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[Event "Rated Antichess game"] [Site "https://lichess.org/PWohSIX0"] [Date "2024.02.09"] [White "GaelitoRey0"] [Black "yanobebo"] [Result "0-1"] [UTCDate "2024.02.09"] [UTCTime "21:35:45"] [WhiteElo "1450"] [BlackElo "1430"] [WhiteRatingDiff "-32"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3 e6 2. e3?! { (-0.36 → -0.98) Inaccuracy. c4 was best. } (2. c4 Bxa3 3. Nxa3 Ne7 4. Qa4 b5 5. cxb5 Na6 6. Qxa6 Bxa6) 2... Bxa3 3. Rxa3?? { (-0.94 → -25.57) Blunder. bxa3 was best. } (3. bxa3 a5 4. Qh5 e5 5. Qxh7 Rxh7 6. h4 Rxh4 7. Rxh4 Qxh4) 3... a5?? { (-25.57 → Mate in 15) Checkmate is now unavoidable. b5 was best. } (3... b5 4. Bxb5) 4. Rxa5 Rxa5 5. Ba6?? { (Mate in 14 → -1.62) Lost forced checkmate sequence. Bb5 was best. } (5. Bb5 Rxb5 6. b4 Rxb4 7. Qe2 Rxb1 8. g4 Rxc1 9. Qf3 Rxe1 10. Qxf7 Rxe3 11. Qxe6 dxe6) 5... bxa6?? { (-1.62 → 0.14) Blunder. Rxa6 was best. } (5... Rxa6 6. Nh3) 6. Qh5 Rxh5 7. Nh3? { (-0.43 → -1.90) Mistake. h4 was best. } (7. h4 Rxh4 8. Rxh4 Qxh4 9. Nc3 Qxf2 10. Kxf2 Kd8 11. Kf3 e5 12. Nb5 axb5 13. Kg3 Ne7) 7... Rxh3 8. gxh3 Nh6 9. Nc3?? { (-1.31 → -4.49) Blunder. h4 was best. } (9. h4 Qxh4) 9... Ng4?? { (-4.49 → -1.90) Blunder. Qf6 was best. } (9... Qf6 10. Ke2 Qxc3 11. dxc3 e5 12. Kd2 Ke7 13. Ke2 a5 14. c4 Ke6 15. c5 Nc6 16. b4) 10. hxg4 e5?? { (-1.65 → Mate in 10) Checkmate is now unavoidable. Qf6 was best. } (10... Qf6 11. Kd1) 11. d4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Nb5 was best. } (11. Nb5 axb5 12. c4 bxc4 13. d3 cxd3 14. Ke2 dxe2 15. Rf1 exf1=N 16. e4 Nxh2 17. b4 Nxg4) 11... exd4 12. exd4 c5 13. dxc5 Qb6 14. cxb6 g5 15. Bxg5 Ke7 16. Bxe7 f6 17. Bxf6 Nc6 18. Bxh8 Ne5?? { (Mate in 5 → 5.02) Lost forced checkmate sequence. h5 was best. } (18... h5 19. gxh5 d5 20. Nxd5 Nb4 21. Nxb4 Be6 22. Nxa6 Bb3 23. cxb3#) 19. Bxe5 h5 20. gxh5 d6 21. Bxd6 Bh3 22. Rg1?? { (5.46 → Mate in 4) Checkmate is now unavoidable. Na2 was best. } (22. Na2 a5) 22... Bf1 23. Kxf1 a5 24. Nd5 a4 25. b4 axb3 26. cxb3# { Game ends by variant rule. } 0-1