] } 5... f6?? { (-2.07 → 0.36) Blunder. Nd7 was best. } { [%eval 0.36] } (5... Nd7 6. h4) 6. c3?? { (0.36 → -1.89) Blunder. c4 was best. } { [%eval -1.89] } (6. c4 d5) 6... Nd7 { [%eval -1.53] } 7. Ke2?! { (-1.53 → -2.31) Inaccuracy. a4 was best. } { [%eval -2.31] } (7. a4 a5) 7... g6?? { (-2.31 → 0.42) Blunder. Nh6 was best. } { [%eval 0.42] } (7... Nh6 8. Rg1 Rg8 9. Rxg7 Rxg7 10. h4 a5 11. a4 Qb8 12. Kf1 Qxb2 13. Bxb2 Rg1 14. Kxg1) 8. Kf3? { (0.42 → -0.97) Mistake. h4 was best. } { [%eval -0.97] } (8. h4 h5 9. Kf3 Nh6 10. Na3 Rb8 11. Rb1 Rxb2 12. Rxb2 f5 13. Ke4 fxe4 14. Rb8 Nxb8) 8... Kf7?! { (-0.97 → 0.00) Inaccuracy. Nh6 was best. } { [%eval 0.0] } (8... Nh6 9. Na3 a5 10. Rd1 Kf7 11. Nc2 Rb8 12. Rb1 Rxb2 13. Rxb2 a4 14. Kg4 Nxg4 15. hxg4) 9. a3?? { (0.00 → -2.88) Blunder. h4 was best. } { [%eval -2.88] } (9. h4 Rb8 10. Na3 Rxb2 11. Bxb2 a5 12. Nc2 Nh6 13. h5 gxh5 14. Rab1 a4 15. a3 h4) 9... Ke6?? { (-2.88 → -0.36) Blunder. f5 was best. } { [%eval -0.36] } (9... f5 10. h4 g5 11. hxg5 f4 12. exf4 e5 13. fxe5 Qxg5 14. exd6 Bxd6 15. Rg1 Bxh2 16. Rxg5) 10. h4 { [%eval -0.62] } 10... g5 { [%eval -0.74] } 11. hxg5 { [%eval -0.82] } 11... fxg5 { [%eval -0.13] } 12. Kf4?? { (-0.13 → -5.84) Blunder. Kg2 was best. } { [%eval -5.84] } (12. Kg2 g4) 12... gxf4 { [%eval -5.69] } 13. exf4 { [%eval -5.7] } 13... Kf5?? { (-5.70 → Mate in 11) Checkmate is now unavoidable. Kf7 was best. } { [%eval #11] } (13... Kf7 14. Ra2) 14. c4?? { (Mate in 11 → -6.10) Lost forced checkmate sequence. f3 was best. } { [%eval -6.1] } (14. f3 Kxf4 15. d3 Kxf3 16. Be3 Kxe3 17. b3 Kxd3 18. Nd2 Kxd2 19. a4 Kxc3 20. Rhd1 Kxb3) 14... Kxf4 { [%eval -1.06] } 15. Rf1?? { (-1.06 → Mate in 11) Checkmate is now unavoidable. c5 was best. } { [%eval #-11] } (15. c5 dxc5) 15... Kf5?? { (Mate in 11 → -1.78) Lost forced checkmate sequence. d5 was best. } { [%eval -1.78] } (15... d5 16. cxd5 c6 17. dxc6 Qb6 18. cxd7 Qxb2 19. Bxb2 a5 20. Bxh8 Bg7 21. Bxg7 Nh6 22. Bxh6) 16. d3?? { (-1.78 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #-12] } (16. c5 dxc5) 16... Kf4?! { (Mate in 12 → -10.97) Lost forced checkmate sequence. d5 was best. } { [%eval -10.97] } (16... d5 17. cxd5 c6 18. dxc6 Qb8 19. cxd7 Qxb2 20. Bxb2 Bh6 21. Bxh8 Be3 22. fxe3 Ke5 23. Bxe5) 17. Bxf4 { [%eval -11.01] } 17... Ne5?? { (-11.01 → 1.98) Blunder. Qb8 was best. } { [%eval 1.98] } (17... Qb8 18. Bxd6) 18. Bxe5 { [%eval 3.0] } 18... dxe5 { [%eval 1.78] } 19. d4?? { (1.78 → -1.22) Blunder. Nd2 was best. } { [%eval -1.22] } (19. Nd2) 19... exd4 { [%eval -0.71] } 20. Nc3?? { (-0.71 → Mate in 9) Checkmate is now unavoidable. b3 was best. } { [%eval #-9] } (20. b3 d3) 20... dxc3 { [%eval #-9] } 21. bxc3 { [%eval #-8] } 21... Qd1 { [%eval #-8] } 22. Rfxd1 { [%eval #-7] } 22... Rd8 { [%eval #-7] } 23. Rxd8 { [%eval #-6] } 23... e6 { [%eval #-6] } 24. Rxf8 { [%eval #-5] } 24... c5?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ne7 was best. } { [%eval 0.0] } (24... Ne7 25. Rxh8 a5 26. Rxh7 c5 27. Rxe7 a6 28. Rxe6 a4 29. Rxa6#) 25. Rxg8 { [%eval 0.0] } 25... Rxg8 { [%eval 0.0] } 26. Rc1?? { (0.00 → -4.36) Blunder. Ra2 was best. } { [%eval -4.36] } (26. Ra2 Rg7 27. f3 Rc7 28. f4 a5 29. Rc2 h5 30. Ra2 Rh7 31. Rc2 a4 32. f5 exf5) 26... Rg3?? { (-4.36 → Mate in 8) Checkmate is now unavoidable. e5 was best. } { [%eval #8] } (26... e5 27. Rb1 e4 28. a4 e3 29. fxe3 Rg7 30. Re1 h5 31. Re2 a5 32. Rg2 Rxg2 33. e4) 27. fxg3 { [%eval #11] } 27... h5 { [%eval #7] } 28. g4 { [%eval #7] } 28... hxg4 { [%eval #6] } 29. h3 { [%eval #6] } 29... gxh3 { [%eval #5] } 30. Rf1 { [%eval #6] } 30... a5 { [%eval #2] } 31. Rf5 { [%eval #2] } 31... exf5 { [%eval #1] } 32. a4 { [%eval #1] } 32... a6# { Game ends by variant rule. } 1-0