lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/PSyXgyS0"] [Date "2021.06.23"] [White "vaistar"] [Black "RVX"] [Result "0-1"] [UTCDate "2021.06.23"] [UTCTime "09:35:20"] [WhiteElo "1533"] [BlackElo "1277"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+96"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 f6?? { (-0.37 → 5.16) Blunder. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. Nf3?? { (5.16 → 1.32) Blunder. d3 was best. } (2. d3 f5 3. g4 fxg4 4. Bh6 Nxh6 5. h3 gxh3 6. Bxh3 Ng4) 2... e5?? { (1.32 → Mate in 15) Checkmate is now unavoidable. g5 was best. } (2... g5 3. Nxg5) 3. Nxe5 fxe5 4. f4 exf4 5. b4 Bxb4 6. e3 Bxd2 7. Qxd2?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Nxd2 was best. } (7. Nxd2 fxe3 8. Ba6 bxa6 9. Qh5 exd2 10. Kxd2 h6 11. Qxh6 gxh6 12. g4 Kf8 13. Re1 Qg5) 7... fxe3 8. Qxd7 Qxd7 9. Bxe3 Qh3?? { (Mate in 11 → -0.62) Lost forced checkmate sequence. Qd4 was best. } (9... Qd4 10. Bxd4 a5 11. Bxg7 Nc6 12. Bxh8 Nd4 13. Bxd4 Bh3 14. gxh3 Ra7 15. Bxa7 c5 16. Bxc5) 10. Bxa7 Rxa7 11. gxh3 Bxh3 12. Bxh3 Rxa2 13. Rxa2 Na6?? { (-0.90 → 2.99) Blunder. b6 was best. } (13... b6) 14. Rxa6 bxa6 15. Bd7?? { (3.86 → 0.17) Blunder. Be6 was best. } (15. Be6 h5 16. Bxg8 Rxg8 17. Kd2 Kf7 18. c4 h4 19. c5 g5 20. Ke3 g4 21. Rc1 Ra8) 15... Kxd7 16. Kd2 Nf6 17. Kc3?? { (1.55 → -0.15) Blunder. c4 was best. } (17. c4) 17... Rc8? { (-0.15 → 1.27) Mistake. a5 was best. } (17... a5 18. Kd3) 18. Kb3?? { (1.27 → -0.65) Blunder. Na3 was best. } (18. Na3) 18... Nh5 19. Rc1 c6?? { (-1.13 → 0.89) Blunder. a5 was best. } (19... a5 20. Kc3 a4 21. Nd2 Ra8 22. Nf1 Ra5 23. Kd2 c5 24. Ke3 Ke6 25. Kf3 a3 26. Ke3) 20. Na3 a5?? { (0.87 → Mate in 4) Checkmate is now unavoidable. Nf6 was best. } (20... Nf6) 21. Nb5 cxb5 22. Kb4?? { (Mate in 4 → -0.75) Lost forced checkmate sequence. Kc3 was best. } (22. Kc3 Rxc3 23. Re1 Rxc2 24. Re4 Rxh2 25. Re6 Kxe6#) 22... axb4?? { (-0.75 → Mate in 3) Checkmate is now unavoidable. Rxc2 was best. } (22... Rxc2 23. Rxc2 axb4 24. Rc8 Kxc8 25. h4 g5 26. hxg5 h6 27. gxh6 b3 28. h7 b2 29. h8=K) 23. Rf1 Rxc2 24. Rf4?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Ra1 was best. } (24. Ra1 Rxh2 25. Ra2 Rxa2#) 24... Rxh2 25. Rxb4 Kc7 26. Rxb5 Re2 27. Rxh5 Kd7 28. Rxh7 Kc7 29. Rxg7 Kd7 30. Rxd7 Rd2 31. Rxd2# { Game ends by variant rule. } 0-1