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[Event "Rated Antichess game"] [Site "https://lichess.org/PfWg1fwi"] [Date "2018.07.20"] [White "Oleksandr_K"] [Black "Ohldoy"] [Result "1-0"] [UTCDate "2018.07.20"] [UTCTime "14:52:30"] [WhiteElo "1270"] [BlackElo "1413"] [WhiteRatingDiff "+44"] [BlackRatingDiff "-81"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e5?? { (1.58 → 3.75) Blunder. b5 was best. } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 2. Ba6 bxa6 3. f4?? { (4.09 → 1.86) Blunder. Qh5 was best. } (3. Qh5) 3... exf4 4. exf4 Qg5?? { (0.56 → 4.76) Blunder. Ba3 was best. } (4... Ba3) 5. fxg5 h6?? { (3.65 → Mate in 13) Checkmate is now unavoidable. Bc5 was best. } (5... Bc5) 6. gxh6 Rxh6 7. Qh5 Rxh5 8. Nh3?? { (Mate in 11 → -2.38) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. d3 Bxe1 10. Nc3 Bxc3 11. a4 Rxh2 12. Rxh2 Bxa1 13. c3 Bxc3 14. d4 Bxd4) 8... Rxh3 9. gxh3 Nh6?? { (-2.48 → -0.48) Blunder. Ba3 was best. } (9... Ba3 10. Nxa3 f5 11. Rb1 Kd8 12. Nb5 axb5 13. Kf1 f4 14. Kf2 Ke8 15. Rf1 Kf7 16. Rh1) 10. h4?? { (-0.48 → Mate in 12) Checkmate is now unavoidable. Kf2 was best. } (10. Kf2 f5) 10... g5 11. hxg5 Be7?? { (Mate in 11 → 3.50) Lost forced checkmate sequence. Bg7 was best. } (11... Bg7 12. gxh6 Bxb2 13. Bxb2 f6 14. Bxf6 Kd8 15. Bxd8 Nc6 16. Bxc7 Ne5 17. Bxe5 d6 18. Bxd6) 12. gxh6 Kf8 13. Nc3?? { (3.24 → Mate in 9) Checkmate is now unavoidable. a3 was best. } (13. a3 Bxa3) 13... Kg7 14. hxg7 Bf8 15. gxf8=B c5?? { (Mate in 8 → 3.35) Lost forced checkmate sequence. d5 was best. } (15... d5 16. Nxd5 c5 17. Bxc5 Be6 18. Bxa7 Bxd5 19. Bxb8 Bxa2 20. Rxa2 Rxb8 21. Rxa6 Rxb2 22. Bxb2) 16. Bxc5 d6?? { (2.79 → Mate in 11) Checkmate is now unavoidable. d5 was best. } (16... d5 17. Bxa7) 17. Bxa7 Rxa7 18. Nb5 axb5 19. Rb1 Rxa2 20. Ra1?? { (Mate in 8 → 3.38) Lost forced checkmate sequence. b3 was best. } (20. b3 Rxc2 21. Ba3 Rxd2 22. Bxd6 Rxh2 23. Bxb8 Rxh1 24. Kf2 Rxb1 25. Kf1 Rxf1 26. Bf4 Rxf4) 20... Rxa1?? { (3.38 → Mate in 6) Checkmate is now unavoidable. Rxb2 was best. } (20... Rxb2) 21. Rf1 Rxc1 22. Rxf7 Rxe1 23. c4 bxc4 24. b3 cxb3 25. h3 Bxh3 26. Rf5 Bxf5 27. d3 Bxd3# { Game ends by variant rule. } 1-0